static struct pipe_resource *
svga_resource_from_handle(struct pipe_screen * screen,
const struct pipe_resource *template,
- struct winsys_handle *whandle)
+ struct winsys_handle *whandle,
+ unsigned usage)
{
if (template->target == PIPE_BUFFER)
return NULL;
struct svga_winsys_screen *sws = svgascreen->sws;
SVGA3dSurfaceFormat format;
SVGA3dSize base_level_size;
- uint32 numFaces;
uint32 numMipLevels;
+ uint32 arraySize;
if (res->target == PIPE_BUFFER) {
format = SVGA3D_BUFFER;
base_level_size.width = res->width0;
base_level_size.height = 1;
base_level_size.depth = 1;
- numFaces = 1;
numMipLevels = 1;
+ arraySize = 1;
} else {
+ if (res->target == PIPE_TEXTURE_CUBE)
+ assert(res->array_size == 6);
+
format = svga_translate_format(svgascreen, res->format, res->bind);
if (format == SVGA3D_FORMAT_INVALID)
return FALSE;
base_level_size.width = res->width0;
base_level_size.height = res->height0;
base_level_size.depth = res->depth0;
- numFaces = (res->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
numMipLevels = res->last_level + 1;
+ arraySize = res->array_size;
}
return sws->surface_can_create(sws, format, base_level_size,
- numFaces, numMipLevels);
+ arraySize, numMipLevels);
}
svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
+
+ if (svga_have_vgpu10(svga)) {
+ svga->pipe.generate_mipmap = svga_texture_generate_mipmap;
+ } else {
+ svga->pipe.generate_mipmap = NULL;
+ }
}
void