if (template->target == PIPE_BUFFER)
return svga_buffer_create(screen, template);
else
- return svga_resource_create(screen, template);
+ return svga_texture_create(screen, template);
}
if (template->target == PIPE_BUFFER)
return NULL;
else
- return svga_resource_from_handle(screen, template, whandle);
+ return svga_texture_from_handle(screen, template, whandle);
}
void
svga_init_resource_functions(struct svga_context *svga)
{
+ svga->pipe.is_resource_referenced = u_is_resource_referenced_vtbl;
svga->pipe.get_transfer = u_get_transfer_vtbl;
svga->pipe.transfer_map = u_transfer_map_vtbl;
svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;