assert(!sbuf->user);
if (!sbuf->handle) {
+ boolean validated;
+
sbuf->key.flags = 0;
sbuf->key.format = SVGA3D_BUFFER;
if (sbuf->bind_flags & PIPE_BIND_SAMPLER_VIEW)
sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE;
+ if (!sbuf->bind_flags && sbuf->b.b.usage == PIPE_USAGE_STAGING) {
+ /* This surface is to be used with the
+ * SVGA3D_CMD_DX_TRANSFER_FROM_BUFFER command, and no other
+ * bind flags are allowed to be set for this surface.
+ */
+ sbuf->key.flags = SVGA3D_SURFACE_TRANSFER_FROM_BUFFER;
+ }
+
sbuf->key.size.width = sbuf->b.b.width0;
sbuf->key.size.height = 1;
sbuf->key.size.depth = 1;
sbuf->b.b.width0);
sbuf->handle = svga_screen_surface_create(ss, sbuf->b.b.bind,
- sbuf->b.b.usage, &sbuf->key);
+ sbuf->b.b.usage,
+ &validated, &sbuf->key);
if (!sbuf->handle)
return PIPE_ERROR_OUT_OF_MEMORY;
enum pipe_error ret;
boolean retry;
void *map;
+ unsigned i;
assert(sbuf->swbuf);
if (!sbuf->swbuf)
return PIPE_ERROR;
}
- memcpy(map, sbuf->swbuf, sbuf->b.b.width0);
+ /* Copy data from malloc'd swbuf to the new hardware buffer */
+ for (i = 0; i < sbuf->map.num_ranges; i++) {
+ unsigned start = sbuf->map.ranges[i].start;
+ unsigned len = sbuf->map.ranges[i].end - start;
+ memcpy((uint8_t *) map + start, (uint8_t *) sbuf->swbuf + start, len);
+ }
+
svga_buffer_hw_storage_unmap(svga, sbuf);
/* This user/malloc buffer is now indistinguishable from a gpu buffer */