#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_resource.h"
#include "svga_format.h"
#include "svga_screen.h"
}
}
else {
- unsigned y, h, srcy;
+ int y, h, srcy;
unsigned blockheight = util_format_get_blockheight(st->base.resource->format);
h = st->hw_nblocksy * blockheight;
srcy = 0;
struct pipe_resource *pt)
{
struct svga_screen *ss = svga_screen(screen);
- struct svga_texture *tex = (struct svga_texture *)pt;
+ struct svga_texture *tex = svga_texture(pt);
ss->texture_timestamp++;
SVGA_DBG(DEBUG_DMA, "unref sid %p (texture)\n", tex->handle);
svga_screen_surface_destroy(ss, &tex->key, &tex->handle);
+ ss->total_resource_bytes -= tex->size;
+
+ FREE(tex->rendered_to);
FREE(tex);
}
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
- assert(box->depth == 1);
st = CALLOC_STRUCT(svga_transfer);
if (!st)
return NULL;
st->base.usage = usage;
st->base.box = *box;
st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
- st->base.layer_stride = 0;
+ st->base.layer_stride = st->base.stride * nblocksy;
st->hw_nblocksy = nblocksy;
st->hwbuf = svga_winsys_buffer_create(svga,
1,
0,
- st->hw_nblocksy*st->base.stride);
+ st->hw_nblocksy * st->base.stride * box->depth);
while(!st->hwbuf && (st->hw_nblocksy /= 2)) {
st->hwbuf = svga_winsys_buffer_create(svga,
1,
0,
- st->hw_nblocksy*st->base.stride);
+ st->hw_nblocksy * st->base.stride * box->depth);
}
if(!st->hwbuf)
svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM, flags);
ss->texture_timestamp++;
- tex->view_age[transfer->level] = ++(tex->age);
+ svga_age_texture_view(tex, transfer->level);
if (transfer->resource->target == PIPE_TEXTURE_CUBE)
- tex->defined[transfer->box.z][transfer->level] = TRUE;
+ svga_define_texture_level(tex, transfer->box.z, transfer->level);
else
- tex->defined[0][transfer->level] = TRUE;
+ svga_define_texture_level(tex, 0, transfer->level);
}
FREE(st->swbuf);
tex->key.numFaces = 1;
}
+ if (template->target == PIPE_TEXTURE_3D) {
+ tex->key.flags |= SVGA3D_SURFACE_VOLUME;
+ }
+
tex->key.cachable = 1;
if (template->bind & PIPE_BIND_SAMPLER_VIEW)
debug_reference(&tex->b.b.reference,
(debug_reference_descriptor)debug_describe_resource, 0);
+ tex->size = util_resource_size(template);
+ svgascreen->total_resource_bytes += tex->size;
+
+ tex->rendered_to = CALLOC(template->depth0 * template->array_size,
+ sizeof(tex->rendered_to[0]));
+ if (!tex->rendered_to)
+ goto error2;
+
return &tex->b.b;
error2:
+ FREE(tex->rendered_to);
FREE(tex);
error1:
return NULL;
tex->key.cachable = 0;
tex->handle = srf;
+ tex->rendered_to = CALLOC(1, sizeof(tex->rendered_to[0]));
+
return &tex->b.b;
}