i965: use pack/unpackDouble lowering
[mesa.git] / src / gallium / drivers / svga / svga_resource_texture.c
index 3f754c4d53e9ce800264b5e9d2dc1bace55f4523..b7e8549b7828b7192f7f168ff5b1ec7d5e4d919c 100644 (file)
@@ -234,6 +234,7 @@ svga_texture_destroy(struct pipe_screen *screen,
 
    FREE(tex->defined);
    FREE(tex->rendered_to);
+   FREE(tex->dirty);
    FREE(tex);
 
    assert(ss->hud.num_resources > 0);
@@ -436,6 +437,13 @@ svga_texture_transfer_map(struct pipe_context *pipe,
          return NULL;
       }
 
+      /* If this is the first time mapping to the surface in this
+       * command buffer, clear the dirty masks of this surface.
+       */
+      if (sws->surface_is_flushed(sws, surf)) {
+         svga_clear_texture_dirty(tex);
+      }
+
       if (need_tex_readback(transfer)) {
         enum pipe_error ret;
 
@@ -448,6 +456,8 @@ svga_texture_transfer_map(struct pipe_context *pipe,
             ret = readback_image_vgpu9(svga, surf, st->slice, transfer->level);
          }
 
+         svga->hud.num_readbacks++;
+
          assert(ret == PIPE_OK);
          (void) ret;
 
@@ -462,11 +472,23 @@ svga_texture_transfer_map(struct pipe_context *pipe,
       else {
         assert(transfer->usage & PIPE_TRANSFER_WRITE);
         if ((transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) == 0) {
-            svga_surfaces_flush(svga);
-            if (!sws->surface_is_flushed(sws, surf))
-               svga_context_flush(svga, NULL);
+            if (svga_is_texture_dirty(tex, st->slice, transfer->level)) {
+               /*
+                * do a surface flush if the subresource has been modified
+                * in this command buffer.
+                */
+               svga_surfaces_flush(svga);
+               if (!sws->surface_is_flushed(sws, surf)) {
+                  svga->hud.surface_write_flushes++;
+                  svga_context_flush(svga, NULL);
+               }
+            }
         }
       }
+      if (transfer->usage & PIPE_TRANSFER_WRITE) {
+         /* mark this texture level as dirty */
+         svga_set_texture_dirty(tex, st->slice, transfer->level);
+      }
    }
 
    st->use_direct_map = use_direct_map;
@@ -679,6 +701,8 @@ svga_texture_transfer_unmap(struct pipe_context *pipe,
          ret = update_image_vgpu9(svga, surf, &box, st->slice, transfer->level);
       }
 
+      svga->hud.num_resource_updates++;
+
       assert(ret == PIPE_OK);
       (void) ret;
    }
@@ -750,9 +774,13 @@ svga_texture_create(struct pipe_screen *screen,
    tex->rendered_to = CALLOC(template->depth0 * template->array_size,
                              sizeof(tex->rendered_to[0]));
    if (!tex->rendered_to) {
-      FREE(tex->defined);
-      FREE(tex);
-      return NULL;
+      goto fail;
+   }
+
+   tex->dirty = CALLOC(template->depth0 * template->array_size,
+                             sizeof(tex->dirty[0]));
+   if (!tex->dirty) {
+      goto fail;
    }
 
    tex->b.b = *template;
@@ -811,6 +839,17 @@ svga_texture_create(struct pipe_screen *screen,
 
    tex->key.cachable = 1;
 
+   if ((bindings & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) &&
+       !(bindings & PIPE_BIND_SAMPLER_VIEW)) {
+      /* Also check if the format can be sampled from */
+      if (screen->is_format_supported(screen, template->format,
+                                      template->target,
+                                      template->nr_samples,
+                                      PIPE_BIND_SAMPLER_VIEW)) {
+         bindings |= PIPE_BIND_SAMPLER_VIEW;
+      }
+   }
+
    if (bindings & PIPE_BIND_SAMPLER_VIEW) {
       tex->key.flags |= SVGA3D_SURFACE_HINT_TEXTURE;
       tex->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE;
@@ -866,10 +905,7 @@ svga_texture_create(struct pipe_screen *screen,
    tex->key.format = svga_translate_format(svgascreen, template->format,
                                            bindings);
    if (tex->key.format == SVGA3D_FORMAT_INVALID) {
-      FREE(tex->defined);
-      FREE(tex->rendered_to);
-      FREE(tex);
-      return NULL;
+      goto fail;
    }
 
    /* Use typeless formats for sRGB and depth resources.  Typeless
@@ -894,10 +930,7 @@ svga_texture_create(struct pipe_screen *screen,
    tex->handle = svga_screen_surface_create(svgascreen, bindings,
                                             tex->b.b.usage, &tex->key);
    if (!tex->handle) {
-      FREE(tex->defined);
-      FREE(tex->rendered_to);
-      FREE(tex);
-      return NULL;
+      goto fail;
    }
 
    SVGA_DBG(DEBUG_DMA, "  --> got sid %p (texture)\n", tex->handle);
@@ -910,6 +943,16 @@ svga_texture_create(struct pipe_screen *screen,
    svgascreen->hud.num_resources++;
 
    return &tex->b.b;
+
+fail:
+   if (tex->dirty)
+      FREE(tex->dirty);
+   if (tex->rendered_to)
+      FREE(tex->rendered_to);
+   if (tex->defined)
+      FREE(tex->defined);
+   FREE(tex);
+   return NULL;
 }
 
 
@@ -987,11 +1030,28 @@ svga_texture_from_handle(struct pipe_screen *screen,
    tex->handle = srf;
 
    tex->rendered_to = CALLOC(1, sizeof(tex->rendered_to[0]));
+   if (!tex->rendered_to)
+      goto fail;
+
+   tex->dirty = CALLOC(1, sizeof(tex->dirty[0]));
+   if (!tex->dirty)
+      goto fail;
+
    tex->imported = TRUE;
 
    ss->hud.num_resources++;
 
    return &tex->b.b;
+
+fail:
+   if (tex->defined)
+      FREE(tex->defined);
+   if (tex->rendered_to)
+      FREE(tex->rendered_to);
+   if (tex->dirty)
+      FREE(tex->dirty);
+   FREE(tex);
+   return NULL;
 }
 
 boolean
@@ -1038,7 +1098,12 @@ svga_texture_generate_mipmap(struct pipe_context *pipe,
       return FALSE;
 
    sv = svga_pipe_sampler_view(psv);
-   svga_validate_pipe_sampler_view(svga, sv);
+   ret = svga_validate_pipe_sampler_view(svga, sv);
+   if (ret != PIPE_OK) {
+      svga_context_flush(svga, NULL);
+      ret = svga_validate_pipe_sampler_view(svga, sv);
+      assert(ret == PIPE_OK);
+   }
 
    ret = SVGA3D_vgpu10_GenMips(svga->swc, sv->id, tex->handle);
    if (ret != PIPE_OK) {