gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
[mesa.git] / src / gallium / drivers / svga / svga_resource_texture.h
index 053d74c69131033650bc03527b77a3481df05c38..0c1bb8c4eb1374b7cc15fdf2c0db9483b51fc46a 100644 (file)
@@ -287,7 +287,7 @@ svga_texture_from_handle(struct pipe_screen * screen,
                          const struct pipe_resource *template,
                          struct winsys_handle *whandle);
 
-boolean
+bool
 svga_texture_generate_mipmap(struct pipe_context *pipe,
                              struct pipe_resource *pt,
                              enum pipe_format format,