/** array indexed by cube face or 3D/array slice, one bit per mipmap level */
ushort *rendered_to;
+
+ /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
+ * Set if the level is marked as dirty.
+ */
+ ushort *dirty;
};
};
-static inline struct svga_texture *svga_texture( struct pipe_resource *resource )
+static inline struct svga_texture *
+svga_texture(struct pipe_resource *resource)
{
struct svga_texture *tex = (struct svga_texture *)resource;
assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
static inline void
svga_age_texture_view(struct svga_texture *tex, unsigned level)
{
- assert(level < Elements(tex->view_age));
+ assert(level < ARRAY_SIZE(tex->view_age));
tex->view_age[level] = ++(tex->age);
}
return !!(tex->rendered_to[face] & (1 << level));
}
+static inline void
+svga_set_texture_dirty(struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ check_face_level(tex, face, level);
+ tex->dirty[face] |= 1 << level;
+}
+
+static inline void
+svga_clear_texture_dirty(struct svga_texture *tex)
+{
+ unsigned i;
+ for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
+ tex->dirty[i] = 0;
+ }
+}
+
+static inline boolean
+svga_is_texture_dirty(const struct svga_texture *tex,
+ unsigned face, unsigned level)
+{
+ check_face_level(tex, face, level);
+ return !!(tex->dirty[face] & (1 << level));
+}
struct pipe_resource *
svga_texture_create(struct pipe_screen *screen,
const struct pipe_resource *template,
struct winsys_handle *whandle);
-
+boolean
+svga_texture_generate_mipmap(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ enum pipe_format format,
+ unsigned base_level,
+ unsigned last_level,
+ unsigned first_layer,
+ unsigned last_layer);
#endif /* SVGA_TEXTURE_H */