return SVGA3D_MAX_NESTING_LEVEL;
case PIPE_SHADER_CAP_MAX_INPUTS:
return 10;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return svgascreen->max_color_buffers;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 224 * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return SVGA3D_MAX_NESTING_LEVEL;
case PIPE_SHADER_CAP_MAX_INPUTS:
return 16;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return 10;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 256 * sizeof(float[4]);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: