case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, &result))
- return 4.0;
- return result.u;
+ return 4.0f;
+ return (float) result.u;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 15.0;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return 1; /* expected for GL_ARB_framebuffer_object */
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 120;
+
/* Unsupported features */
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 0;
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
return 1;