case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY, &result))
- return 4.0;
- return result.u;
+ return 4.0f;
+ return (float) result.u;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 15.0;
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_QUERY_TIMESTAMP:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 0;
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
return 1;