gallium: add support for LODQ opcodes.
[mesa.git] / src / gallium / drivers / svga / svga_screen.c
index ebcad2cf141eff1e8757a951ab433869d5657f30..785b03636e2ec2ebfabb1365b76a7e217f1f0414 100644 (file)
@@ -103,9 +103,9 @@ svga_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
 
    switch (param) {
    case PIPE_CAPF_MAX_LINE_WIDTH:
-      /* fall-through */
+      return svgascreen->maxLineWidth;
    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
-      return 7.0;
+      return svgascreen->maxLineWidthAA;
 
    case PIPE_CAPF_MAX_POINT_WIDTH:
       /* fall-through */
@@ -139,8 +139,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    SVGA3dDevCapResult result;
 
    switch (param) {
-   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
-      return 16;
    case PIPE_CAP_NPOT_TEXTURES:
    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
       return 1;
@@ -246,7 +244,6 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_INSTANCEID:
    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
-   case PIPE_CAP_SCALED_RESOLVE:
    case PIPE_CAP_MIN_TEXEL_OFFSET:
    case PIPE_CAP_MAX_TEXEL_OFFSET:
    case PIPE_CAP_CONDITIONAL_RENDER:
@@ -254,6 +251,8 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
@@ -261,13 +260,20 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_START_INSTANCE:
    case PIPE_CAP_QUERY_TIMESTAMP:
    case PIPE_CAP_TEXTURE_MULTISAMPLE:
-   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
    case PIPE_CAP_CUBE_MAP_ARRAY:
    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+   case PIPE_CAP_TGSI_VS_LAYER:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+   case PIPE_CAP_TEXTURE_GATHER_SM5:
+   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+   case PIPE_CAP_FAKE_SW_MSAA:
+   case PIPE_CAP_TEXTURE_QUERY_LOD:
       return 0;
+   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+      return 64;
    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
       return 1;
    case PIPE_CAP_MAX_VIEWPORTS:
@@ -332,6 +338,7 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
       case PIPE_SHADER_CAP_INTEGERS:
          return 0;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 16;
       default:
          debug_printf("Unexpected fragment shader query %u\n", param);
@@ -382,6 +389,7 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
       case PIPE_SHADER_CAP_INTEGERS:
          return 0;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return 0;
       default:
          debug_printf("Unexpected vertex shader query %u\n", param);
@@ -400,25 +408,29 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
 }
 
 
+/**
+ * Implemnt pipe_screen::is_format_supported().
+ * \param bindings  bitmask of PIPE_BIND_x flags
+ */
 static boolean
 svga_is_format_supported( struct pipe_screen *screen,
                           enum pipe_format format,
                           enum pipe_texture_target target,
                           unsigned sample_count,
-                          unsigned tex_usage)
+                          unsigned bindings)
 {
    struct svga_screen *ss = svga_screen(screen);
    SVGA3dSurfaceFormat svga_format;
    SVGA3dSurfaceFormatCaps caps;
    SVGA3dSurfaceFormatCaps mask;
 
-   assert(tex_usage);
+   assert(bindings);
 
    if (sample_count > 1) {
       return FALSE;
    }
 
-   svga_format = svga_translate_format(ss, format, tex_usage);
+   svga_format = svga_translate_format(ss, format, bindings);
    if (svga_format == SVGA3D_FORMAT_INVALID) {
       return FALSE;
    }
@@ -428,7 +440,7 @@ svga_is_format_supported( struct pipe_screen *screen,
     * visuals for all virtual hardware implementations.
     */
 
-   if (tex_usage & PIPE_BIND_DISPLAY_TARGET) {
+   if (bindings & PIPE_BIND_DISPLAY_TARGET) {
       switch (svga_format) {
       case SVGA3D_A8R8G8B8:
       case SVGA3D_X8R8G8B8:
@@ -447,11 +459,6 @@ svga_is_format_supported( struct pipe_screen *screen,
       }
    }
    
-   if (target == PIPE_TEXTURE_3D && util_format_is_compressed(format)) {
-      /* we don't support compressed 3D textures at this time */
-      return FALSE;
-   }
-
    /*
     * Query the host capabilities.
     */
@@ -459,16 +466,23 @@ svga_is_format_supported( struct pipe_screen *screen,
    svga_get_format_cap(ss, svga_format, &caps);
 
    mask.value = 0;
-   if (tex_usage & PIPE_BIND_RENDER_TARGET) {
+   if (bindings & PIPE_BIND_RENDER_TARGET) {
       mask.offscreenRenderTarget = 1;
    }
-   if (tex_usage & PIPE_BIND_DEPTH_STENCIL) {
+   if (bindings & PIPE_BIND_DEPTH_STENCIL) {
       mask.zStencil = 1;
    }
-   if (tex_usage & PIPE_BIND_SAMPLER_VIEW) {
+   if (bindings & PIPE_BIND_SAMPLER_VIEW) {
       mask.texture = 1;
    }
 
+   if (target == PIPE_TEXTURE_CUBE) {
+      mask.cubeTexture = 1;
+   }
+   if (target == PIPE_TEXTURE_3D) {
+      mask.volumeTexture = 1;
+   }
+
    return (caps.value & mask.value) == mask.value;
 }
 
@@ -655,6 +669,34 @@ svga_screen_create(struct svga_winsys_screen *sws)
       }
    }
 
+   /* Query device caps
+    */
+   if (!sws->get_cap(sws, SVGA3D_DEVCAP_LINE_STIPPLE, &result))
+      svgascreen->haveLineStipple = FALSE;
+   else
+      svgascreen->haveLineStipple = result.u;
+
+   if (!sws->get_cap(sws, SVGA3D_DEVCAP_LINE_AA, &result))
+      svgascreen->haveLineSmooth = FALSE;
+   else
+      svgascreen->haveLineSmooth = result.u;
+
+   if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_LINE_WIDTH, &result))
+      svgascreen->maxLineWidth = 1.0F;
+   else
+      svgascreen->maxLineWidth = result.f;
+
+   if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH, &result))
+      svgascreen->maxLineWidthAA = 1.0F;
+   else
+      svgascreen->maxLineWidthAA = result.f;
+
+   if (0)
+      debug_printf("svga: haveLineStip %u  "
+                   "haveLineSmooth %u  maxLineWidth %f\n",
+                   svgascreen->haveLineStipple, svgascreen->haveLineSmooth,
+                   svgascreen->maxLineWidth);
+
    if (!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_POINT_SIZE, &result)) {
       svgascreen->maxPointSize = 1.0F;
    } else {