i965: use pack/unpackDouble lowering
[mesa.git] / src / gallium / drivers / svga / svga_screen.c
index 177811185031db540280987ce2be9aa7d212e154..d1bf6a31279b5b6d4f2edbb7e59e72a59e634a9e 100644 (file)
@@ -319,6 +319,9 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_PRIMITIVE_RESTART:
       return 1; /* may be a sw fallback, depending on restart index */
 
+   case PIPE_CAP_GENERATE_MIPMAP:
+      return sws->have_vgpu10;
+
    /* Unsupported features */
    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
@@ -352,6 +355,16 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+   case PIPE_CAP_INVALIDATE_BUFFER:
+   case PIPE_CAP_STRING_MARKER:
+   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+   case PIPE_CAP_QUERY_MEMORY_INFO:
+   case PIPE_CAP_PCI_GROUP:
+   case PIPE_CAP_PCI_BUS:
+   case PIPE_CAP_PCI_DEVICE:
+   case PIPE_CAP_PCI_FUNCTION:
+   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
       return 0;
    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
       return 64;
@@ -388,6 +401,11 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
    case PIPE_CAP_CLEAR_TEXTURE:
    case PIPE_CAP_DRAW_PARAMETERS:
+   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+   case PIPE_CAP_QUERY_BUFFER_OBJECT:
+   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
       return 0;
    }
 
@@ -413,6 +431,9 @@ vgpu9_get_shader_param(struct pipe_screen *screen, unsigned shader,
       {
       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+         return get_uint_cap(sws,
+                             SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS,
+                             512);
       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
          return 512;
@@ -456,11 +477,15 @@ vgpu9_get_shader_param(struct pipe_screen *screen, unsigned shader,
          return 16;
       case PIPE_SHADER_CAP_PREFERRED_IR:
          return PIPE_SHADER_IR_TGSI;
+      case PIPE_SHADER_CAP_SUPPORTED_IRS:
+         return 0;
       case PIPE_SHADER_CAP_DOUBLES:
       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
          return 0;
       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
          return 32;
@@ -514,11 +539,15 @@ vgpu9_get_shader_param(struct pipe_screen *screen, unsigned shader,
          return 0;
       case PIPE_SHADER_CAP_PREFERRED_IR:
          return PIPE_SHADER_IR_TGSI;
+      case PIPE_SHADER_CAP_SUPPORTED_IRS:
+         return 0;
       case PIPE_SHADER_CAP_DOUBLES:
       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+      case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+      case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
          return 0;
       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
          return 32;
@@ -605,11 +634,15 @@ vgpu10_get_shader_param(struct pipe_screen *screen, unsigned shader,
       return SVGA3D_DX_MAX_SAMPLERS;
    case PIPE_SHADER_CAP_PREFERRED_IR:
       return PIPE_SHADER_IR_TGSI;
+   case PIPE_SHADER_CAP_SUPPORTED_IRS:
+         return 0;
    case PIPE_SHADER_CAP_DOUBLES:
    case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
    case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
    case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
    case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+   case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+   case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
       return 0;
    case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
       return 32;
@@ -803,6 +836,22 @@ svga_get_driver_query_info(struct pipe_screen *screen,
             PIPE_DRIVER_QUERY_TYPE_UINT64),
       QUERY("num-bytes-uploaded", SVGA_QUERY_NUM_BYTES_UPLOADED,
             PIPE_DRIVER_QUERY_TYPE_BYTES),
+      QUERY("command-buffer-size", SVGA_QUERY_COMMAND_BUFFER_SIZE,
+            PIPE_DRIVER_QUERY_TYPE_BYTES),
+      QUERY("flush-time", SVGA_QUERY_FLUSH_TIME,
+            PIPE_DRIVER_QUERY_TYPE_MICROSECONDS),
+      QUERY("surface-write-flushes", SVGA_QUERY_SURFACE_WRITE_FLUSHES,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-readbacks", SVGA_QUERY_NUM_READBACKS,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-resource-updates", SVGA_QUERY_NUM_RESOURCE_UPDATES,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-buffer-uploads", SVGA_QUERY_NUM_BUFFER_UPLOADS,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-const-buf-updates", SVGA_QUERY_NUM_CONST_BUF_UPDATES,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-const-updates", SVGA_QUERY_NUM_CONST_UPDATES,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
 
       /* running total counters */
       QUERY("memory-used", SVGA_QUERY_MEMORY_USED,
@@ -815,13 +864,15 @@ svga_get_driver_query_info(struct pipe_screen *screen,
             PIPE_DRIVER_QUERY_TYPE_UINT64),
       QUERY("num-surface-views", SVGA_QUERY_NUM_SURFACE_VIEWS,
             PIPE_DRIVER_QUERY_TYPE_UINT64),
+      QUERY("num-generate-mipmap", SVGA_QUERY_NUM_GENERATE_MIPMAP,
+            PIPE_DRIVER_QUERY_TYPE_UINT64),
    };
 #undef QUERY
 
    if (!info)
-      return Elements(queries);
+      return ARRAY_SIZE(queries);
 
-   if (index >= Elements(queries))
+   if (index >= ARRAY_SIZE(queries))
       return 0;
 
    *info = queries[index];
@@ -953,8 +1004,10 @@ svga_screen_create(struct svga_winsys_screen *sws)
       svgascreen->max_color_buffers = SVGA3D_DX_MAX_RENDER_TARGETS;
 
       /* Multisample samples per pixel */
-      svgascreen->ms_samples =
-         get_uint_cap(sws, SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES, 0);
+      if (debug_get_bool_option("SVGA_MSAA", TRUE)) {
+         svgascreen->ms_samples =
+            get_uint_cap(sws, SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES, 0);
+      }
 
       /* Maximum number of constant buffers */
       svgascreen->max_const_buffers =