-/**********************************************************
+ /**********************************************************
* Copyright 2008-2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
SVGA3dHardwareVersion hw_version;
/** Device caps */
+ boolean haveProvokingVertex;
boolean haveLineStipple, haveLineSmooth;
+ boolean haveBlendLogicops;
float maxLineWidth, maxLineWidthAA;
float maxPointSize;
+ float pointSmoothThreshold; /** Disable point AA for sizes less than this */
unsigned max_color_buffers;
+ unsigned max_const_buffers;
+ unsigned max_viewports;
+ unsigned ms_samples;
struct {
boolean force_level_surface_view;
boolean no_surface_view;
boolean force_sampler_view;
boolean no_sampler_view;
+ boolean no_cache_index_buffers;
} debug;
unsigned texture_timestamp;
- pipe_mutex tex_mutex;
+ mtx_t tex_mutex;
- pipe_mutex swc_mutex; /* Used for buffer uploads */
+ mtx_t swc_mutex; /* Used for buffer uploads */
/* which formats to translate depth formats into */
struct {
enum SVGA3dSurfaceFormat z16;
+
/* note gallium order */
enum SVGA3dSurfaceFormat x8z24;
enum SVGA3dSurfaceFormat s8z24;
struct svga_host_surface_cache cache;
- /** Memory used by all resources (buffers and surfaces) */
- uint64_t total_resource_bytes;
+ /** HUD counters */
+ struct {
+ /** Memory used by all resources (buffers and surfaces) */
+ uint64_t total_resource_bytes;
+ uint64_t num_resources;
+ uint64_t num_failed_allocations;
+ } hud;
};
#ifndef DEBUG