struct svga_winsys_context;
struct SVGACmdMemory;
-#define SVGA_COMBINE_USERBUFFERS 1
-
/**
* Subclass of pipe_screen
*/
struct pipe_screen screen;
struct svga_winsys_screen *sws;
- unsigned use_ps30;
- unsigned use_vs30;
-
+ SVGA3dHardwareVersion hw_version;
+
+ float maxPointSize;
+
struct {
boolean force_level_surface_view;
boolean force_surface_view;
pipe_mutex swc_mutex; /* Used for buffer uploads */
+ /* which formats to translate depth formats into */
+ struct {
+ enum SVGA3dSurfaceFormat z16;
+ /* note gallium order */
+ enum SVGA3dSurfaceFormat x8z24;
+ enum SVGA3dSurfaceFormat s8z24;
+ } depth;
+
struct svga_host_surface_cache cache;
};