{
struct pipe_reference reference;
- struct svga_texture *texture;
+ struct pipe_texture *texture;
int min_lod;
int max_lod;
* operation.
*/
struct svga_host_surface_cache_key key;
+
+ /**
+ * Handle for the host side surface.
+ *
+ * This handle is owned by this texture. Views should hold on to a reference
+ * to this texture and never destroy this handle directly.
+ */
struct svga_winsys_surface *handle;
};