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svga: fix unnormalized->normalized texture coordinate conversion
[mesa.git]
/
src
/
gallium
/
drivers
/
svga
/
svga_shader.h
diff --git
a/src/gallium/drivers/svga/svga_shader.h
b/src/gallium/drivers/svga/svga_shader.h
index ec116c031d52d70b0ab9a344633cfcf896eb0a74..a594d120f84c265b20fb7ad592f4fb0adb9df4e2 100644
(file)
--- a/
src/gallium/drivers/svga/svga_shader.h
+++ b/
src/gallium/drivers/svga/svga_shader.h
@@
-97,6
+97,7
@@
struct svga_compile_key
unsigned compare_mode:1;
unsigned compare_func:3;
unsigned unnormalized:1;
+ unsigned texel_bias:1;
unsigned width_height_idx:5; /**< texture unit */
unsigned is_array:1;
unsigned sprite_texgen:1;