*/
static const struct svga_tracked_state *hw_draw_state[] =
{
- &svga_hw_update_zero_stride,
&svga_hw_fs,
&svga_hw_vs,
&svga_hw_rss,
&svga_hw_tss_binding,
&svga_hw_clip_planes,
&svga_hw_vdecl,
- &svga_hw_fs_parameters,
- &svga_hw_vs_parameters,
+ &svga_hw_fs_constants,
+ &svga_hw_vs_constants,
NULL
};
{
struct svga_screen *screen = svga_screen(svga->pipe.screen);
enum pipe_error ret = PIPE_OK;
- int i;
+ unsigned i;
/* Check for updates to bound textures. This can't be done in an
* atom as there is no flag which could provoke this test, and we