struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
const unsigned num_color = MAX2(curr->nr_cbufs, hw->nr_cbufs);
+ int last_rtv = -1;
unsigned i;
- enum pipe_error ret;
+ enum pipe_error ret = PIPE_OK;
assert(svga_have_vgpu10(svga));
}
assert(svga_surface(rtv[i])->view_id != SVGA3D_INVALID_ID);
+ last_rtv = i;
}
else {
rtv[i] = NULL;
/* Setup depth stencil view */
if (curr->zsbuf) {
dsv = svga_validate_surface_view(svga, svga_surface(curr->zsbuf));
- if (dsv == NULL) {
+ if (!dsv) {
return PIPE_ERROR_OUT_OF_MEMORY;
}
}
dsv = NULL;
}
- ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv);
- if (ret != PIPE_OK)
- return ret;
+ /* avoid emitting redundant SetRenderTargets command */
+ if ((num_color != svga->state.hw_draw.num_rendertargets) ||
+ (dsv != svga->state.hw_draw.dsv) ||
+ memcmp(rtv, svga->state.hw_draw.rtv, num_color * sizeof(rtv[0]))) {
- for (i = 0; i < ss->max_color_buffers; i++) {
- if (hw->cbufs[i] != curr->cbufs[i]) {
- /* propagate the backed view surface before unbinding it */
- if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) {
- svga_propagate_surface(svga,
- &svga_surface(hw->cbufs[i])->backed->base);
+ ret = SVGA3D_vgpu10_SetRenderTargets(svga->swc, num_color, rtv, dsv);
+ if (ret != PIPE_OK)
+ return ret;
+
+ /* number of render targets sent to the device, not including trailing
+ * unbound render targets.
+ */
+ svga->state.hw_draw.num_rendertargets = last_rtv + 1;
+ svga->state.hw_draw.dsv = dsv;
+ memcpy(svga->state.hw_draw.rtv, rtv, num_color * sizeof(rtv[0]));
+
+ for (i = 0; i < ss->max_color_buffers; i++) {
+ if (hw->cbufs[i] != curr->cbufs[i]) {
+ /* propagate the backed view surface before unbinding it */
+ if (hw->cbufs[i] && svga_surface(hw->cbufs[i])->backed) {
+ svga_propagate_surface(svga,
+ &svga_surface(hw->cbufs[i])->backed->base);
+ }
+ pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]);
}
- pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]);
}
- }
- hw->nr_cbufs = curr->nr_cbufs;
+ hw->nr_cbufs = curr->nr_cbufs;
- if (hw->zsbuf != curr->zsbuf) {
- /* propagate the backed view surface before unbinding it */
- if (hw->zsbuf && svga_surface(hw->zsbuf)->backed) {
- svga_propagate_surface(svga, &svga_surface(hw->zsbuf)->backed->base);
+ if (hw->zsbuf != curr->zsbuf) {
+ /* propagate the backed view surface before unbinding it */
+ if (hw->zsbuf && svga_surface(hw->zsbuf)->backed) {
+ svga_propagate_surface(svga, &svga_surface(hw->zsbuf)->backed->base);
+ }
+ pipe_surface_reference(&hw->zsbuf, curr->zsbuf);
}
- pipe_surface_reference(&hw->zsbuf, curr->zsbuf);
}
return ret;
enum pipe_error
svga_rebind_framebuffer_bindings(struct svga_context *svga)
{
- const struct svga_screen *ss = svga_screen(svga->pipe.screen);
- struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
+ struct svga_hw_draw_state *hw = &svga->state.hw_draw;
unsigned i;
enum pipe_error ret;
if (!svga->rebind.flags.rendertargets)
return PIPE_OK;
- for (i = 0; i < ss->max_color_buffers; i++) {
- if (hw->cbufs[i]) {
+ for (i = 0; i < hw->num_rendertargets; i++) {
+ if (hw->rtv[i]) {
ret = svga->swc->resource_rebind(svga->swc,
- svga_surface(hw->cbufs[i])->handle,
+ svga_surface(hw->rtv[i])->handle,
NULL,
SVGA_RELOC_WRITE);
if (ret != PIPE_OK)
}
}
- if (hw->zsbuf) {
+ if (hw->dsv) {
ret = svga->swc->resource_rebind(svga->swc,
- svga_surface(hw->zsbuf)->handle,
+ svga_surface(hw->dsv)->handle,
NULL,
SVGA_RELOC_WRITE);
if (ret != PIPE_OK)