static enum pipe_error
-update_need_swvfetch(struct svga_context *svga, unsigned dirty)
+update_need_swvfetch(struct svga_context *svga, uint64_t dirty)
{
if (!svga->curr.velems) {
/* No vertex elements bound. */
static enum pipe_error
-update_need_pipeline(struct svga_context *svga, unsigned dirty)
+update_need_pipeline(struct svga_context *svga, uint64_t dirty)
{
boolean need_pipeline = FALSE;
struct svga_vertex_shader *vs = svga->curr.vs;
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
- if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
+ if (svga->curr.rast &&
+ (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim))) {
SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n",
__FUNCTION__,
svga->curr.rast->need_pipeline,
/* SVGA_NEW_FS, SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
- if (svga->curr.reduced_prim == PIPE_PRIM_POINTS) {
+ if (svga->curr.rast && svga->curr.reduced_prim == PIPE_PRIM_POINTS) {
unsigned sprite_coord_gen = svga->curr.rast->templ.sprite_coord_enable;
unsigned generic_inputs =
svga->curr.fs ? svga->curr.fs->generic_inputs : 0;
static enum pipe_error
-update_need_swtnl(struct svga_context *svga, unsigned dirty)
+update_need_swtnl(struct svga_context *svga, uint64_t dirty)
{
boolean need_swtnl;