svga: Fix potential buffer overflow in rs draw state.
[mesa.git] / src / gallium / drivers / svga / svga_state_rss.c
index a37e1f8128bd51dda9d5db6ba84ddf28a5b53f29..a4d56bd73946b57f5f8f3c13e080038da7e7b53d 100644 (file)
@@ -24,6 +24,7 @@
  **********************************************************/
 
 #include "util/u_inlines.h"
+#include "util/u_memory.h"
 #include "pipe/p_defines.h"
 #include "util/u_math.h"
 
@@ -40,6 +41,7 @@ struct rs_queue {
 
 #define EMIT_RS(svga, value, token, fail)                       \
 do {                                                            \
+   assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
    if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) {    \
       svga_queue_rs( &queue, SVGA3D_RS_##token, value );        \
       svga->state.hw_draw.rs[SVGA3D_RS_##token] = value;        \
@@ -49,6 +51,7 @@ do {                                                            \
 #define EMIT_RS_FLOAT(svga, fvalue, token, fail)                \
 do {                                                            \
    unsigned value = fui(fvalue);                                \
+   assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
    if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) {    \
       svga_queue_rs( &queue, SVGA3D_RS_##token, value );        \
       svga->state.hw_draw.rs[SVGA3D_RS_##token] = value;        \