#include "svga_draw.h"
#include "svga_tgsi.h"
#include "svga_screen.h"
-#include "svga_screen_buffer.h"
+#include "svga_resource_buffer.h"
#include "svga_hw_reg.h"
if (!buffer->uploaded.buffer) {
ret = u_upload_buffer( svga->upload_vb,
0,
- buffer->base.size,
- &buffer->base,
+ buffer->b.b.width0,
+ &buffer->b.b,
&buffer->uploaded.offset,
&buffer->uploaded.buffer );
if (ret)
buffer,
buffer->uploaded.buffer,
buffer->uploaded.offset,
- buffer->base.size);
+ buffer->b.b.width0);
}
- pipe_buffer_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
+ pipe_resource_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer );
svga->curr.vb[i].buffer_offset = buffer->uploaded.offset;
}
}