struct svga_host_surface_cache_key key;
struct svga_winsys_surface *handle;
- unsigned real_face;
+ unsigned real_layer;
unsigned real_level;
unsigned real_zslice;
boolean dirty;
+
+ /* VGPU10 */
+ SVGA3dRenderTargetViewId view_id;
+ struct svga_surface *backed;
};
struct svga_winsys_surface *
svga_texture_view_surface(struct svga_context *svga,
struct svga_texture *tex,
+ unsigned bind_flags,
SVGA3dSurfaceFlags flags,
SVGA3dSurfaceFormat format,
unsigned start_mip,
unsigned num_mip,
- int face_pick,
+ int layer_pick,
+ unsigned num_layers,
int zslice_pick,
struct svga_host_surface_cache_key *key); /* OUT */
return (const struct svga_surface *)surface;
}
+struct pipe_surface *
+svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s);
+
+
#endif