svga: add support for rendering to cubemap array
[mesa.git] / src / gallium / drivers / svga / svga_surface.h
index 6c1e0e72165d2da038f882952250681b88cd65d6..b1a7728084df477d4bbb668792d9ec195e1e4a17 100644 (file)
@@ -144,6 +144,7 @@ svga_resource_type(enum pipe_texture_target target)
    case PIPE_TEXTURE_2D:
    case PIPE_TEXTURE_2D_ARRAY:
    case PIPE_TEXTURE_CUBE:
+   case PIPE_TEXTURE_CUBE_ARRAY:
       /* drawing to cube map is treated as drawing to 2D array */
       return SVGA3D_RESOURCE_TEXTURE2D;
    case PIPE_TEXTURE_3D: