util: Initialize pipe_shader_state for passthrough and transform shaders
[mesa.git] / src / gallium / drivers / svga / svga_swtnl.h
index 4882f26b170bee090b81f1f6b337d89cc9eb40d5..fc094e514282deb200f9d2d474fd35a938e94f6d 100644 (file)
@@ -30,7 +30,6 @@
 
 struct svga_context;
 struct pipe_context;
-struct pipe_buffer;
 struct vbuf_render;
 
 
@@ -39,14 +38,8 @@ void svga_destroy_swtnl( struct svga_context *svga );
 
 
 enum pipe_error
-svga_swtnl_draw_range_elements(struct svga_context *svga,
-                               struct pipe_buffer *indexBuffer,
-                               unsigned indexSize,
-                               unsigned min_index,
-                               unsigned max_index,
-                               unsigned prim, 
-                               unsigned start, 
-                               unsigned count);
+svga_swtnl_draw_vbo(struct svga_context *svga,
+                    const struct pipe_draw_info *info);
 
 
 #endif