svga_swtnl_draw_vbo(struct svga_context *svga,
const struct pipe_draw_info *info)
{
- struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
+ struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = { 0 };
struct pipe_transfer *ib_transfer = NULL;
struct pipe_transfer *cb_transfer = NULL;
struct draw_context *draw = svga->swtnl.draw;
assert(svga->state.sw.need_swtnl);
assert(draw);
+ /* Make sure that the need_swtnl flag does not go away */
+ svga->state.sw.in_swtnl_draw = TRUE;
+
ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
- if (ret) {
+ if (ret != PIPE_OK) {
svga_context_flush(svga, NULL);
ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
svga->swtnl.new_vbuf = TRUE;
* Map vertex buffers
*/
for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
- map = pipe_buffer_map(&svga->pipe,
- svga->curr.vb[i].buffer,
- PIPE_TRANSFER_READ,
- &vb_transfer[i]);
-
- draw_set_mapped_vertex_buffer(draw, i, map);
+ if (svga->curr.vb[i].buffer) {
+ map = pipe_buffer_map(&svga->pipe,
+ svga->curr.vb[i].buffer,
+ PIPE_TRANSFER_READ,
+ &vb_transfer[i]);
+
+ draw_set_mapped_vertex_buffer(draw, i, map, ~0);
+ }
}
- /* TODO move this to update_swtnl_draw */
- draw_set_index_buffer(draw, &svga->curr.ib);
-
/* Map index buffer, if present */
map = NULL;
if (info->indexed && svga->curr.ib.buffer) {
map = pipe_buffer_map(&svga->pipe, svga->curr.ib.buffer,
PIPE_TRANSFER_READ,
&ib_transfer);
+ draw_set_indexes(draw,
+ (const ubyte *) map + svga->curr.ib.offset,
+ svga->curr.ib.index_size, ~0);
}
- draw_set_mapped_index_buffer(draw, map);
if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
map = pipe_buffer_map(&svga->pipe,
* unmap vertex/index buffers
*/
for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.vb[i].buffer,
- vb_transfer[i]);
- draw_set_mapped_vertex_buffer(draw, i, NULL);
+ if (svga->curr.vb[i].buffer) {
+ pipe_buffer_unmap(&svga->pipe, vb_transfer[i]);
+ draw_set_mapped_vertex_buffer(draw, i, NULL, 0);
+ }
}
if (ib_transfer) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.ib.buffer, ib_transfer);
- draw_set_mapped_index_buffer(draw, NULL);
+ pipe_buffer_unmap(&svga->pipe, ib_transfer);
+ draw_set_indexes(draw, NULL, 0, 0);
}
if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
- pipe_buffer_unmap(&svga->pipe,
- svga->curr.cb[PIPE_SHADER_VERTEX],
- cb_transfer);
+ pipe_buffer_unmap(&svga->pipe, cb_transfer);
}
+ /* Now safe to remove the need_swtnl flag in any update_state call */
+ svga->state.sw.in_swtnl_draw = FALSE;
+ svga->dirty |= SVGA_NEW_NEED_PIPELINE | SVGA_NEW_NEED_SWVFETCH;
+
return ret;
}
draw_set_render(svga->swtnl.draw, svga->swtnl.backend);
+ svga->blitter = util_blitter_create(&svga->pipe);
+ if (!svga->blitter)
+ goto fail;
+
+ /* must be done before installing Draw stages */
+ util_blitter_cache_all_shaders(svga->blitter);
+
draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe);
draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe);
draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe);
if (debug_get_bool_option("SVGA_SWTNL_FSE", FALSE))
- draw_set_driver_clipping(svga->swtnl.draw, TRUE, TRUE);
+ draw_set_driver_clipping(svga->swtnl.draw, TRUE, TRUE, TRUE);
return TRUE;
fail:
+ if (svga->blitter)
+ util_blitter_destroy(svga->blitter);
+
if (svga->swtnl.backend)
svga->swtnl.backend->destroy( svga->swtnl.backend );