struct pipe_transfer *ib_transfer = NULL;
struct pipe_transfer *cb_transfer[SVGA_MAX_CONST_BUFS] = { 0 };
struct draw_context *draw = svga->swtnl.draw;
- MAYBE_UNUSED unsigned old_num_vertex_buffers;
+ ASSERTED unsigned old_num_vertex_buffers;
unsigned i;
const void *map;
- enum pipe_error ret;
+ boolean retried;
SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_SWTNLDRAWVBO);
/* Make sure that the need_swtnl flag does not go away */
svga->state.sw.in_swtnl_draw = TRUE;
- ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
- if (ret != PIPE_OK) {
- svga_context_flush(svga, NULL);
- ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
+ SVGA_RETRY_CHECK(svga, svga_update_state(svga, SVGA_STATE_SWTNL_DRAW), retried);
+ if (retried) {
svga->swtnl.new_vbuf = TRUE;
- assert(ret == PIPE_OK);
}
/*
if (svga->curr.vb[i].buffer.resource) {
map = pipe_buffer_map(&svga->pipe,
svga->curr.vb[i].buffer.resource,
- PIPE_TRANSFER_READ,
+ PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_UNSYNCHRONIZED,
&vb_transfer[i]);
draw_set_mapped_vertex_buffer(draw, i, map, ~0);
map = (ubyte *) info->index.user;
} else {
map = pipe_buffer_map(&svga->pipe, info->index.resource,
- PIPE_TRANSFER_READ, &ib_transfer);
+ PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_UNSYNCHRONIZED, &ib_transfer);
}
draw_set_indexes(draw,
(const ubyte *) map,
map = pipe_buffer_map(&svga->pipe,
svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer,
- PIPE_TRANSFER_READ,
+ PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_UNSYNCHRONIZED,
&cb_transfer[i]);
assert(map);
draw_set_mapped_constant_buffer(
svga->dirty |= SVGA_NEW_NEED_PIPELINE | SVGA_NEW_NEED_SWVFETCH;
SVGA_STATS_TIME_POP(svga_sws(svga));
- return ret;
+ return PIPE_OK;
}