};
-struct pipe_context *
-svga_context_create(struct pipe_screen *screen);
-
struct pipe_screen *
svga_screen_create(struct svga_winsys_screen *sws);
struct pipe_buffer **buffer,
unsigned *stride);
+struct pipe_texture *
+svga_screen_texture_wrap_surface(struct pipe_screen *screen,
+ struct pipe_texture *base,
+ enum SVGA3dSurfaceFormat format,
+ struct svga_winsys_surface *srf);
+
#endif /* SVGA_WINSYS_H_ */