/****************************************************************************
-* Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved.
+* Copyright (C) 2014-2016 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
void SetupDefaultState(SWR_CONTEXT *pContext);
+static INLINE SWR_CONTEXT* GetContext(HANDLE hContext)
+{
+ return (SWR_CONTEXT*)hContext;
+}
+
//////////////////////////////////////////////////////////////////////////
/// @brief Create SWR Context.
/// @param pCreateInfo - pointer to creation info.
pContext->pMacroTileManagerArray = (MacroTileMgr*)AlignedMalloc(sizeof(MacroTileMgr) * KNOB_MAX_DRAWS_IN_FLIGHT, 64);
pContext->pDispatchQueueArray = (DispatchQueue*)AlignedMalloc(sizeof(DispatchQueue) * KNOB_MAX_DRAWS_IN_FLIGHT, 64);
+ pContext->threadInfo.MAX_WORKER_THREADS = KNOB_MAX_WORKER_THREADS;
+ pContext->threadInfo.MAX_NUMA_NODES = KNOB_MAX_NUMA_NODES;
+ pContext->threadInfo.MAX_CORES_PER_NUMA_NODE = KNOB_MAX_CORES_PER_NUMA_NODE;
+ pContext->threadInfo.MAX_THREADS_PER_CORE = KNOB_MAX_THREADS_PER_CORE;
+ pContext->threadInfo.SINGLE_THREADED = KNOB_SINGLE_THREADED;
+
+ if (pCreateInfo->pThreadInfo)
+ {
+ pContext->threadInfo = *pCreateInfo->pThreadInfo;
+ }
+
for (uint32_t dc = 0; dc < KNOB_MAX_DRAWS_IN_FLIGHT; ++dc)
{
pContext->dcRing[dc].pArena = new CachingArena(pContext->cachingArenaAllocator);
pContext->dsRing[dc].pArena = new CachingArena(pContext->cachingArenaAllocator);
}
- if (!KNOB_SINGLE_THREADED)
+ if (!pContext->threadInfo.SINGLE_THREADED)
{
memset(&pContext->WaitLock, 0, sizeof(pContext->WaitLock));
memset(&pContext->FifosNotEmpty, 0, sizeof(pContext->FifosNotEmpty));
}
// Calling createThreadPool() above can set SINGLE_THREADED
- if (KNOB_SINGLE_THREADED)
+ if (pContext->threadInfo.SINGLE_THREADED)
{
- SET_KNOB(HYPERTHREADED_FE, false);
pContext->NumWorkerThreads = 1;
pContext->NumFEThreads = 1;
pContext->NumBEThreads = 1;
// initialize function pointer tables
InitClearTilesTable();
- // initialize store tiles function
+ // initialize callback functions
pContext->pfnLoadTile = pCreateInfo->pfnLoadTile;
pContext->pfnStoreTile = pCreateInfo->pfnStoreTile;
pContext->pfnClearTile = pCreateInfo->pfnClearTile;
+ pContext->pfnUpdateSoWriteOffset = pCreateInfo->pfnUpdateSoWriteOffset;
// pass pointer to bucket manager back to caller
#ifdef KNOB_ENABLE_RDTSC
void SwrDestroyContext(HANDLE hContext)
{
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DestroyThreadPool(pContext, &pContext->threadPool);
// free the fifos
delete(pContext->pHotTileMgr);
pContext->~SWR_CONTEXT();
- AlignedFree((SWR_CONTEXT*)hContext);
+ AlignedFree(GetContext(hContext));
}
void CopyState(DRAW_STATE& dst, const DRAW_STATE& src)
pContext->FifosNotEmpty.notify_all();
}
+static TileSet gSingleThreadLockedTiles;
+
template<bool IsDraw>
void QueueWork(SWR_CONTEXT *pContext)
{
// then moved on if all work is done.)
pContext->pCurDrawContext->threadsDone = pContext->NumFEThreads + pContext->NumBEThreads;
+ if (IsDraw)
+ {
+ InterlockedIncrement((volatile LONG*)&pContext->drawsOutstandingFE);
+ }
+
_ReadWriteBarrier();
{
std::unique_lock<std::mutex> lock(pContext->WaitLock);
pContext->dcRing.Enqueue();
}
- if (KNOB_SINGLE_THREADED)
+ if (pContext->threadInfo.SINGLE_THREADED)
{
// flush denormals to 0
uint32_t mxcsr = _mm_getcsr();
if (IsDraw)
{
- static TileSet lockedTiles;
- uint64_t curDraw[2] = { pContext->pCurDrawContext->drawId, pContext->pCurDrawContext->drawId };
+ uint32_t curDraw[2] = { pContext->pCurDrawContext->drawId, pContext->pCurDrawContext->drawId };
WorkOnFifoFE(pContext, 0, curDraw[0]);
- WorkOnFifoBE(pContext, 0, curDraw[1], lockedTiles, 0, 0);
+ WorkOnFifoBE(pContext, 0, curDraw[1], gSingleThreadLockedTiles, 0, 0);
}
else
{
- uint64_t curDispatch = pContext->pCurDrawContext->drawId;
+ uint32_t curDispatch = pContext->pCurDrawContext->drawId;
WorkOnCompute(pContext, 0, curDispatch);
}
SWR_ASSERT(pCurDrawContext->pArena->IsEmpty() == true);
- pCurDrawContext->dependency = 0;
+ pCurDrawContext->dependent = false;
pCurDrawContext->pContext = pContext;
pCurDrawContext->isCompute = false; // Dispatch has to set this to true.
pCurDrawContext->doneFE = false;
pCurDrawContext->FeLock = 0;
pCurDrawContext->threadsDone = 0;
+ pCurDrawContext->retireCallback.pfnCallbackFunc = nullptr;
+
+ memset(&pCurDrawContext->dynState, 0, sizeof(pCurDrawContext->dynState));
// Assign unique drawId for this DC
pCurDrawContext->drawId = pContext->dcRing.GetHead();
void* pOutputStateBlock,
size_t memSize)
{
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
auto pSrc = GetDrawState(pContext);
SWR_ASSERT(pOutputStateBlock && memSize >= sizeof(*pSrc));
const void* pStateBlock,
size_t memSize)
{
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
auto pDst = GetDrawState(pContext);
SWR_ASSERT(pStateBlock && memSize >= sizeof(*pDst));
pState->rastState.frontWinding = SWR_FRONTWINDING_CCW;
}
-static INLINE SWR_CONTEXT* GetContext(HANDLE hContext)
-{
- return (SWR_CONTEXT*)hContext;
-}
-
void SwrSync(HANDLE hContext, PFN_CALLBACK_FUNC pfnFunc, uint64_t userData, uint64_t userData2, uint64_t userData3)
{
RDTSC_START(APISync);
pDC->FeWork.type = SYNC;
pDC->FeWork.pfnWork = ProcessSync;
- pDC->FeWork.desc.sync.pfnCallbackFunc = pfnFunc;
- pDC->FeWork.desc.sync.userData = userData;
- pDC->FeWork.desc.sync.userData2 = userData2;
- pDC->FeWork.desc.sync.userData3 = userData3;
- // cannot execute until all previous draws have completed
- pDC->dependency = pDC->drawId - 1;
+ // Setup callback function
+ pDC->retireCallback.pfnCallbackFunc = pfnFunc;
+ pDC->retireCallback.userData = userData;
+ pDC->retireCallback.userData2 = userData2;
+ pDC->retireCallback.userData3 = userData3;
//enqueue
QueueDraw(pContext);
RDTSC_STOP(APIWaitForIdle, 1, 0);
}
+void SwrWaitForIdleFE(HANDLE hContext)
+{
+ SWR_CONTEXT *pContext = GetContext(hContext);
+
+ RDTSC_START(APIWaitForIdle);
+
+ while (pContext->drawsOutstandingFE > 0)
+ {
+ _mm_pause();
+ }
+
+ RDTSC_STOP(APIWaitForIdle, 1, 0);
+}
+
void SwrSetVertexBuffers(
HANDLE hContext,
uint32_t numBuffers,
pState->pfnBlendFunc[renderTarget] = pfnBlendFunc;
}
-void SwrSetLinkage(
- HANDLE hContext,
- uint32_t mask,
- const uint8_t* pMap)
-{
- API_STATE* pState = GetDrawState(GetContext(hContext));
-
- static const uint8_t IDENTITY_MAP[] =
- {
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
- 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- };
- static_assert(sizeof(IDENTITY_MAP) == sizeof(pState->linkageMap),
- "Update for new value of MAX_ATTRIBUTES");
-
- pState->linkageMask = mask;
- pState->linkageCount = _mm_popcnt_u32(mask);
-
- if (!pMap)
- {
- pMap = IDENTITY_MAP;
- }
- memcpy(pState->linkageMap, pMap, pState->linkageCount);
-}
-
// update guardband multipliers for the viewport
void updateGuardband(API_STATE *pState)
{
}
else
{
+ // the vp width and height must be added to origin un-rounded then the result round to -inf.
+ // The cast to int works for rounding assuming all [left, right, top, bottom] are positive.
left = (int32_t)pState->vp[0].x;
- right = (int32_t)pState->vp[0].x + (int32_t)pState->vp[0].width;
+ right = (int32_t)(pState->vp[0].x + pState->vp[0].width);
top = (int32_t)pState->vp[0].y;
- bottom = (int32_t)pState->vp[0].y + (int32_t)pState->vp[0].height;
+ bottom = (int32_t)(pState->vp[0].y + pState->vp[0].height);
}
right = std::min<uint32_t>(right, KNOB_MAX_SCISSOR_X);
}
// templated backend function tables
-extern PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_MAX];
-extern PFN_BACKEND_FUNC gBackendSingleSample[2][2][2];
-extern PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_MAX][SWR_MSAA_SAMPLE_PATTERN_MAX][SWR_INPUT_COVERAGE_MAX][2][2][2];
-extern PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_MAX][SWR_INPUT_COVERAGE_MAX][2][2];
+extern PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_COUNT];
+extern PFN_BACKEND_FUNC gBackendSingleSample[SWR_INPUT_COVERAGE_COUNT][2][2];
+extern PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_COUNT][SWR_MSAA_SAMPLE_PATTERN_COUNT][SWR_INPUT_COVERAGE_COUNT][2][2][2];
+extern PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_COUNT][SWR_INPUT_COVERAGE_COUNT][2][2];
void SetupPipeline(DRAW_CONTEXT *pDC)
{
DRAW_STATE* pState = pDC->pState;
const bool bMultisampleEnable = ((rastState.sampleCount > SWR_MULTISAMPLE_1X) || rastState.forcedSampleCount) ? 1 : 0;
const uint32_t centroid = ((psState.barycentricsMask & SWR_BARYCENTRIC_CENTROID_MASK) > 0) ? 1 : 0;
const uint32_t canEarlyZ = (psState.forceEarlyZ || (!psState.writesODepth && !psState.usesSourceDepth && !psState.usesUAV)) ? 1 : 0;
-
- // currently only support 'normal' input coverage
- SWR_ASSERT(psState.inputCoverage == SWR_INPUT_COVERAGE_NORMAL ||
- psState.inputCoverage == SWR_INPUT_COVERAGE_NONE);
SWR_BARYCENTRICS_MASK barycentricsMask = (SWR_BARYCENTRICS_MASK)psState.barycentricsMask;
break;
default:
pState->pfnProcessPrims = ClipTriangles;
- pfnBinner = BinTriangles;
+ pfnBinner = GetBinTrianglesFunc((rastState.conservativeRast > 0));
break;
};
(pState->state.depthStencilState.depthWriteEnable == FALSE) &&
(pState->state.depthStencilState.stencilTestEnable == FALSE) &&
(pState->state.depthStencilState.stencilWriteEnable == FALSE) &&
- (pState->state.linkageCount == 0))
+ (pState->state.backendState.numAttributes == 0))
{
pState->pfnProcessPrims = nullptr;
- pState->state.linkageMask = 0;
}
if (pState->state.soState.rasterizerDisable == true)
{
pState->pfnProcessPrims = nullptr;
- pState->state.linkageMask = 0;
}
- // set up the frontend attrib mask
- pState->state.feAttribMask = pState->state.linkageMask;
+ // set up the frontend attribute count
+ pState->state.feNumAttributes = 0;
+ const SWR_BACKEND_STATE& backendState = pState->state.backendState;
+ if (backendState.swizzleEnable)
+ {
+ // attribute swizzling is enabled, iterate over the map and record the max attribute used
+ for (uint32_t i = 0; i < backendState.numAttributes; ++i)
+ {
+ pState->state.feNumAttributes = std::max(pState->state.feNumAttributes, (uint32_t)backendState.swizzleMap[i].sourceAttrib + 1);
+ }
+ }
+ else
+ {
+ pState->state.feNumAttributes = pState->state.backendState.numAttributes;
+ }
+
if (pState->state.soState.soEnable)
{
+ uint32_t streamMasks = 0;
for (uint32_t i = 0; i < 4; ++i)
{
- pState->state.feAttribMask |= pState->state.soState.streamMasks[i];
+ streamMasks |= pState->state.soState.streamMasks[i];
+ }
+
+ DWORD maxAttrib;
+ if (_BitScanReverse(&maxAttrib, streamMasks))
+ {
+ pState->state.feNumAttributes = std::max(pState->state.feNumAttributes, (uint32_t)(maxAttrib + 1));
}
}
return;
}
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DRAW_CONTEXT* pDC = GetDrawContext(pContext);
pDC->FeWork.type = DISCARDINVALIDATETILES;
return;
}
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DRAW_CONTEXT* pDC = GetDrawContext(pContext);
// Queue a load to the hottile
}
RDTSC_START(APIDispatch);
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DRAW_CONTEXT* pDC = GetDrawContext(pContext);
pDC->isCompute = true; // This is a compute context.
RDTSC_START(APIStoreTiles);
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DRAW_CONTEXT* pDC = GetDrawContext(pContext);
SetupMacroTileScissors(pDC);
RDTSC_START(APIClearRenderTarget);
- SWR_CONTEXT *pContext = (SWR_CONTEXT*)hContext;
+ SWR_CONTEXT *pContext = GetContext(hContext);
DRAW_CONTEXT* pDC = GetDrawContext(pContext);
pDC->FeWork.desc.queryStats.pStats = pStats;
// cannot execute until all previous draws have completed
- pDC->dependency = pDC->drawId - 1;
+ pDC->dependent = true;
//enqueue
QueueDraw(pContext);