/****************************************************************************
-* Copyright (C) 2014-2015 Intel Corporation. All Rights Reserved.
-*
-* Permission is hereby granted, free of charge, to any person obtaining a
-* copy of this software and associated documentation files (the "Software"),
-* to deal in the Software without restriction, including without limitation
-* the rights to use, copy, modify, merge, publish, distribute, sublicense,
-* and/or sell copies of the Software, and to permit persons to whom the
-* Software is furnished to do so, subject to the following conditions:
-*
-* The above copyright notice and this permission notice (including the next
-* paragraph) shall be included in all copies or substantial portions of the
-* Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-* IN THE SOFTWARE.
-*
-* @file backend.cpp
-*
-* @brief Backend handles rasterization, pixel shading and output merger
-* operations.
-*
-******************************************************************************/
+ * Copyright (C) 2014-2018 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * @file backend.cpp
+ *
+ * @brief Backend handles rasterization, pixel shading and output merger
+ * operations.
+ *
+ ******************************************************************************/
#include <smmintrin.h>
-#include "rdtsc_core.h"
#include "backend.h"
-#include "depthstencil.h"
+#include "backend_impl.h"
#include "tilemgr.h"
#include "memory/tilingtraits.h"
#include "core/multisample.h"
+#include "backends/gen_BackendPixelRate.hpp"
#include <algorithm>
-const __m128 vTileOffsetsX = {0.5, KNOB_TILE_X_DIM - 0.5, 0.5, KNOB_TILE_X_DIM - 0.5};
-const __m128 vTileOffsetsY = {0.5, 0.5, KNOB_TILE_Y_DIM - 0.5, KNOB_TILE_Y_DIM - 0.5};
-
-/// @todo move to common lib
-#define MASKTOVEC(i3,i2,i1,i0) {-i0,-i1,-i2,-i3}
-static const __m128 gMaskToVec[] = {
- MASKTOVEC(0,0,0,0),
- MASKTOVEC(0,0,0,1),
- MASKTOVEC(0,0,1,0),
- MASKTOVEC(0,0,1,1),
- MASKTOVEC(0,1,0,0),
- MASKTOVEC(0,1,0,1),
- MASKTOVEC(0,1,1,0),
- MASKTOVEC(0,1,1,1),
- MASKTOVEC(1,0,0,0),
- MASKTOVEC(1,0,0,1),
- MASKTOVEC(1,0,1,0),
- MASKTOVEC(1,0,1,1),
- MASKTOVEC(1,1,0,0),
- MASKTOVEC(1,1,0,1),
- MASKTOVEC(1,1,1,0),
- MASKTOVEC(1,1,1,1),
-};
-
-typedef void(*PFN_CLEAR_TILES)(DRAW_CONTEXT*, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t, DWORD[4]);
-static PFN_CLEAR_TILES sClearTilesTable[NUM_SWR_FORMATS];
//////////////////////////////////////////////////////////////////////////
/// @brief Process compute work.
/// @param pDC - pointer to draw context (dispatch).
/// @param workerId - The unique worker ID that is assigned to this thread.
/// @param threadGroupId - the linear index for the thread group within the dispatch.
-void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId)
+void ProcessComputeBE(DRAW_CONTEXT* pDC,
+ uint32_t workerId,
+ uint32_t threadGroupId,
+ void*& pSpillFillBuffer,
+ void*& pScratchSpace)
{
- RDTSC_START(BEDispatch);
+ SWR_CONTEXT* pContext = pDC->pContext;
- SWR_CONTEXT *pContext = pDC->pContext;
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEDispatch, pDC->drawId);
const COMPUTE_DESC* pTaskData = (COMPUTE_DESC*)pDC->pDispatch->GetTasksData();
SWR_ASSERT(pTaskData != nullptr);
// Ensure spill fill memory has been allocated.
- if (pDC->pSpillFill[workerId] == nullptr)
+ size_t spillFillSize = pDC->pState->state.totalSpillFillSize;
+ if (spillFillSize && pSpillFillBuffer == nullptr)
{
- ///@todo Add state which indicates the spill fill size.
- pDC->pSpillFill[workerId] = (uint8_t*)pDC->pArena->AllocAlignedSync(4096 * 1024, sizeof(float) * 8);
+ pSpillFillBuffer = pDC->pArena->AllocAlignedSync(spillFillSize, KNOB_SIMD16_BYTES);
}
- const API_STATE& state = GetApiState(pDC);
-
- SWR_CS_CONTEXT csContext{ 0 };
- csContext.tileCounter = threadGroupId;
- csContext.dispatchDims[0] = pTaskData->threadGroupCountX;
- csContext.dispatchDims[1] = pTaskData->threadGroupCountY;
- csContext.dispatchDims[2] = pTaskData->threadGroupCountZ;
- csContext.pTGSM = pContext->pScratch[workerId];
- csContext.pSpillFillBuffer = pDC->pSpillFill[workerId];
-
- state.pfnCsFunc(GetPrivateState(pDC), &csContext);
-
- UPDATE_STAT(CsInvocations, state.totalThreadsInGroup);
-
- RDTSC_STOP(BEDispatch, 1, 0);
-}
-
-void ProcessSyncBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
-{
- SYNC_DESC *pSync = (SYNC_DESC*)pUserData;
-
- uint32_t x, y;
- MacroTileMgr::getTileIndices(macroTile, x, y);
- SWR_ASSERT(x == 0 && y == 0);
-
- if (pSync->pfnCallbackFunc != nullptr)
+ size_t scratchSpaceSize =
+ pDC->pState->state.scratchSpaceSizePerWarp * pDC->pState->state.scratchSpaceNumWarps;
+ if (scratchSpaceSize && pScratchSpace == nullptr)
{
- pSync->pfnCallbackFunc(pSync->userData, pSync->userData2, pSync->userData3);
+ pScratchSpace = pDC->pArena->AllocAlignedSync(scratchSpaceSize, KNOB_SIMD16_BYTES);
}
-}
-void ProcessQueryStatsBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
-{
- QUERY_DESC* pQueryDesc = (QUERY_DESC*)pUserData;
- SWR_STATS* pStats = pQueryDesc->pStats;
- SWR_CONTEXT *pContext = pDC->pContext;
-
- SWR_ASSERT(pStats != nullptr);
-
- for (uint32_t i = 0; i < pContext->NumWorkerThreads; ++i)
- {
- pStats->DepthPassCount += pContext->stats[i].DepthPassCount;
+ const API_STATE& state = GetApiState(pDC);
- pStats->IaVertices += pContext->stats[i].IaVertices;
- pStats->IaPrimitives += pContext->stats[i].IaPrimitives;
- pStats->VsInvocations += pContext->stats[i].VsInvocations;
- pStats->HsInvocations += pContext->stats[i].HsInvocations;
- pStats->DsInvocations += pContext->stats[i].DsInvocations;
- pStats->GsInvocations += pContext->stats[i].GsInvocations;
- pStats->PsInvocations += pContext->stats[i].PsInvocations;
- pStats->CInvocations += pContext->stats[i].CInvocations;
- pStats->CsInvocations += pContext->stats[i].CsInvocations;
- pStats->CPrimitives += pContext->stats[i].CPrimitives;
- pStats->GsPrimitives += pContext->stats[i].GsPrimitives;
+ SWR_CS_CONTEXT csContext{0};
+ csContext.tileCounter = threadGroupId;
+ csContext.dispatchDims[0] = pTaskData->threadGroupCountX;
+ csContext.dispatchDims[1] = pTaskData->threadGroupCountY;
+ csContext.dispatchDims[2] = pTaskData->threadGroupCountZ;
+ csContext.pTGSM = pContext->ppScratch[workerId];
+ csContext.pSpillFillBuffer = (uint8_t*)pSpillFillBuffer;
+ csContext.pScratchSpace = (uint8_t*)pScratchSpace;
+ csContext.scratchSpacePerWarp = pDC->pState->state.scratchSpaceSizePerWarp;
- for (uint32_t stream = 0; stream < MAX_SO_STREAMS; ++stream)
- {
- pStats->SoWriteOffset[stream] += pContext->stats[i].SoWriteOffset[stream];
+ state.pfnCsFunc(GetPrivateState(pDC),
+ pContext->threadPool.pThreadData[workerId].pWorkerPrivateData,
+ &csContext);
- /// @note client is required to provide valid write offset before every draw, so we clear
- /// out the contents of the write offset when storing stats
- pContext->stats[i].SoWriteOffset[stream] = 0;
+ UPDATE_STAT_BE(CsInvocations, state.totalThreadsInGroup);
+ AR_EVENT(CSStats((HANDLE)&csContext.stats));
- pStats->SoPrimStorageNeeded[stream] += pContext->stats[i].SoPrimStorageNeeded[stream];
- pStats->SoNumPrimsWritten[stream] += pContext->stats[i].SoNumPrimsWritten[stream];
- }
- }
+ RDTSC_END(pDC->pContext->pBucketMgr, BEDispatch, 1);
}
-template<SWR_FORMAT format>
-void ClearRasterTile(BYTE *pTileBuffer, simdvector &value)
+//////////////////////////////////////////////////////////////////////////
+/// @brief Process shutdown.
+/// @param pDC - pointer to draw context (dispatch).
+/// @param workerId - The unique worker ID that is assigned to this thread.
+/// @param threadGroupId - the linear index for the thread group within the dispatch.
+void ProcessShutdownBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pUserData)
{
- auto lambda = [&](int comp)
- {
- FormatTraits<format>::storeSOA(comp, pTileBuffer, value.v[comp]);
- pTileBuffer += (KNOB_SIMD_WIDTH * FormatTraits<format>::GetBPC(comp) / 8);
- };
-
- const uint32_t numIter = (KNOB_TILE_Y_DIM / SIMD_TILE_Y_DIM) * (KNOB_TILE_X_DIM / SIMD_TILE_X_DIM);
- for (uint32_t i = 0; i < numIter; ++i)
- {
- UnrollerL<0, FormatTraits<format>::numComps, 1>::step(lambda);
- }
+ // Dummy function
}
-template<SWR_FORMAT format>
-INLINE void ClearMacroTile(DRAW_CONTEXT *pDC, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t macroTile, DWORD clear[4])
+void ProcessSyncBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pUserData)
{
- // convert clear color to hottile format
- // clear color is in RGBA float/uint32
- simdvector vClear;
- for (uint32_t comp = 0; comp < FormatTraits<format>::numComps; ++comp)
- {
- simdscalar vComp;
- vComp = _simd_load1_ps((const float*)&clear[comp]);
- if (FormatTraits<format>::isNormalized(comp))
- {
- vComp = _simd_mul_ps(vComp, _simd_set1_ps(FormatTraits<format>::fromFloat(comp)));
- vComp = _simd_castsi_ps(_simd_cvtps_epi32(vComp));
- }
- vComp = FormatTraits<format>::pack(comp, vComp);
- vClear.v[FormatTraits<format>::swizzle(comp)] = vComp;
- }
-
- uint32_t tileX, tileY;
- MacroTileMgr::getTileIndices(macroTile, tileX, tileY);
- const API_STATE& state = GetApiState(pDC);
-
- int top = KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- int bottom = top + KNOB_MACROTILE_Y_DIM_FIXED - 1;
- int left = KNOB_MACROTILE_X_DIM_FIXED * tileX;
- int right = left + KNOB_MACROTILE_X_DIM_FIXED - 1;
-
- // intersect with scissor
- top = std::max(top, state.scissorInFixedPoint.top);
- left = std::max(left, state.scissorInFixedPoint.left);
- bottom = std::min(bottom, state.scissorInFixedPoint.bottom);
- right = std::min(right, state.scissorInFixedPoint.right);
-
- // translate to local hottile origin
- top -= KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- bottom -= KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- left -= KNOB_MACROTILE_X_DIM_FIXED * tileX;
- right -= KNOB_MACROTILE_X_DIM_FIXED * tileX;
-
- // convert to raster tiles
- top >>= (KNOB_TILE_Y_DIM_SHIFT + FIXED_POINT_SHIFT);
- bottom >>= (KNOB_TILE_Y_DIM_SHIFT + FIXED_POINT_SHIFT);
- left >>= (KNOB_TILE_X_DIM_SHIFT + FIXED_POINT_SHIFT);
- right >>= (KNOB_TILE_X_DIM_SHIFT + FIXED_POINT_SHIFT);
-
- const int numSamples = GetNumSamples(pDC->pState->state.rastState.sampleCount);
- // compute steps between raster tile samples / raster tiles / macro tile rows
- const uint32_t rasterTileSampleStep = KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<format>::bpp / 8;
- const uint32_t rasterTileStep = (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * (FormatTraits<format>::bpp / 8)) * numSamples;
- const uint32_t macroTileRowStep = (KNOB_MACROTILE_X_DIM / KNOB_TILE_X_DIM) * rasterTileStep;
- const uint32_t pitch = (FormatTraits<format>::bpp * KNOB_MACROTILE_X_DIM / 8);
-
- HOTTILE *pHotTile = pDC->pContext->pHotTileMgr->GetHotTile(pDC->pContext, pDC, macroTile, rt, true, numSamples);
- uint32_t rasterTileStartOffset = (ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, left, top)) * numSamples;
- uint8_t* pRasterTileRow = pHotTile->pBuffer + rasterTileStartOffset; //(ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, x, y)) * numSamples;
-
- // loop over all raster tiles in the current hot tile
- for (int y = top; y <= bottom; ++y)
- {
- uint8_t* pRasterTile = pRasterTileRow;
- for (int x = left; x <= right; ++x)
- {
- for( int sampleNum = 0; sampleNum < numSamples; sampleNum++)
- {
- ClearRasterTile<format>(pRasterTile, vClear);
- pRasterTile += rasterTileSampleStep;
- }
- }
- pRasterTileRow += macroTileRowStep;
- }
-
- pHotTile->state = HOTTILE_DIRTY;
+ uint32_t x, y;
+ MacroTileMgr::getTileIndices(macroTile, x, y);
+ SWR_ASSERT(x == 0 && y == 0);
}
-
-void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
+void ProcessStoreTileBE(DRAW_CONTEXT* pDC,
+ uint32_t workerId,
+ uint32_t macroTile,
+ STORE_TILES_DESC* pDesc,
+ SWR_RENDERTARGET_ATTACHMENT attachment)
{
- if (KNOB_FAST_CLEAR)
- {
- CLEAR_DESC *pClear = (CLEAR_DESC*)pUserData;
- SWR_CONTEXT *pContext = pDC->pContext;
- SWR_MULTISAMPLE_COUNT sampleCount = pDC->pState->state.rastState.sampleCount;
- uint32_t numSamples = GetNumSamples(sampleCount);
+ SWR_CONTEXT* pContext = pDC->pContext;
+ HANDLE hWorkerPrivateData = pContext->threadPool.pThreadData[workerId].pWorkerPrivateData;
- SWR_ASSERT(pClear->flags.bits != 0); // shouldn't be here without a reason.
-
- RDTSC_START(BEClear);
-
- if (pClear->flags.mask & SWR_CLEAR_COLOR)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_COLOR0, true, numSamples);
- // All we want to do here is to mark the hot tile as being in a "needs clear" state.
- pHotTile->clearData[0] = *(DWORD*)&(pClear->clearRTColor[0]);
- pHotTile->clearData[1] = *(DWORD*)&(pClear->clearRTColor[1]);
- pHotTile->clearData[2] = *(DWORD*)&(pClear->clearRTColor[2]);
- pHotTile->clearData[3] = *(DWORD*)&(pClear->clearRTColor[3]);
- pHotTile->state = HOTTILE_CLEAR;
- }
-
- if (pClear->flags.mask & SWR_CLEAR_DEPTH)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_DEPTH, true, numSamples);
- pHotTile->clearData[0] = *(DWORD*)&pClear->clearDepth;
- pHotTile->state = HOTTILE_CLEAR;
- }
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEStoreTiles, pDC->drawId);
- if (pClear->flags.mask & SWR_CLEAR_STENCIL)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_STENCIL, true, numSamples);
-
- pHotTile->clearData[0] = *(DWORD*)&pClear->clearStencil;
- pHotTile->state = HOTTILE_CLEAR;
- }
-
- RDTSC_STOP(BEClear, 0, 0);
- }
- else
- {
- // Legacy clear
- CLEAR_DESC *pClear = (CLEAR_DESC*)pUserData;
- RDTSC_START(BEClear);
-
- if (pClear->flags.mask & SWR_CLEAR_COLOR)
- {
- /// @todo clear data should come in as RGBA32_FLOAT
- DWORD clearData[4];
- float clearFloat[4];
- clearFloat[0] = ((BYTE*)(&pClear->clearRTColor))[0] / 255.0f;
- clearFloat[1] = ((BYTE*)(&pClear->clearRTColor))[1] / 255.0f;
- clearFloat[2] = ((BYTE*)(&pClear->clearRTColor))[2] / 255.0f;
- clearFloat[3] = ((BYTE*)(&pClear->clearRTColor))[3] / 255.0f;
- clearData[0] = *(DWORD*)&clearFloat[0];
- clearData[1] = *(DWORD*)&clearFloat[1];
- clearData[2] = *(DWORD*)&clearFloat[2];
- clearData[3] = *(DWORD*)&clearFloat[3];
-
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_COLOR_HOT_TILE_FORMAT];
- SWR_ASSERT(pfnClearTiles != nullptr);
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_COLOR0, macroTile, clearData);
- }
-
- if (pClear->flags.mask & SWR_CLEAR_DEPTH)
- {
- DWORD clearData[4];
- clearData[0] = *(DWORD*)&pClear->clearDepth;
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_DEPTH_HOT_TILE_FORMAT];
- SWR_ASSERT(pfnClearTiles != nullptr);
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_DEPTH, macroTile, clearData);
- }
-
- if (pClear->flags.mask & SWR_CLEAR_STENCIL)
- {
- uint32_t value = pClear->clearStencil;
- DWORD clearData[4];
- clearData[0] = *(DWORD*)&value;
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_STENCIL_HOT_TILE_FORMAT];
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_STENCIL, macroTile, clearData);
- }
-
- RDTSC_STOP(BEClear, 0, 0);
- }
-}
-
-
-void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pData)
-{
- RDTSC_START(BEStoreTiles);
- STORE_TILES_DESC *pDesc = (STORE_TILES_DESC*)pData;
- SWR_CONTEXT *pContext = pDC->pContext;
-
-#ifdef KNOB_ENABLE_RDTSC
- uint32_t numTiles = 0;
-#endif
SWR_FORMAT srcFormat;
- switch (pDesc->attachment)
+ switch (attachment)
{
case SWR_ATTACHMENT_COLOR0:
case SWR_ATTACHMENT_COLOR1:
case SWR_ATTACHMENT_COLOR4:
case SWR_ATTACHMENT_COLOR5:
case SWR_ATTACHMENT_COLOR6:
- case SWR_ATTACHMENT_COLOR7: srcFormat = KNOB_COLOR_HOT_TILE_FORMAT; break;
- case SWR_ATTACHMENT_DEPTH: srcFormat = KNOB_DEPTH_HOT_TILE_FORMAT; break;
- case SWR_ATTACHMENT_STENCIL: srcFormat = KNOB_STENCIL_HOT_TILE_FORMAT; break;
- default: SWR_ASSERT(false, "Unknown attachment: %d", pDesc->attachment); srcFormat = KNOB_COLOR_HOT_TILE_FORMAT; break;
+ case SWR_ATTACHMENT_COLOR7:
+ srcFormat = KNOB_COLOR_HOT_TILE_FORMAT;
+ break;
+ case SWR_ATTACHMENT_DEPTH:
+ srcFormat = KNOB_DEPTH_HOT_TILE_FORMAT;
+ break;
+ case SWR_ATTACHMENT_STENCIL:
+ srcFormat = KNOB_STENCIL_HOT_TILE_FORMAT;
+ break;
+ default:
+ SWR_INVALID("Unknown attachment: %d", attachment);
+ srcFormat = KNOB_COLOR_HOT_TILE_FORMAT;
+ break;
}
uint32_t x, y;
MacroTileMgr::getTileIndices(macroTile, x, y);
// Only need to store the hottile if it's been rendered to...
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, pDesc->attachment, false);
+ HOTTILE* pHotTile =
+ pContext->pHotTileMgr->GetHotTileNoLoad(pContext, pDC, macroTile, attachment, false);
if (pHotTile)
{
// clear if clear is pending (i.e., not rendered to), then mark as dirty for store.
if (pHotTile->state == HOTTILE_CLEAR)
{
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[srcFormat];
+ PFN_CLEAR_TILES pfnClearTiles = gClearTilesTable[srcFormat];
SWR_ASSERT(pfnClearTiles != nullptr);
- pfnClearTiles(pDC, pDesc->attachment, macroTile, pHotTile->clearData);
+ pfnClearTiles(pDC,
+ hWorkerPrivateData,
+ attachment,
+ macroTile,
+ pHotTile->renderTargetArrayIndex,
+ pHotTile->clearData,
+ pDesc->rect);
}
- if (pHotTile->state == HOTTILE_DIRTY || pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY)
+ if (pHotTile->state == HOTTILE_DIRTY ||
+ pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY)
{
- int destX = KNOB_MACROTILE_X_DIM * x;
- int destY = KNOB_MACROTILE_Y_DIM * y;
+ int32_t destX = KNOB_MACROTILE_X_DIM * x;
+ int32_t destY = KNOB_MACROTILE_Y_DIM * y;
- pContext->pfnStoreTile(GetPrivateState(pDC), srcFormat,
- pDesc->attachment, destX, destY, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
+ pContext->pfnStoreTile(GetPrivateState(pDC),
+ hWorkerPrivateData,
+ srcFormat,
+ attachment,
+ destX,
+ destY,
+ pHotTile->renderTargetArrayIndex,
+ pHotTile->pBuffer);
}
-
if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_RESOLVED)
{
- pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
- }
- }
- RDTSC_STOP(BEStoreTiles, numTiles, pDC->drawId);
-}
-
-
-void ProcessInvalidateTilesBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pData)
-{
- INVALIDATE_TILES_DESC *pDesc = (INVALIDATE_TILES_DESC*)pData;
- SWR_CONTEXT *pContext = pDC->pContext;
-
- for (uint32_t i = 0; i < SWR_NUM_ATTACHMENTS; ++i)
- {
- if (pDesc->attachmentMask & (1 << i))
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, (SWR_RENDERTARGET_ATTACHMENT)i, false);
- if (pHotTile)
+ if (!(pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY &&
+ pHotTile->state == HOTTILE_RESOLVED))
{
- pHotTile->state = HOTTILE_INVALID;
+ pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
}
}
}
+ RDTSC_END(pDC->pContext->pBucketMgr, BEStoreTiles, 1);
}
-#if KNOB_SIMD_WIDTH == 8
-const __m256 vCenterOffsetsX = {0.5, 1.5, 0.5, 1.5, 2.5, 3.5, 2.5, 3.5};
-const __m256 vCenterOffsetsY = {0.5, 0.5, 1.5, 1.5, 0.5, 0.5, 1.5, 1.5};
-const __m256 vULOffsetsX = {0.0, 1.0, 0.0, 1.0, 2.0, 3.0, 2.0, 3.0};
-const __m256 vULOffsetsY = {0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0};
-#else
-#error Unsupported vector width
-#endif
-
-INLINE
-bool CanEarlyZ(const SWR_PS_STATE *pPSState)
-{
- return (pPSState->forceEarlyZ || (!pPSState->writesODepth && !pPSState->usesSourceDepth && !pPSState->usesUAV));
-}
-
-simdmask ComputeUserClipMask(uint8_t clipMask, float* pUserClipBuffer, simdscalar vI, simdscalar vJ)
-{
- simdscalar vClipMask = _simd_setzero_ps();
- uint32_t numClipDistance = _mm_popcnt_u32(clipMask);
-
- for (uint32_t i = 0; i < numClipDistance; ++i)
- {
- // pull triangle clip distance values from clip buffer
- simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++);
- simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++);
- simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++);
-
- // interpolate
- simdscalar vInterp = vplaneps(vA, vB, vC, vI, vJ);
-
- // clip if interpolated clip distance is < 0 || NAN
- simdscalar vCull = _simd_cmp_ps(_simd_setzero_ps(), vInterp, _CMP_NLE_UQ);
-
- vClipMask = _simd_or_ps(vClipMask, vCull);
- }
-
- return _simd_movemask_ps(vClipMask);
-}
-
-template<bool perspMask>
-INLINE void CalcPixelBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext)
-{
- if(perspMask)
- {
- // evaluate I,J
- psContext.vI.center = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.center, psContext.vY.center);
- psContext.vJ.center = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.center, psContext.vY.center);
- psContext.vI.center = _simd_mul_ps(psContext.vI.center, coeffs.vRecipDet);
- psContext.vJ.center = _simd_mul_ps(psContext.vJ.center, coeffs.vRecipDet);
-
- // interpolate 1/w
- psContext.vOneOverW.center = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.center, psContext.vJ.center);
- }
-}
-
-template<bool perspMask>
-INLINE void CalcSampleBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext)
-{
- if(perspMask)
- {
- // evaluate I,J
- psContext.vI.sample = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.sample, psContext.vY.sample);
- psContext.vJ.sample = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.sample, psContext.vY.sample);
- psContext.vI.sample = _simd_mul_ps(psContext.vI.sample, coeffs.vRecipDet);
- psContext.vJ.sample = _simd_mul_ps(psContext.vJ.sample, coeffs.vRecipDet);
-
- // interpolate 1/w
- psContext.vOneOverW.sample = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.sample, psContext.vJ.sample);
- }
-}
-
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Centroid behaves exactly as follows :
-// (1) If all samples in the primitive are covered, the attribute is evaluated at the pixel center (even if the sample pattern does not happen to
-// have a sample location there).
-// (2) Else the attribute is evaluated at the first covered sample, in increasing order of sample index, where sample coverage is after ANDing the
-// coverage with the SampleMask Rasterizer State.
-// (3) If no samples are covered, such as on helper pixels executed off the bounds of a primitive to fill out 2x2 pixel stamps, the attribute is
-// evaluated as follows : If the SampleMask Rasterizer state is a subset of the samples in the pixel, then the first sample covered by the
-// SampleMask Rasterizer State is the evaluation point.Otherwise (full SampleMask), the pixel center is the evaluation point.
-////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-template<SWR_MULTISAMPLE_COUNT sampleCount, bool bForcedSampleCount>
-INLINE void CalcCentroidPos(SWR_PS_CONTEXT &psContext, const uint64_t *const coverageMask, const uint32_t sampleMask,
- const simdscalar vXSamplePosUL, const simdscalar vYSamplePosUL)
-{
- uint32_t inputMask[KNOB_SIMD_WIDTH];
-
- generateInputCoverage<sampleCount, 1, bForcedSampleCount>(coverageMask, inputMask, sampleMask);
-
- // Case (2) - partially covered pixel
-
- // scan for first covered sample per pixel in the 4x2 span
- unsigned long sampleNum[KNOB_SIMD_WIDTH];
- (inputMask[0] > 0) ? (_BitScanForward(&sampleNum[0], inputMask[0])) : (sampleNum[0] = 0);
- (inputMask[1] > 0) ? (_BitScanForward(&sampleNum[1], inputMask[1])) : (sampleNum[1] = 0);
- (inputMask[2] > 0) ? (_BitScanForward(&sampleNum[2], inputMask[2])) : (sampleNum[2] = 0);
- (inputMask[3] > 0) ? (_BitScanForward(&sampleNum[3], inputMask[3])) : (sampleNum[3] = 0);
- (inputMask[4] > 0) ? (_BitScanForward(&sampleNum[4], inputMask[4])) : (sampleNum[4] = 0);
- (inputMask[5] > 0) ? (_BitScanForward(&sampleNum[5], inputMask[5])) : (sampleNum[5] = 0);
- (inputMask[6] > 0) ? (_BitScanForward(&sampleNum[6], inputMask[6])) : (sampleNum[6] = 0);
- (inputMask[7] > 0) ? (_BitScanForward(&sampleNum[7], inputMask[7])) : (sampleNum[7] = 0);
-
- // look up and set the sample offsets from UL pixel corner for first covered sample
- __m256 vXSample = _mm256_set_ps(MultisampleTraits<sampleCount>::X(sampleNum[7]),
- MultisampleTraits<sampleCount>::X(sampleNum[6]),
- MultisampleTraits<sampleCount>::X(sampleNum[5]),
- MultisampleTraits<sampleCount>::X(sampleNum[4]),
- MultisampleTraits<sampleCount>::X(sampleNum[3]),
- MultisampleTraits<sampleCount>::X(sampleNum[2]),
- MultisampleTraits<sampleCount>::X(sampleNum[1]),
- MultisampleTraits<sampleCount>::X(sampleNum[0]));
-
- __m256 vYSample = _mm256_set_ps(MultisampleTraits<sampleCount>::Y(sampleNum[7]),
- MultisampleTraits<sampleCount>::Y(sampleNum[6]),
- MultisampleTraits<sampleCount>::Y(sampleNum[5]),
- MultisampleTraits<sampleCount>::Y(sampleNum[4]),
- MultisampleTraits<sampleCount>::Y(sampleNum[3]),
- MultisampleTraits<sampleCount>::Y(sampleNum[2]),
- MultisampleTraits<sampleCount>::Y(sampleNum[1]),
- MultisampleTraits<sampleCount>::Y(sampleNum[0]));
- // add sample offset to UL pixel corner
- vXSample = _simd_add_ps(vXSamplePosUL, vXSample);
- vYSample = _simd_add_ps(vYSamplePosUL, vYSample);
-
- // Case (1) and case (3b) - All samples covered or not covered with full SampleMask
- static const __m256i vFullyCoveredMask = MultisampleTraits<sampleCount>::FullSampleMask();
- __m256i vInputCoveragei = _mm256_set_epi32(inputMask[7], inputMask[6], inputMask[5], inputMask[4], inputMask[3], inputMask[2], inputMask[1], inputMask[0]);
- __m256i vAllSamplesCovered = _simd_cmpeq_epi32(vInputCoveragei, vFullyCoveredMask);
-
- static const __m256i vZero = _simd_setzero_si();
- const __m256i vSampleMask = _simd_and_si(_simd_set1_epi32(sampleMask), vFullyCoveredMask);
- __m256i vNoSamplesCovered = _simd_cmpeq_epi32(vInputCoveragei, vZero);
- __m256i vIsFullSampleMask = _simd_cmpeq_epi32(vSampleMask, vFullyCoveredMask);
- __m256i vCase3b = _simd_and_si(vNoSamplesCovered, vIsFullSampleMask);
-
- __m256i vEvalAtCenter = _simd_or_si(vAllSamplesCovered, vCase3b);
-
- // set the centroid position based on results from above
- psContext.vX.centroid = _simd_blendv_ps(vXSample, psContext.vX.center, _simd_castsi_ps(vEvalAtCenter));
- psContext.vY.centroid = _simd_blendv_ps(vYSample, psContext.vY.center, _simd_castsi_ps(vEvalAtCenter));
-
- // Case (3a) No samples covered and partial sample mask
- __m256i vSomeSampleMaskSamples = _simd_cmplt_epi32(vSampleMask, vFullyCoveredMask);
- // sample mask should never be all 0's for this case, but handle it anyways
- unsigned long firstCoveredSampleMaskSample = 0;
- (sampleMask > 0) ? (_BitScanForward(&firstCoveredSampleMaskSample, sampleMask)) : (firstCoveredSampleMaskSample = 0);
-
- __m256i vCase3a = _simd_and_si(vNoSamplesCovered, vSomeSampleMaskSamples);
-
- vXSample = _simd_set1_ps(MultisampleTraits<sampleCount>::X(firstCoveredSampleMaskSample));
- vYSample = _simd_set1_ps(MultisampleTraits<sampleCount>::Y(firstCoveredSampleMaskSample));
-
- // blend in case 3a pixel locations
- psContext.vX.centroid = _simd_blendv_ps(psContext.vX.centroid, vXSample, _simd_castsi_ps(vCase3a));
- psContext.vY.centroid = _simd_blendv_ps(psContext.vY.centroid, vYSample, _simd_castsi_ps(vCase3a));
-}
-
-template<uint32_t sampleCount, uint32_t persp, uint32_t standardPattern, uint32_t forcedMultisampleCount>
-INLINE void CalcCentroidBarycentrics(const BarycentricCoeffs& coeffs, SWR_PS_CONTEXT &psContext,
- const uint64_t *const coverageMask, const uint32_t sampleMask,
- const simdscalar vXSamplePosUL, const simdscalar vYSamplePosUL)
-{
- static const bool bPersp = (bool)persp;
- static const bool bIsStandardPattern = (bool)standardPattern;
- static const bool bForcedMultisampleCount = (bool)forcedMultisampleCount;
-
- // calculate centroid positions
- if(bPersp)
- {
- if(bIsStandardPattern)
- {
- ///@ todo: don't need to generate input coverage 2x if input coverage and centroid
- CalcCentroidPos<(SWR_MULTISAMPLE_COUNT)sampleCount, bForcedMultisampleCount>(psContext, coverageMask, sampleMask, vXSamplePosUL, vYSamplePosUL);
- }
- else
- {
- static const __m256 pixelCenter = _simd_set1_ps(0.5f);
- psContext.vX.centroid = _simd_add_ps(vXSamplePosUL, pixelCenter);
- psContext.vY.centroid = _simd_add_ps(vYSamplePosUL, pixelCenter);
- }
- // evaluate I,J
- psContext.vI.centroid = vplaneps(coeffs.vIa, coeffs.vIb, coeffs.vIc, psContext.vX.centroid, psContext.vY.centroid);
- psContext.vJ.centroid = vplaneps(coeffs.vJa, coeffs.vJb, coeffs.vJc, psContext.vX.centroid, psContext.vY.centroid);
- psContext.vI.centroid = _simd_mul_ps(psContext.vI.centroid, coeffs.vRecipDet);
- psContext.vJ.centroid = _simd_mul_ps(psContext.vJ.centroid, coeffs.vRecipDet);
-
- // interpolate 1/w
- psContext.vOneOverW.centroid = vplaneps(coeffs.vAOneOverW, coeffs.vBOneOverW, coeffs.vCOneOverW, psContext.vI.centroid, psContext.vJ.centroid);
- }
-}
-
-template<uint32_t NumRT, uint32_t sampleCountT>
-void OutputMerger(SWR_PS_CONTEXT &psContext, uint8_t* (&pColorBase)[SWR_NUM_RENDERTARGETS], uint32_t sample, const SWR_BLEND_STATE *pBlendState,
- const PFN_BLEND_JIT_FUNC (&pfnBlendFunc)[SWR_NUM_RENDERTARGETS], simdscalar &coverageMask, simdscalar depthPassMask)
+void ProcessStoreTilesBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pData)
{
- // type safety guaranteed from template instantiation in BEChooser<>::GetFunc
- static const SWR_MULTISAMPLE_COUNT sampleCount = (SWR_MULTISAMPLE_COUNT)sampleCountT;
- uint32_t rasterTileColorOffset = MultisampleTraits<sampleCount>::RasterTileColorOffset(sample);
- simdvector blendOut;
+ STORE_TILES_DESC* pDesc = (STORE_TILES_DESC*)pData;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
+ unsigned long rt = 0;
+ uint32_t mask = pDesc->attachmentMask;
+ while (_BitScanForward(&rt, mask))
{
- uint8_t *pColorSample;
- if(sampleCount == SWR_MULTISAMPLE_1X)
- {
- pColorSample = pColorBase[rt];
- }
- else
- {
- pColorSample = pColorBase[rt] + rasterTileColorOffset;
- }
-
- const SWR_RENDER_TARGET_BLEND_STATE *pRTBlend = &pBlendState->renderTarget[rt];
- // pfnBlendFunc may not update all channels. Initialize with PS output.
- /// TODO: move this into the blend JIT.
- blendOut = psContext.shaded[rt];
-
- // Blend outputs and update coverage mask for alpha test
- if(pfnBlendFunc[rt] != nullptr)
- {
- pfnBlendFunc[rt](
- pBlendState,
- psContext.shaded[rt],
- psContext.shaded[1],
- sample,
- pColorSample,
- blendOut,
- &psContext.oMask,
- (simdscalari*)&coverageMask);
- }
-
- // final write mask
- simdscalari outputMask = _simd_castps_si(_simd_and_ps(coverageMask, depthPassMask));
-
- ///@todo can only use maskstore fast path if bpc is 32. Assuming hot tile is RGBA32_FLOAT.
- static_assert(KNOB_COLOR_HOT_TILE_FORMAT == R32G32B32A32_FLOAT, "Unsupported hot tile format");
-
- const uint32_t simd = KNOB_SIMD_WIDTH * sizeof(float);
-
- // store with color mask
- if(!pRTBlend->writeDisableRed)
- {
- _simd_maskstore_ps((float*)pColorSample, outputMask, blendOut.x);
- }
- if(!pRTBlend->writeDisableGreen)
- {
- _simd_maskstore_ps((float*)(pColorSample + simd), outputMask, blendOut.y);
- }
- if(!pRTBlend->writeDisableBlue)
- {
- _simd_maskstore_ps((float*)(pColorSample + simd * 2), outputMask, blendOut.z);
- }
- if(!pRTBlend->writeDisableAlpha)
- {
- _simd_maskstore_ps((float*)(pColorSample + simd * 3), outputMask, blendOut.w);
- }
+ mask &= ~(1 << rt);
+ ProcessStoreTileBE(pDC, workerId, macroTile, pDesc, (SWR_RENDERTARGET_ATTACHMENT)rt);
}
}
-template<uint32_t sampleCountT, uint32_t samplePattern, uint32_t inputCoverage, uint32_t centroidPos, uint32_t forcedSampleCount>
-void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
+void ProcessDiscardInvalidateTilesBE(DRAW_CONTEXT* pDC,
+ uint32_t workerId,
+ uint32_t macroTile,
+ void* pData)
{
- RDTSC_START(BESetup);
- // type safety guaranteed from template instantiation in BEChooser<>::GetFunc
- static const bool bInputCoverage = (bool)inputCoverage;
- static const bool bCentroidPos = (bool)centroidPos;
-
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
- const BACKEND_FUNCS& backendFuncs = pDC->pState->backendFuncs;
- uint64_t coverageMask = work.coverageMask[0];
-
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
+ DISCARD_INVALIDATE_TILES_DESC* pDesc = (DISCARD_INVALIDATE_TILES_DESC*)pData;
+ SWR_CONTEXT* pContext = pDC->pContext;
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
-
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
-
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
-
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
+ const int32_t numSamples = GetNumSamples(pDC->pState->state.rastState.sampleCount);
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pRecipW = work.pRecipW;
- psContext.pSamplePosX = (const float*)&MultisampleTraits<SWR_MULTISAMPLE_1X>::samplePosX;
- psContext.pSamplePosY = (const float*)&MultisampleTraits<SWR_MULTISAMPLE_1X>::samplePosY;
-
- for(uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
+ for (uint32_t i = 0; i < SWR_NUM_ATTACHMENTS; ++i)
{
- // UL pixel corner
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- // pixel center
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
-
- for(uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
+ if (pDesc->attachmentMask & (1 << i))
{
- if(bInputCoverage)
- {
- generateInputCoverage<SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, false>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
-
- if(coverageMask & MASK)
+ HOTTILE* pHotTile =
+ pContext->pHotTileMgr->GetHotTileNoLoad(pContext,
+ pDC,
+ macroTile,
+ (SWR_RENDERTARGET_ATTACHMENT)i,
+ pDesc->createNewTiles,
+ numSamples);
+ if (pHotTile)
{
- RDTSC_START(BEBarycentric);
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // pixel center
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- backendFuncs.pfnCalcPixelBarycentrics(coeffs, psContext);
-
- if(bCentroidPos)
- {
- // for 1x case, centroid is pixel center
- psContext.vX.centroid = psContext.vX.center;
- psContext.vY.centroid = psContext.vY.center;
- psContext.vI.centroid = psContext.vI.center;
- psContext.vJ.centroid = psContext.vJ.center;
- psContext.vOneOverW.centroid = psContext.vOneOverW.center;
- }
-
- // interpolate z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- simdmask clipCoverageMask = coverageMask & MASK;
-
- // interpolate user clip distance if available
- if(rastState.clipDistanceMask)
+ HOTTILE_STATE newState = (HOTTILE_STATE)pDesc->newTileState;;
+ if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_CLEAR)
{
- clipCoverageMask &= ~ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.center, psContext.vJ.center);
- }
-
- simdscalar vCoverageMask = vMask(clipCoverageMask);
- simdscalar depthPassMask = vCoverageMask;
- simdscalar stencilPassMask = vCoverageMask;
-
- // Early-Z?
- if(CanEarlyZ(pPSState))
- {
- RDTSC_START(BEEarlyDepthTest);
- depthPassMask = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- psContext.vZ, pDepthBase, vCoverageMask, pStencilBase, &stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- // early-exit if no pixels passed depth or earlyZ is forced on
- if(pPSState->forceEarlyZ || !_simd_movemask_ps(depthPassMask))
+ if (newState == HOTTILE_INVALID)
{
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
-
- if (!_simd_movemask_ps(depthPassMask))
- {
- goto Endtile;
- }
+ // This is OK for APIs that explicitly allow discards
+ // (for e.g. depth / stencil data)
+ //SWR_INVALID("Discarding valid data!");
}
}
-
- psContext.sampleIndex = 0;
- psContext.activeMask = _simd_castps_si(vCoverageMask);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- UPDATE_STAT(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
-
- vCoverageMask = _simd_castsi_ps(psContext.activeMask);
-
- // late-Z
- if(!CanEarlyZ(pPSState))
- {
- RDTSC_START(BELateDepthTest);
- depthPassMask = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- psContext.vZ, pDepthBase, vCoverageMask, pStencilBase, &stencilPassMask);
- RDTSC_STOP(BELateDepthTest, 0, 0);
-
- if(!_simd_movemask_ps(depthPassMask))
- {
- // need to call depth/stencil write for stencil write
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
- goto Endtile;
- }
- }
-
- uint32_t statMask = _simd_movemask_ps(depthPassMask);
- uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
-
- // output merger
- RDTSC_START(BEOutputMerger);
- backendFuncs.pfnOutputMerger(psContext, pColorBase, 0, pBlendState, state.pfnBlendFunc,
- vCoverageMask, depthPassMask);
-
- // do final depth write after all pixel kills
- if (!pPSState->forceEarlyZ)
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
- }
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
-
-Endtile:
- RDTSC_START(BEEndTile);
- coverageMask >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
+ pHotTile->state = newState;
}
- RDTSC_STOP(BEEndTile, 0, 0);
}
}
}
-template<uint32_t sampleCountT, uint32_t samplePattern, uint32_t inputCoverage, uint32_t centroidPos, uint32_t forcedSampleCount>
-void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
+template <uint32_t sampleCountT>
+void BackendNullPS(DRAW_CONTEXT* pDC,
+ uint32_t workerId,
+ uint32_t x,
+ uint32_t y,
+ SWR_TRIANGLE_DESC& work,
+ RenderOutputBuffers& renderBuffers)
{
- // type safety guaranteed from template instantiation in BEChooser<>::GetFunc
- static const SWR_MULTISAMPLE_COUNT sampleCount = (SWR_MULTISAMPLE_COUNT)sampleCountT;
- static const bool bInputCoverage = (bool)inputCoverage;
- static const bool bCentroidPos = (bool)centroidPos;
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BENullBackend, pDC->drawId);
+ ///@todo: handle center multisample pattern
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BESetup, pDC->drawId);
- RDTSC_START(BESetup);
-
- SWR_CONTEXT *pContext = pDC->pContext;
const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
- const BACKEND_FUNCS& backendFuncs = pDC->pState->backendFuncs;
- // broadcast scalars
BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
+ SetupBarycentricCoeffs(&coeffs, work);
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
+ uint8_t *pDepthBuffer, *pStencilBuffer;
+ SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0, renderBuffers);
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
+ SWR_PS_CONTEXT psContext;
+ // skip SetupPixelShaderContext(&psContext, ...); // not needed here
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
+ RDTSC_END(pDC->pContext->pBucketMgr, BESetup, 0);
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
+ simdscalar vYSamplePosUL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
+ const simdscalar dy = _simd_set1_ps(static_cast<float>(SIMD_TILE_Y_DIM));
+ const SWR_MULTISAMPLE_POS& samplePos = state.rastState.samplePositions;
+ for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
{
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
+ simdscalar vXSamplePosUL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x)));
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.pRecipW = work.pRecipW;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
-
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pSamplePosX = (const float*)&MultisampleTraits<sampleCount>::samplePosX;
- psContext.pSamplePosY = (const float*)&MultisampleTraits<sampleCount>::samplePosY;
- const uint32_t numSamples = MultisampleTraits<sampleCount>::numSamples;
+ const simdscalar dx = _simd_set1_ps(static_cast<float>(SIMD_TILE_X_DIM));
- for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- // UL pixel corner
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- // pixel center
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
-
for (uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
{
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // pixel center
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- RDTSC_START(BEBarycentric);
- backendFuncs.pfnCalcPixelBarycentrics(coeffs, psContext);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- if(bInputCoverage)
+ // iterate over active samples
+ unsigned long sample = 0;
+ uint32_t sampleMask = state.blendState.sampleMask;
+ while (_BitScanForward(&sample, sampleMask))
{
- generateInputCoverage<sampleCount, SWR_MSAA_STANDARD_PATTERN, false>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
+ sampleMask &= ~(1 << sample);
- if(bCentroidPos)
- {
- ///@ todo: don't need to genererate input coverage 2x if input coverage and centroid
- RDTSC_START(BEBarycentric);
- backendFuncs.pfnCalcCentroidBarycentrics(coeffs, psContext, &work.coverageMask[0], pBlendState->sampleMask, psContext.vX.UL, psContext.vY.UL);
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
+ simdmask coverageMask = work.coverageMask[sample] & MASK;
- for(uint32_t sample = 0; sample < numSamples; sample++)
- {
- if (work.coverageMask[sample] & MASK)
+ if (coverageMask)
{
- RDTSC_START(BEBarycentric);
-
- // calculate per sample positions
- psContext.vX.sample = _simd_add_ps(psContext.vX.UL, MultisampleTraits<sampleCount>::vX(sample));
- psContext.vY.sample = _simd_add_ps(psContext.vY.UL, MultisampleTraits<sampleCount>::vY(sample));
-
- simdmask coverageMask = work.coverageMask[sample] & MASK;
- simdscalar vCoverageMask = vMask(coverageMask);
-
- backendFuncs.pfnCalcSampleBarycentrics(coeffs, psContext);
-
- // interpolate z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample);
-
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- // interpolate user clip distance if available
- if (rastState.clipDistanceMask)
- {
- coverageMask &= ~ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.sample, psContext.vJ.sample);
- }
-
- simdscalar depthPassMask = vCoverageMask;
- simdscalar stencilPassMask = vCoverageMask;
-
// offset depth/stencil buffers current sample
- uint8_t *pDepthSample = pDepthBase + MultisampleTraits<sampleCount>::RasterTileDepthOffset(sample);
- uint8_t *pStencilSample = pStencilBase + MultisampleTraits<sampleCount>::RasterTileStencilOffset(sample);
-
- // Early-Z?
- if (CanEarlyZ(pPSState))
- {
- RDTSC_START(BEEarlyDepthTest);
- depthPassMask = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- // early-exit if no samples passed depth or earlyZ is forced on.
- if (pPSState->forceEarlyZ || !_simd_movemask_ps(depthPassMask))
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
+ uint8_t* pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample);
+ uint8_t* pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample);
- if (!_simd_movemask_ps(depthPassMask))
- {
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- continue;
- }
- }
- }
-
- psContext.sampleIndex = sample;
- psContext.activeMask = _simd_castps_si(vCoverageMask);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- UPDATE_STAT(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
-
- vCoverageMask = _simd_castsi_ps(psContext.activeMask);
-
- //// late-Z
- if (!CanEarlyZ(pPSState))
+ if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable)
{
- RDTSC_START(BELateDepthTest);
- depthPassMask = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- RDTSC_STOP(BELateDepthTest, 0, 0);
-
- if (!_simd_movemask_ps(depthPassMask))
- {
- // need to call depth/stencil write for stencil write
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
-
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- continue;
- }
- }
+ static_assert(KNOB_DEPTH_HOT_TILE_FORMAT == R32_FLOAT,
+ "Unsupported depth hot tile format");
- uint32_t statMask = _simd_movemask_ps(depthPassMask);
- uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
+ const simdscalar z =
+ _simd_load_ps(reinterpret_cast<const float*>(pDepthSample));
- // output merger
- RDTSC_START(BEOutputMerger);
- backendFuncs.pfnOutputMerger(psContext, pColorBase, sample, pBlendState, state.pfnBlendFunc,
- vCoverageMask, depthPassMask);
+ const float minz = state.depthBoundsState.depthBoundsTestMinValue;
+ const float maxz = state.depthBoundsState.depthBoundsTestMaxValue;
- // do final depth write after all pixel kills
- if (!pPSState->forceEarlyZ)
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
+ coverageMask &= CalcDepthBoundsAcceptMask(z, minz, maxz);
}
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- }
- RDTSC_START(BEEndTile);
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-
- for (uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
- }
- RDTSC_STOP(BEEndTile, 0, 0);
- }
- }
-}
-
-template<uint32_t sampleCountT, uint32_t samplePattern, uint32_t inputCoverage, uint32_t centroidPos, uint32_t forcedSampleCount>
-void BackendPixelRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
-{
- // type safety guaranteed from template instantiation in BEChooser<>::GetFunc
- static const SWR_MULTISAMPLE_COUNT sampleCount = (SWR_MULTISAMPLE_COUNT)sampleCountT;
- static const bool bIsStandardPattern = (bool)samplePattern;
- static const bool bInputCoverage = (bool)inputCoverage;
- static const bool bCentroidPos = (bool)centroidPos;
- static const bool bForcedSampleCount = (bool)forcedSampleCount;
-
- RDTSC_START(BESetup);
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
- const BACKEND_FUNCS& backendFuncs = pDC->pState->backendFuncs;
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEBarycentric, pDC->drawId);
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
-
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
-
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
-
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
-
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
- psContext.pRecipW = work.pRecipW;
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pSamplePosX = (const float*)&MultisampleTraits<sampleCount>::samplePosX;
- psContext.pSamplePosY = (const float*)&MultisampleTraits<sampleCount>::samplePosY;
- psContext.sampleIndex = 0;
-
- uint32_t numCoverageSamples;
- if(bIsStandardPattern)
- {
- numCoverageSamples = MultisampleTraits<sampleCount>::numSamples;
- }
- else
- {
- numCoverageSamples = 1;
- }
-
- uint32_t numOMSamples;
- // RT has to be single sample if we're in forcedMSAA mode
- if(bForcedSampleCount && (sampleCount > SWR_MULTISAMPLE_1X))
- {
- numOMSamples = 1;
- }
- // unless we're forced to single sample, in which case we run the OM at the sample count of the RT
- else if(bForcedSampleCount && (sampleCount == SWR_MULTISAMPLE_1X))
- {
- numOMSamples = GetNumSamples(pBlendState->sampleCount);
- }
- // else we're in normal MSAA mode and rasterizer and OM are running at the same sample count
- else
- {
- numOMSamples = MultisampleTraits<sampleCount>::numSamples;
- }
-
- for(uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
- for(uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
- {
- simdscalar vZ[MultisampleTraits<sampleCount>::numSamples]{ 0 };
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // set pixel center positions
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- if (bInputCoverage)
- {
- generateInputCoverage<sampleCount, bIsStandardPattern, bForcedSampleCount>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
-
- if(bCentroidPos)
- {
- ///@ todo: don't need to genererate input coverage 2x if input coverage and centroid
- RDTSC_START(BEBarycentric);
- backendFuncs.pfnCalcCentroidBarycentrics(coeffs, psContext, &work.coverageMask[0], pBlendState->sampleMask, psContext.vX.UL, psContext.vY.UL);
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
-
- // if oDepth written to, or there is a potential to discard any samples, we need to
- // run the PS early, then interp or broadcast Z and test
- if(pPSState->writesODepth || pPSState->killsPixel)
- {
- RDTSC_START(BEBarycentric);
- backendFuncs.pfnCalcPixelBarycentrics(coeffs, psContext);
-
- // interpolate z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
- }
- else
- {
- psContext.activeMask = _simd_set1_epi32(-1);
- }
-
- // need to declare enough space for all samples
- simdscalar vCoverageMask[MultisampleTraits<sampleCount>::numSamples];
- simdscalar depthPassMask[MultisampleTraits<sampleCount>::numSamples];
- simdscalar stencilPassMask[MultisampleTraits<sampleCount>::numSamples];
- simdscalar anyDepthSamplePassed = _simd_setzero_ps();
- simdscalar anyStencilSamplePassed = _simd_setzero_ps();
- for(uint32_t sample = 0; sample < numCoverageSamples; sample++)
- {
- vCoverageMask[sample] = vMask(work.coverageMask[sample] & MASK);
-
- // pull mask back out for any discards and and with coverage
- vCoverageMask[sample] = _simd_and_ps(vCoverageMask[sample], _simd_castsi_ps(psContext.activeMask));
-
- if (!_simd_movemask_ps(vCoverageMask[sample]))
- {
- vCoverageMask[sample] = depthPassMask[sample] = stencilPassMask[sample] = _simd_setzero_ps();
- continue;
- }
-
- if(bForcedSampleCount)
- {
- // candidate pixels (that passed coverage) will cause shader invocation if any bits in the samplemask are set
- const simdscalar vSampleMask = _simd_castsi_ps(_simd_cmpgt_epi32(_simd_set1_epi32(pBlendState->sampleMask), _simd_setzero_si()));
- anyDepthSamplePassed = _simd_or_ps(anyDepthSamplePassed, _simd_and_ps(vCoverageMask[sample], vSampleMask));
- continue;
- }
-
- depthPassMask[sample] = vCoverageMask[sample];
-
- // if oDepth isn't written to, we need to interpolate Z for each sample
- // if clip distances are enabled, we need to interpolate for each sample
- if(!pPSState->writesODepth || rastState.clipDistanceMask)
- {
- RDTSC_START(BEBarycentric);
- if(bIsStandardPattern)
- {
- // calculate per sample positions
- psContext.vX.sample = _simd_add_ps(psContext.vX.UL, MultisampleTraits<sampleCount>::vX(sample));
- psContext.vY.sample = _simd_add_ps(psContext.vY.UL, MultisampleTraits<sampleCount>::vY(sample));
- }
- else
- {
- psContext.vX.sample = psContext.vX.center;
- psContext.vY.sample = psContext.vY.center;
- }
-
- // calc I & J per sample
- backendFuncs.pfnCalcSampleBarycentrics(coeffs, psContext);
-
- // interpolate z
- if (!pPSState->writesODepth)
- {
- vZ[sample] = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample);
- }
-
- ///@todo: perspective correct vs non-perspective correct clipping?
- // interpolate clip distances
- if (rastState.clipDistanceMask)
- {
- uint8_t clipMask = ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.sample, psContext.vJ.sample);
- vCoverageMask[sample] = _simd_and_ps(vCoverageMask[sample], vMask(~clipMask));
- }
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
- // else 'broadcast' and test psContext.vZ written from the PS each sample
- else
- {
- vZ[sample] = psContext.vZ;
- }
-
- // offset depth/stencil buffers current sample
- uint8_t *pDepthSample = pDepthBase + MultisampleTraits<sampleCount>::RasterTileDepthOffset(sample);
- uint8_t * pStencilSample = pStencilBase + MultisampleTraits<sampleCount>::RasterTileStencilOffset(sample);
-
- // ZTest for this sample
- RDTSC_START(BEEarlyDepthTest);
- stencilPassMask[sample] = vCoverageMask[sample];
- depthPassMask[sample] = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- vZ[sample], pDepthSample, vCoverageMask[sample], pStencilSample, &stencilPassMask[sample]);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- anyDepthSamplePassed = _simd_or_ps(anyDepthSamplePassed, depthPassMask[sample]);
- anyStencilSamplePassed = _simd_or_ps(anyStencilSamplePassed, stencilPassMask[sample]);
- uint32_t statMask = _simd_movemask_ps(depthPassMask[sample]);
- uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
- }
-
- // if we didn't have to execute the PS early, and at least 1 sample passed the depth test, run the PS
- if(!pPSState->writesODepth && !pPSState->killsPixel && _simd_movemask_ps(anyDepthSamplePassed))
- {
- RDTSC_START(BEBarycentric);
- backendFuncs.pfnCalcPixelBarycentrics(coeffs, psContext);
- // interpolate z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
- }
- ///@todo: make sure this works for kill pixel
- else if(!_simd_movemask_ps(anyStencilSamplePassed))
- {
- goto Endtile;
- }
+ // calculate per sample positions
+ psContext.vX.sample = _simd_add_ps(vXSamplePosUL, samplePos.vX(sample));
+ psContext.vY.sample = _simd_add_ps(vYSamplePosUL, samplePos.vY(sample));
- // loop over all samples, broadcasting the results of the PS to all passing pixels
- for(uint32_t sample = 0; sample < numOMSamples; sample++)
- {
- uint8_t *pDepthSample = pDepthBase + MultisampleTraits<sampleCount>::RasterTileDepthOffset(sample);
- uint8_t * pStencilSample = pStencilBase + MultisampleTraits<sampleCount>::RasterTileStencilOffset(sample);
+ CalcSampleBarycentrics(coeffs, psContext);
- // output merger
- RDTSC_START(BEOutputMerger);
+ // interpolate and quantize z
+ psContext.vZ = vplaneps(coeffs.vZa,
+ coeffs.vZb,
+ coeffs.vZc,
+ psContext.vI.sample,
+ psContext.vJ.sample);
+ psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
- // skip if none of the pixels for this sample passed
- simdscalar coverageMaskSample;
- simdscalar depthMaskSample;
- simdscalar stencilMaskSample;
- simdscalar vInterpolatedZ;
+ RDTSC_END(pDC->pContext->pBucketMgr, BEBarycentric, 0);
- // forcedSampleCount outputs to any pixels with covered samples not masked off by SampleMask
- // depth test is disabled, so just set the z val to 0.
- if(bForcedSampleCount)
- {
- coverageMaskSample = depthMaskSample = anyDepthSamplePassed;
- vInterpolatedZ = _simd_setzero_ps();
- }
- else if(bIsStandardPattern)
- {
- if(!_simd_movemask_ps(depthPassMask[sample]))
- {
- depthPassMask[sample] = _simd_setzero_ps();
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, vZ[sample], pDepthSample, depthPassMask[sample],
- vCoverageMask[sample], pStencilSample, stencilPassMask[sample]);
- continue;
- }
- coverageMaskSample = vCoverageMask[sample];
- depthMaskSample = depthPassMask[sample];
- stencilMaskSample = stencilPassMask[sample];
- vInterpolatedZ = vZ[sample];
- }
- else
- {
- // center pattern only needs to use a single depth test as all samples are at the same position
- if(!_simd_movemask_ps(depthPassMask[0]))
+ // interpolate user clip distance if available
+ if (state.backendState.clipDistanceMask)
{
- depthPassMask[0] = _simd_setzero_ps();
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, vZ[0], pDepthSample, depthPassMask[0],
- vCoverageMask[0], pStencilSample, stencilPassMask[0]);
- continue;
+ coverageMask &= ~ComputeUserClipMask(state.backendState.clipDistanceMask,
+ work.pUserClipBuffer,
+ psContext.vI.sample,
+ psContext.vJ.sample);
}
- coverageMaskSample = (vCoverageMask[0]);
- depthMaskSample = depthPassMask[0];
- stencilMaskSample = stencilPassMask[0];
- vInterpolatedZ = vZ[0];
- }
-
- // output merger
- RDTSC_START(BEOutputMerger);
- backendFuncs.pfnOutputMerger(psContext, pColorBase, sample, pBlendState, state.pfnBlendFunc,
- coverageMaskSample, depthMaskSample);
-
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, vInterpolatedZ, pDepthSample, depthMaskSample,
- coverageMaskSample, pStencilSample, stencilMaskSample);
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
-
-Endtile:
- RDTSC_START(BEEndTile);
- for(uint32_t sample = 0; sample < numCoverageSamples; sample++)
- {
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- }
-
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
- }
- RDTSC_STOP(BEEndTile, 0, 0);
- }
- }
-}
-// optimized backend flow with NULL PS
-template<uint32_t sampleCountT>
-void BackendNullPS(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
-{
- RDTSC_START(BESetup);
-
- static const SWR_MULTISAMPLE_COUNT sampleCount = (SWR_MULTISAMPLE_COUNT)sampleCountT;
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const BACKEND_FUNCS& backendFuncs = pDC->pState->backendFuncs;
-
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
-
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
-
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
-
- BYTE *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
-
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- // UL pixel corner
- simdscalar vYSamplePosUL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
-
- for (uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
- {
- // UL pixel corners
- simdscalar vXSamplePosUL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
-
- // iterate over active samples
- unsigned long sample = 0;
- uint32_t sampleMask = state.blendState.sampleMask;
- while (_BitScanForward(&sample, sampleMask))
- {
- sampleMask &= ~(1 << sample);
- if (work.coverageMask[sample] & MASK)
- {
- RDTSC_START(BEBarycentric);
- // calculate per sample positions
- psContext.vX.sample = _simd_add_ps(vXSamplePosUL, MultisampleTraits<sampleCount>::vX(sample));
- psContext.vY.sample = _simd_add_ps(vYSamplePosUL, MultisampleTraits<sampleCount>::vY(sample));
-
- backendFuncs.pfnCalcSampleBarycentrics(coeffs, psContext);
- // interpolate z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample);
-
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- simdscalar vCoverageMask = vMask(work.coverageMask[sample] & MASK);
+ simdscalar vCoverageMask = _simd_vmask_ps(coverageMask);
simdscalar stencilPassMask = vCoverageMask;
- // offset depth/stencil buffers current sample
- uint8_t *pDepthSample = pDepthBase + MultisampleTraits<sampleCount>::RasterTileDepthOffset(sample);
- uint8_t *pStencilSample = pStencilBase + MultisampleTraits<sampleCount>::RasterTileStencilOffset(sample);
-
- RDTSC_START(BEEarlyDepthTest);
- simdscalar depthPassMask = DepthStencilTest(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing,
- psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- uint32_t statMask = _simd_movemask_ps(depthPassMask);
+ RDTSC_BEGIN(pDC->pContext->pBucketMgr, BEEarlyDepthTest, pDC->drawId);
+ simdscalar depthPassMask = DepthStencilTest(&state,
+ work.triFlags.frontFacing,
+ work.triFlags.viewportIndex,
+ psContext.vZ,
+ pDepthSample,
+ vCoverageMask,
+ pStencilSample,
+ &stencilPassMask);
+ AR_EVENT(EarlyDepthStencilInfoNullPS(_simd_movemask_ps(depthPassMask),
+ _simd_movemask_ps(stencilPassMask),
+ _simd_movemask_ps(vCoverageMask)));
+ DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
+ &state.depthStencilState,
+ work.triFlags.frontFacing,
+ psContext.vZ,
+ pDepthSample,
+ depthPassMask,
+ vCoverageMask,
+ pStencilSample,
+ stencilPassMask);
+ RDTSC_END(pDC->pContext->pBucketMgr, BEEarlyDepthTest, 0);
+
+ uint32_t statMask = _simd_movemask_ps(depthPassMask);
uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
+ UPDATE_STAT_BE(DepthPassCount, statCount);
}
+
+ Endtile:
+ ATTR_UNUSED;
work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
}
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
- }
- }
-}
-
-void InitClearTilesTable()
-{
- memset(sClearTilesTable, 0, sizeof(sClearTilesTable));
-
- sClearTilesTable[R8G8B8A8_UNORM] = ClearMacroTile<R8G8B8A8_UNORM>;
- sClearTilesTable[B8G8R8A8_UNORM] = ClearMacroTile<B8G8R8A8_UNORM>;
- sClearTilesTable[R32_FLOAT] = ClearMacroTile<R32_FLOAT>;
- sClearTilesTable[R32G32B32A32_FLOAT] = ClearMacroTile<R32G32B32A32_FLOAT>;
- sClearTilesTable[R8_UINT] = ClearMacroTile<R8_UINT>;
-}
-PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_MAX];
-PFN_BACKEND_FUNC gBackendSingleSample[2][2] = {};
-PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_MAX][SWR_MSAA_SAMPLE_PATTERN_MAX][SWR_INPUT_COVERAGE_MAX][2][2] = {};
-PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_MAX][SWR_INPUT_COVERAGE_MAX][2] = {};
-PFN_OUTPUT_MERGER gBackendOutputMergerTable[SWR_NUM_RENDERTARGETS+1][SWR_MULTISAMPLE_TYPE_MAX] = {};
-PFN_CALC_PIXEL_BARYCENTRICS gPixelBarycentricTable[2] = {};
-PFN_CALC_SAMPLE_BARYCENTRICS gSampleBarycentricTable[2] = {};
-PFN_CALC_CENTROID_BARYCENTRICS gCentroidBarycentricTable[SWR_MULTISAMPLE_TYPE_MAX][2][2][2] = {};
+ pDepthBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
+ pStencilBuffer +=
+ (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-// Recursive template used to auto-nest conditionals. Converts dynamic enum function
-// arguments to static template arguments.
-template <uint32_t... ArgsT>
-struct OMChooser
-{
- // Last Arg Terminator
- static PFN_OUTPUT_MERGER GetFunc(SWR_MULTISAMPLE_COUNT tArg)
- {
- switch(tArg)
- {
- case SWR_MULTISAMPLE_1X: return OutputMerger<ArgsT..., SWR_MULTISAMPLE_1X>; break;
- case SWR_MULTISAMPLE_2X: return OutputMerger<ArgsT..., SWR_MULTISAMPLE_2X>; break;
- case SWR_MULTISAMPLE_4X: return OutputMerger<ArgsT..., SWR_MULTISAMPLE_4X>; break;
- case SWR_MULTISAMPLE_8X: return OutputMerger<ArgsT..., SWR_MULTISAMPLE_8X>; break;
- case SWR_MULTISAMPLE_16X: return OutputMerger<ArgsT..., SWR_MULTISAMPLE_16X>; break;
- default:
- SWR_ASSERT(0 && "Invalid sample count\n");
- return nullptr;
- break;
+ vXSamplePosUL = _simd_add_ps(vXSamplePosUL, dx);
}
- }
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_OUTPUT_MERGER GetFunc(uint32_t tArg, TArgsT... remainingArgs)
- {
- switch(tArg)
- {
- case 0: return OMChooser<ArgsT..., 0>::GetFunc(remainingArgs...); break;
- case 1: return OMChooser<ArgsT..., 1>::GetFunc(remainingArgs...); break;
- case 2: return OMChooser<ArgsT..., 2>::GetFunc(remainingArgs...); break;
- case 3: return OMChooser<ArgsT..., 3>::GetFunc(remainingArgs...); break;
- case 4: return OMChooser<ArgsT..., 4>::GetFunc(remainingArgs...); break;
- case 5: return OMChooser<ArgsT..., 5>::GetFunc(remainingArgs...); break;
- case 6: return OMChooser<ArgsT..., 6>::GetFunc(remainingArgs...); break;
- case 7: return OMChooser<ArgsT..., 7>::GetFunc(remainingArgs...); break;
- case 8: return OMChooser<ArgsT..., 8>::GetFunc(remainingArgs...); break;
- default:
- SWR_ASSERT(0 && "Invalid RT index\n");
- return nullptr;
- break;
- }
+ vYSamplePosUL = _simd_add_ps(vYSamplePosUL, dy);
}
-};
-// Recursive template used to auto-nest conditionals. Converts dynamic enum function
-// arguments to static template arguments.
-template <uint32_t... ArgsT>
-struct BECentroidBarycentricChooser
-{
-
- // Last Arg Terminator
- template <typename... TArgsT>
- static PFN_CALC_CENTROID_BARYCENTRICS GetFunc(uint32_t tArg)
- {
- if(tArg > 0)
- {
- return CalcCentroidBarycentrics<ArgsT..., 1>;
- }
-
- return CalcCentroidBarycentrics<ArgsT..., 0>;
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_CALC_CENTROID_BARYCENTRICS GetFunc(SWR_MULTISAMPLE_COUNT tArg, TArgsT... remainingArgs)
- {
- switch(tArg)
- {
- case SWR_MULTISAMPLE_1X: return BECentroidBarycentricChooser<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_2X: return BECentroidBarycentricChooser<ArgsT..., SWR_MULTISAMPLE_2X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_4X: return BECentroidBarycentricChooser<ArgsT..., SWR_MULTISAMPLE_4X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_8X: return BECentroidBarycentricChooser<ArgsT..., SWR_MULTISAMPLE_8X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_16X: return BECentroidBarycentricChooser<ArgsT..., SWR_MULTISAMPLE_16X>::GetFunc(remainingArgs...); break;
- default:
- SWR_ASSERT(0 && "Invalid sample count\n");
- return nullptr;
- break;
- }
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_CALC_CENTROID_BARYCENTRICS GetFunc(uint32_t tArg, TArgsT... remainingArgs)
- {
- if(tArg > 0)
- {
- return BECentroidBarycentricChooser<ArgsT..., 1>::GetFunc(remainingArgs...);
- }
-
- return BECentroidBarycentricChooser<ArgsT..., 0>::GetFunc(remainingArgs...);
- }
-};
-
-// Recursive template used to auto-nest conditionals. Converts dynamic enum function
-// arguments to static template arguments.
-template <uint32_t... ArgsT>
-struct BEChooser
-{
- // Last Arg Terminator
- static PFN_BACKEND_FUNC GetFunc(SWR_BACKEND_FUNCS tArg)
- {
- switch(tArg)
- {
- case SWR_BACKEND_SINGLE_SAMPLE: return BackendSingleSample<ArgsT...>; break;
- case SWR_BACKEND_MSAA_PIXEL_RATE: return BackendPixelRate<ArgsT...>; break;
- case SWR_BACKEND_MSAA_SAMPLE_RATE: return BackendSampleRate<ArgsT...>; break;
- default:
- SWR_ASSERT(0 && "Invalid backend func\n");
- return nullptr;
- break;
- }
- }
-
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_BACKEND_FUNC GetFunc(SWR_MULTISAMPLE_COUNT tArg, TArgsT... remainingArgs)
- {
- switch(tArg)
- {
- case SWR_MULTISAMPLE_1X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_2X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_2X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_4X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_4X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_8X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_8X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_16X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_16X>::GetFunc(remainingArgs...); break;
- default:
- SWR_ASSERT(0 && "Invalid sample count\n");
- return nullptr;
- break;
- }
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_BACKEND_FUNC GetFunc(uint32_t tArg, TArgsT... remainingArgs)
- {
- if(tArg > 0)
- {
- return BEChooser<ArgsT..., 1>::GetFunc(remainingArgs...);
- }
-
- return BEChooser<ArgsT..., 0>::GetFunc(remainingArgs...);
- }
-};
-
-template <uint32_t numRenderTargets, SWR_MULTISAMPLE_COUNT numSampleRates>
-void InitBackendOMFuncTable(PFN_OUTPUT_MERGER (&table)[numRenderTargets][numSampleRates])
-{
- for(uint32_t rtNum = SWR_ATTACHMENT_COLOR0; rtNum < numRenderTargets; rtNum++)
- {
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < numSampleRates; sampleCount++)
- {
- table[rtNum][sampleCount] =
- OMChooser<>::GetFunc((SWR_RENDERTARGET_ATTACHMENT)rtNum, (SWR_MULTISAMPLE_COUNT)sampleCount);
- }
- }
-}
-
-template <SWR_MULTISAMPLE_COUNT numSampleRates>
-void InitBackendBarycentricsTables(PFN_CALC_PIXEL_BARYCENTRICS (&pixelTable)[2],
- PFN_CALC_SAMPLE_BARYCENTRICS (&sampleTable)[2],
- PFN_CALC_CENTROID_BARYCENTRICS (¢roidTable)[numSampleRates][2][2][2])
-{
- pixelTable[0] = CalcPixelBarycentrics<0>;
- pixelTable[1] = CalcPixelBarycentrics<1>;
-
- sampleTable[0] = CalcSampleBarycentrics<0>;
- sampleTable[1] = CalcSampleBarycentrics<1>;
-
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < numSampleRates; sampleCount++)
- {
- for(uint32_t baryMask = 0; baryMask < 2; baryMask++)
- {
- for(uint32_t patternNum = 0; patternNum < 2; patternNum++)
- {
- for(uint32_t forcedSampleEnable = 0; forcedSampleEnable < 2; forcedSampleEnable++)
- {
- centroidTable[sampleCount][baryMask][patternNum][forcedSampleEnable]=
- BECentroidBarycentricChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, baryMask, patternNum, forcedSampleEnable);
- }
- }
- }
- }
+ RDTSC_END(pDC->pContext->pBucketMgr, BENullBackend, 0);
}
-void InitBackendSampleFuncTable(PFN_BACKEND_FUNC (&table)[2][2])
-{
- gBackendSingleSample[0][0] = BEChooser<>::GetFunc(SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, SWR_INPUT_COVERAGE_NONE, 0, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_SINGLE_SAMPLE);
- gBackendSingleSample[0][1] = BEChooser<>::GetFunc(SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, SWR_INPUT_COVERAGE_NONE, 1, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_SINGLE_SAMPLE);
- gBackendSingleSample[1][0] = BEChooser<>::GetFunc(SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, SWR_INPUT_COVERAGE_NORMAL, 0, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_SINGLE_SAMPLE);
- gBackendSingleSample[1][1] = BEChooser<>::GetFunc(SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, SWR_INPUT_COVERAGE_NORMAL, 1, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_SINGLE_SAMPLE);
-}
-
-template <SWR_MULTISAMPLE_COUNT numSampleRates, SWR_MSAA_SAMPLE_PATTERN numSamplePatterns, SWR_INPUT_COVERAGE numCoverageModes>
-void InitBackendPixelFuncTable(PFN_BACKEND_FUNC (&table)[numSampleRates][numSamplePatterns][numCoverageModes][2][2])
-{
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < numSampleRates; sampleCount++)
- {
- for(uint32_t samplePattern = SWR_MSAA_CENTER_PATTERN; samplePattern < numSamplePatterns; samplePattern++)
- {
- for(uint32_t inputCoverage = SWR_INPUT_COVERAGE_NONE; inputCoverage < numCoverageModes; inputCoverage++)
- {
- for(uint32_t isCentroid = 0; isCentroid < 2; isCentroid++)
- {
- table[sampleCount][samplePattern][inputCoverage][isCentroid][0] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, samplePattern, inputCoverage, isCentroid, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_MSAA_PIXEL_RATE);
- table[sampleCount][samplePattern][inputCoverage][isCentroid][1] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, samplePattern, inputCoverage, isCentroid, 1, (SWR_BACKEND_FUNCS)SWR_BACKEND_MSAA_PIXEL_RATE);
- }
- }
- }
- }
-}
-
-template <uint32_t numSampleRates, uint32_t numCoverageModes>
-void InitBackendSampleFuncTable(PFN_BACKEND_FUNC (&table)[numSampleRates][numCoverageModes][2])
-{
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < numSampleRates; sampleCount++)
- {
- for(uint32_t inputCoverage = SWR_INPUT_COVERAGE_NONE; inputCoverage < numCoverageModes; inputCoverage++)
- {
- table[sampleCount][inputCoverage][0] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, SWR_MSAA_STANDARD_PATTERN, inputCoverage, 0, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_MSAA_SAMPLE_RATE);
- table[sampleCount][inputCoverage][1] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, SWR_MSAA_STANDARD_PATTERN, inputCoverage, 1, 0, (SWR_BACKEND_FUNCS)SWR_BACKEND_MSAA_SAMPLE_RATE);
- }
- }
-}
+PFN_CLEAR_TILES gClearTilesTable[NUM_SWR_FORMATS] = {};
+PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_COUNT];
+PFN_BACKEND_FUNC gBackendSingleSample[SWR_INPUT_COVERAGE_COUNT][2] // centroid
+ [2] // canEarlyZ
+ = {};
+PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_COUNT][2] // isCenterPattern
+ [SWR_INPUT_COVERAGE_COUNT][2] // centroid
+ [2] // forcedSampleCount
+ [2] // canEarlyZ
+ = {};
+PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_COUNT][SWR_INPUT_COVERAGE_COUNT]
+ [2] // centroid
+ [2] // canEarlyZ
+ = {};
void InitBackendFuncTables()
-{
- InitBackendSampleFuncTable(gBackendSingleSample);
- InitBackendPixelFuncTable<(SWR_MULTISAMPLE_COUNT)SWR_MULTISAMPLE_TYPE_MAX, SWR_MSAA_SAMPLE_PATTERN_MAX, SWR_INPUT_COVERAGE_MAX>(gBackendPixelRateTable);
- InitBackendSampleFuncTable<SWR_MULTISAMPLE_TYPE_MAX, SWR_INPUT_COVERAGE_MAX>(gBackendSampleRateTable);
- InitBackendOMFuncTable<SWR_NUM_RENDERTARGETS+1, SWR_MULTISAMPLE_TYPE_MAX>(gBackendOutputMergerTable);
- InitBackendBarycentricsTables<(SWR_MULTISAMPLE_COUNT)(SWR_MULTISAMPLE_TYPE_MAX)>(gPixelBarycentricTable, gSampleBarycentricTable, gCentroidBarycentricTable);
-
- gBackendNullPs[SWR_MULTISAMPLE_1X] = &BackendNullPS < SWR_MULTISAMPLE_1X > ;
- gBackendNullPs[SWR_MULTISAMPLE_2X] = &BackendNullPS < SWR_MULTISAMPLE_2X > ;
- gBackendNullPs[SWR_MULTISAMPLE_4X] = &BackendNullPS < SWR_MULTISAMPLE_4X > ;
- gBackendNullPs[SWR_MULTISAMPLE_8X] = &BackendNullPS < SWR_MULTISAMPLE_8X > ;
- gBackendNullPs[SWR_MULTISAMPLE_16X] = &BackendNullPS < SWR_MULTISAMPLE_16X > ;
+{
+ InitBackendPixelRate();
+ InitBackendSingleFuncTable(gBackendSingleSample);
+ InitBackendSampleFuncTable(gBackendSampleRateTable);
+
+ gBackendNullPs[SWR_MULTISAMPLE_1X] = &BackendNullPS<SWR_MULTISAMPLE_1X>;
+ gBackendNullPs[SWR_MULTISAMPLE_2X] = &BackendNullPS<SWR_MULTISAMPLE_2X>;
+ gBackendNullPs[SWR_MULTISAMPLE_4X] = &BackendNullPS<SWR_MULTISAMPLE_4X>;
+ gBackendNullPs[SWR_MULTISAMPLE_8X] = &BackendNullPS<SWR_MULTISAMPLE_8X>;
+ gBackendNullPs[SWR_MULTISAMPLE_16X] = &BackendNullPS<SWR_MULTISAMPLE_16X>;
}