#include <smmintrin.h>
#include "backend.h"
-#include "depthstencil.h"
+#include "backend_impl.h"
#include "tilemgr.h"
#include "memory/tilingtraits.h"
#include "core/multisample.h"
+#include "backends/gen_BackendPixelRate.hpp"
#include <algorithm>
-typedef void(*PFN_CLEAR_TILES)(DRAW_CONTEXT*, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t, DWORD[4]);
-static PFN_CLEAR_TILES sClearTilesTable[NUM_SWR_FORMATS];
//////////////////////////////////////////////////////////////////////////
/// @brief Process compute work.
/// @param pDC - pointer to draw context (dispatch).
/// @param workerId - The unique worker ID that is assigned to this thread.
/// @param threadGroupId - the linear index for the thread group within the dispatch.
-void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pSpillFillBuffer)
+void ProcessComputeBE(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t threadGroupId, void*& pSpillFillBuffer, void*& pScratchSpace)
{
- RDTSC_START(BEDispatch);
-
SWR_CONTEXT *pContext = pDC->pContext;
+ AR_BEGIN(BEDispatch, pDC->drawId);
+
const COMPUTE_DESC* pTaskData = (COMPUTE_DESC*)pDC->pDispatch->GetTasksData();
SWR_ASSERT(pTaskData != nullptr);
{
pSpillFillBuffer = pDC->pArena->AllocAlignedSync(spillFillSize, KNOB_SIMD_BYTES);
}
+
+ size_t scratchSpaceSize = pDC->pState->state.scratchSpaceSize * pDC->pState->state.scratchSpaceNumInstances;
+ if (scratchSpaceSize && pScratchSpace == nullptr)
+ {
+ pScratchSpace = pDC->pArena->AllocAlignedSync(scratchSpaceSize, KNOB_SIMD_BYTES);
+ }
const API_STATE& state = GetApiState(pDC);
csContext.dispatchDims[0] = pTaskData->threadGroupCountX;
csContext.dispatchDims[1] = pTaskData->threadGroupCountY;
csContext.dispatchDims[2] = pTaskData->threadGroupCountZ;
- csContext.pTGSM = pContext->pScratch[workerId];
+ csContext.pTGSM = pContext->ppScratch[workerId];
csContext.pSpillFillBuffer = (uint8_t*)pSpillFillBuffer;
+ csContext.pScratchSpace = (uint8_t*)pScratchSpace;
+ csContext.scratchSpacePerSimd = pDC->pState->state.scratchSpaceSize;
state.pfnCsFunc(GetPrivateState(pDC), &csContext);
- UPDATE_STAT(CsInvocations, state.totalThreadsInGroup);
+ UPDATE_STAT_BE(CsInvocations, state.totalThreadsInGroup);
- RDTSC_STOP(BEDispatch, 1, 0);
+ AR_END(BEDispatch, 1);
}
-void ProcessSyncBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
+//////////////////////////////////////////////////////////////////////////
+/// @brief Process shutdown.
+/// @param pDC - pointer to draw context (dispatch).
+/// @param workerId - The unique worker ID that is assigned to this thread.
+/// @param threadGroupId - the linear index for the thread group within the dispatch.
+void ProcessShutdownBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
{
- SYNC_DESC *pSync = (SYNC_DESC*)pUserData;
+ // Dummy function
+}
+void ProcessSyncBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
+{
uint32_t x, y;
MacroTileMgr::getTileIndices(macroTile, x, y);
SWR_ASSERT(x == 0 && y == 0);
-
- if (pSync->pfnCallbackFunc != nullptr)
- {
- pSync->pfnCallbackFunc(pSync->userData, pSync->userData2, pSync->userData3);
- }
}
-void ProcessQueryStatsBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
+void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, STORE_TILES_DESC* pDesc,
+ SWR_RENDERTARGET_ATTACHMENT attachment)
{
- QUERY_DESC* pQueryDesc = (QUERY_DESC*)pUserData;
- SWR_STATS* pStats = pQueryDesc->pStats;
SWR_CONTEXT *pContext = pDC->pContext;
- SWR_ASSERT(pStats != nullptr);
-
- for (uint32_t i = 0; i < pContext->NumWorkerThreads; ++i)
- {
- pStats->DepthPassCount += pContext->stats[i].DepthPassCount;
-
- pStats->IaVertices += pContext->stats[i].IaVertices;
- pStats->IaPrimitives += pContext->stats[i].IaPrimitives;
- pStats->VsInvocations += pContext->stats[i].VsInvocations;
- pStats->HsInvocations += pContext->stats[i].HsInvocations;
- pStats->DsInvocations += pContext->stats[i].DsInvocations;
- pStats->GsInvocations += pContext->stats[i].GsInvocations;
- pStats->PsInvocations += pContext->stats[i].PsInvocations;
- pStats->CInvocations += pContext->stats[i].CInvocations;
- pStats->CsInvocations += pContext->stats[i].CsInvocations;
- pStats->CPrimitives += pContext->stats[i].CPrimitives;
- pStats->GsPrimitives += pContext->stats[i].GsPrimitives;
-
- for (uint32_t stream = 0; stream < MAX_SO_STREAMS; ++stream)
- {
- pStats->SoWriteOffset[stream] += pContext->stats[i].SoWriteOffset[stream];
+ AR_BEGIN(BEStoreTiles, pDC->drawId);
- /// @note client is required to provide valid write offset before every draw, so we clear
- /// out the contents of the write offset when storing stats
- pContext->stats[i].SoWriteOffset[stream] = 0;
-
- pStats->SoPrimStorageNeeded[stream] += pContext->stats[i].SoPrimStorageNeeded[stream];
- pStats->SoNumPrimsWritten[stream] += pContext->stats[i].SoNumPrimsWritten[stream];
- }
- }
-}
-
-template<SWR_FORMAT format>
-void ClearRasterTile(uint8_t *pTileBuffer, simdvector &value)
-{
- auto lambda = [&](int comp)
- {
- FormatTraits<format>::storeSOA(comp, pTileBuffer, value.v[comp]);
- pTileBuffer += (KNOB_SIMD_WIDTH * FormatTraits<format>::GetBPC(comp) / 8);
- };
-
- const uint32_t numIter = (KNOB_TILE_Y_DIM / SIMD_TILE_Y_DIM) * (KNOB_TILE_X_DIM / SIMD_TILE_X_DIM);
- for (uint32_t i = 0; i < numIter; ++i)
- {
- UnrollerL<0, FormatTraits<format>::numComps, 1>::step(lambda);
- }
-}
-
-template<SWR_FORMAT format>
-INLINE void ClearMacroTile(DRAW_CONTEXT *pDC, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t macroTile, DWORD clear[4])
-{
- // convert clear color to hottile format
- // clear color is in RGBA float/uint32
- simdvector vClear;
- for (uint32_t comp = 0; comp < FormatTraits<format>::numComps; ++comp)
- {
- simdscalar vComp;
- vComp = _simd_load1_ps((const float*)&clear[comp]);
- if (FormatTraits<format>::isNormalized(comp))
- {
- vComp = _simd_mul_ps(vComp, _simd_set1_ps(FormatTraits<format>::fromFloat(comp)));
- vComp = _simd_castsi_ps(_simd_cvtps_epi32(vComp));
- }
- vComp = FormatTraits<format>::pack(comp, vComp);
- vClear.v[FormatTraits<format>::swizzle(comp)] = vComp;
- }
-
- uint32_t tileX, tileY;
- MacroTileMgr::getTileIndices(macroTile, tileX, tileY);
- const API_STATE& state = GetApiState(pDC);
-
- int top = KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- int bottom = top + KNOB_MACROTILE_Y_DIM_FIXED - 1;
- int left = KNOB_MACROTILE_X_DIM_FIXED * tileX;
- int right = left + KNOB_MACROTILE_X_DIM_FIXED - 1;
-
- // intersect with scissor
- top = std::max(top, state.scissorInFixedPoint.top);
- left = std::max(left, state.scissorInFixedPoint.left);
- bottom = std::min(bottom, state.scissorInFixedPoint.bottom);
- right = std::min(right, state.scissorInFixedPoint.right);
-
- // translate to local hottile origin
- top -= KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- bottom -= KNOB_MACROTILE_Y_DIM_FIXED * tileY;
- left -= KNOB_MACROTILE_X_DIM_FIXED * tileX;
- right -= KNOB_MACROTILE_X_DIM_FIXED * tileX;
-
- // convert to raster tiles
- top >>= (KNOB_TILE_Y_DIM_SHIFT + FIXED_POINT_SHIFT);
- bottom >>= (KNOB_TILE_Y_DIM_SHIFT + FIXED_POINT_SHIFT);
- left >>= (KNOB_TILE_X_DIM_SHIFT + FIXED_POINT_SHIFT);
- right >>= (KNOB_TILE_X_DIM_SHIFT + FIXED_POINT_SHIFT);
-
- const int numSamples = GetNumSamples(pDC->pState->state.rastState.sampleCount);
- // compute steps between raster tile samples / raster tiles / macro tile rows
- const uint32_t rasterTileSampleStep = KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * FormatTraits<format>::bpp / 8;
- const uint32_t rasterTileStep = (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * (FormatTraits<format>::bpp / 8)) * numSamples;
- const uint32_t macroTileRowStep = (KNOB_MACROTILE_X_DIM / KNOB_TILE_X_DIM) * rasterTileStep;
- const uint32_t pitch = (FormatTraits<format>::bpp * KNOB_MACROTILE_X_DIM / 8);
-
- HOTTILE *pHotTile = pDC->pContext->pHotTileMgr->GetHotTile(pDC->pContext, pDC, macroTile, rt, true, numSamples);
- uint32_t rasterTileStartOffset = (ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, left, top)) * numSamples;
- uint8_t* pRasterTileRow = pHotTile->pBuffer + rasterTileStartOffset; //(ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, x, y)) * numSamples;
-
- // loop over all raster tiles in the current hot tile
- for (int y = top; y <= bottom; ++y)
- {
- uint8_t* pRasterTile = pRasterTileRow;
- for (int x = left; x <= right; ++x)
- {
- for( int sampleNum = 0; sampleNum < numSamples; sampleNum++)
- {
- ClearRasterTile<format>(pRasterTile, vClear);
- pRasterTile += rasterTileSampleStep;
- }
- }
- pRasterTileRow += macroTileRowStep;
- }
-
- pHotTile->state = HOTTILE_DIRTY;
-}
-
-
-void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pUserData)
-{
- if (KNOB_FAST_CLEAR)
- {
- CLEAR_DESC *pClear = (CLEAR_DESC*)pUserData;
- SWR_CONTEXT *pContext = pDC->pContext;
- SWR_MULTISAMPLE_COUNT sampleCount = pDC->pState->state.rastState.sampleCount;
- uint32_t numSamples = GetNumSamples(sampleCount);
-
- SWR_ASSERT(pClear->flags.bits != 0); // shouldn't be here without a reason.
-
- RDTSC_START(BEClear);
-
- if (pClear->flags.mask & SWR_CLEAR_COLOR)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_COLOR0, true, numSamples);
- // All we want to do here is to mark the hot tile as being in a "needs clear" state.
- pHotTile->clearData[0] = *(DWORD*)&(pClear->clearRTColor[0]);
- pHotTile->clearData[1] = *(DWORD*)&(pClear->clearRTColor[1]);
- pHotTile->clearData[2] = *(DWORD*)&(pClear->clearRTColor[2]);
- pHotTile->clearData[3] = *(DWORD*)&(pClear->clearRTColor[3]);
- pHotTile->state = HOTTILE_CLEAR;
- }
-
- if (pClear->flags.mask & SWR_CLEAR_DEPTH)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_DEPTH, true, numSamples);
- pHotTile->clearData[0] = *(DWORD*)&pClear->clearDepth;
- pHotTile->state = HOTTILE_CLEAR;
- }
-
- if (pClear->flags.mask & SWR_CLEAR_STENCIL)
- {
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_STENCIL, true, numSamples);
-
- pHotTile->clearData[0] = *(DWORD*)&pClear->clearStencil;
- pHotTile->state = HOTTILE_CLEAR;
- }
-
- RDTSC_STOP(BEClear, 0, 0);
- }
- else
- {
- // Legacy clear
- CLEAR_DESC *pClear = (CLEAR_DESC*)pUserData;
- RDTSC_START(BEClear);
-
- if (pClear->flags.mask & SWR_CLEAR_COLOR)
- {
- /// @todo clear data should come in as RGBA32_FLOAT
- DWORD clearData[4];
- float clearFloat[4];
- clearFloat[0] = ((uint8_t*)(&pClear->clearRTColor))[0] / 255.0f;
- clearFloat[1] = ((uint8_t*)(&pClear->clearRTColor))[1] / 255.0f;
- clearFloat[2] = ((uint8_t*)(&pClear->clearRTColor))[2] / 255.0f;
- clearFloat[3] = ((uint8_t*)(&pClear->clearRTColor))[3] / 255.0f;
- clearData[0] = *(DWORD*)&clearFloat[0];
- clearData[1] = *(DWORD*)&clearFloat[1];
- clearData[2] = *(DWORD*)&clearFloat[2];
- clearData[3] = *(DWORD*)&clearFloat[3];
-
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_COLOR_HOT_TILE_FORMAT];
- SWR_ASSERT(pfnClearTiles != nullptr);
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_COLOR0, macroTile, clearData);
- }
-
- if (pClear->flags.mask & SWR_CLEAR_DEPTH)
- {
- DWORD clearData[4];
- clearData[0] = *(DWORD*)&pClear->clearDepth;
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_DEPTH_HOT_TILE_FORMAT];
- SWR_ASSERT(pfnClearTiles != nullptr);
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_DEPTH, macroTile, clearData);
- }
-
- if (pClear->flags.mask & SWR_CLEAR_STENCIL)
- {
- uint32_t value = pClear->clearStencil;
- DWORD clearData[4];
- clearData[0] = *(DWORD*)&value;
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_STENCIL_HOT_TILE_FORMAT];
-
- pfnClearTiles(pDC, SWR_ATTACHMENT_STENCIL, macroTile, clearData);
- }
-
- RDTSC_STOP(BEClear, 0, 0);
- }
-}
-
-
-void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pData)
-{
- RDTSC_START(BEStoreTiles);
- STORE_TILES_DESC *pDesc = (STORE_TILES_DESC*)pData;
- SWR_CONTEXT *pContext = pDC->pContext;
-
-#ifdef KNOB_ENABLE_RDTSC
- uint32_t numTiles = 0;
-#endif
SWR_FORMAT srcFormat;
- switch (pDesc->attachment)
+ switch (attachment)
{
case SWR_ATTACHMENT_COLOR0:
case SWR_ATTACHMENT_COLOR1:
case SWR_ATTACHMENT_COLOR7: srcFormat = KNOB_COLOR_HOT_TILE_FORMAT; break;
case SWR_ATTACHMENT_DEPTH: srcFormat = KNOB_DEPTH_HOT_TILE_FORMAT; break;
case SWR_ATTACHMENT_STENCIL: srcFormat = KNOB_STENCIL_HOT_TILE_FORMAT; break;
- default: SWR_ASSERT(false, "Unknown attachment: %d", pDesc->attachment); srcFormat = KNOB_COLOR_HOT_TILE_FORMAT; break;
+ default: SWR_INVALID("Unknown attachment: %d", attachment); srcFormat = KNOB_COLOR_HOT_TILE_FORMAT; break;
}
uint32_t x, y;
MacroTileMgr::getTileIndices(macroTile, x, y);
// Only need to store the hottile if it's been rendered to...
- HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, pDesc->attachment, false);
+ HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTileNoLoad(pContext, pDC, macroTile, attachment, false);
if (pHotTile)
{
// clear if clear is pending (i.e., not rendered to), then mark as dirty for store.
if (pHotTile->state == HOTTILE_CLEAR)
{
- PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[srcFormat];
+ PFN_CLEAR_TILES pfnClearTiles = gClearTilesTable[srcFormat];
SWR_ASSERT(pfnClearTiles != nullptr);
- pfnClearTiles(pDC, pDesc->attachment, macroTile, pHotTile->clearData);
+ pfnClearTiles(pDC, attachment, macroTile, pHotTile->renderTargetArrayIndex, pHotTile->clearData, pDesc->rect);
}
if (pHotTile->state == HOTTILE_DIRTY || pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY)
{
- int destX = KNOB_MACROTILE_X_DIM * x;
- int destY = KNOB_MACROTILE_Y_DIM * y;
+ int32_t destX = KNOB_MACROTILE_X_DIM * x;
+ int32_t destY = KNOB_MACROTILE_Y_DIM * y;
pContext->pfnStoreTile(GetPrivateState(pDC), srcFormat,
- pDesc->attachment, destX, destY, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
+ attachment, destX, destY, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
}
if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_RESOLVED)
{
- pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
+ if (!(pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY && pHotTile->state == HOTTILE_RESOLVED))
+ {
+ pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
+ }
}
}
- RDTSC_STOP(BEStoreTiles, numTiles, pDC->drawId);
+ AR_END(BEStoreTiles, 1);
}
+void ProcessStoreTilesBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pData)
+{
+ STORE_TILES_DESC *pDesc = (STORE_TILES_DESC*)pData;
+
+ unsigned long rt = 0;
+ uint32_t mask = pDesc->attachmentMask;
+ while (_BitScanForward(&rt, mask))
+ {
+ mask &= ~(1 << rt);
+ ProcessStoreTileBE(pDC, workerId, macroTile, pDesc, (SWR_RENDERTARGET_ATTACHMENT)rt);
+ }
+}
void ProcessDiscardInvalidateTilesBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, void *pData)
{
DISCARD_INVALIDATE_TILES_DESC *pDesc = (DISCARD_INVALIDATE_TILES_DESC *)pData;
SWR_CONTEXT *pContext = pDC->pContext;
- const int numSamples = GetNumSamples(pDC->pState->state.rastState.sampleCount);
+ const int32_t numSamples = GetNumSamples(pDC->pState->state.rastState.sampleCount);
for (uint32_t i = 0; i < SWR_NUM_ATTACHMENTS; ++i)
{
}
}
-#if KNOB_SIMD_WIDTH == 8
-const __m256 vCenterOffsetsX = {0.5, 1.5, 0.5, 1.5, 2.5, 3.5, 2.5, 3.5};
-const __m256 vCenterOffsetsY = {0.5, 0.5, 1.5, 1.5, 0.5, 0.5, 1.5, 1.5};
-const __m256 vULOffsetsX = {0.0, 1.0, 0.0, 1.0, 2.0, 3.0, 2.0, 3.0};
-const __m256 vULOffsetsY = {0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0};
-#else
-#error Unsupported vector width
-#endif
-
-INLINE
-bool CanEarlyZ(const SWR_PS_STATE *pPSState)
-{
- return (pPSState->forceEarlyZ || (!pPSState->writesODepth && !pPSState->usesSourceDepth && !pPSState->usesUAV));
-}
-
-simdmask ComputeUserClipMask(uint8_t clipMask, float* pUserClipBuffer, simdscalar vI, simdscalar vJ)
-{
- simdscalar vClipMask = _simd_setzero_ps();
- uint32_t numClipDistance = _mm_popcnt_u32(clipMask);
-
- for (uint32_t i = 0; i < numClipDistance; ++i)
- {
- // pull triangle clip distance values from clip buffer
- simdscalar vA = _simd_broadcast_ss(pUserClipBuffer++);
- simdscalar vB = _simd_broadcast_ss(pUserClipBuffer++);
- simdscalar vC = _simd_broadcast_ss(pUserClipBuffer++);
-
- // interpolate
- simdscalar vInterp = vplaneps(vA, vB, vC, vI, vJ);
-
- // clip if interpolated clip distance is < 0 || NAN
- simdscalar vCull = _simd_cmp_ps(_simd_setzero_ps(), vInterp, _CMP_NLE_UQ);
-
- vClipMask = _simd_or_ps(vClipMask, vCull);
- }
-
- return _simd_movemask_ps(vClipMask);
-}
-
-template<typename T>
-void BackendSingleSample(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
+template<uint32_t sampleCountT>
+void BackendNullPS(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
{
- RDTSC_START(BESingleSampleBackend);
- RDTSC_START(BESetup);
-
SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
- uint64_t coverageMask = work.coverageMask[0];
-
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
-
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
-
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
-
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
-
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
-
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pRecipW = work.pRecipW;
- psContext.pSamplePosX = (const float*)&T::MultisampleT::samplePosX;
- psContext.pSamplePosY = (const float*)&T::MultisampleT::samplePosY;
-
- for(uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- // UL pixel corner
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- // pixel center
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
-
- for(uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
- {
- if(coverageMask & MASK)
- {
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // pixel center
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- if(T::bInputCoverage)
- {
- generateInputCoverage<T>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
-
- RDTSC_START(BEBarycentric);
- CalcPixelBarycentrics(coeffs, psContext);
-
- // for 1x case, centroid is pixel center
- psContext.vX.centroid = psContext.vX.center;
- psContext.vY.centroid = psContext.vY.center;
- psContext.vI.centroid = psContext.vI.center;
- psContext.vJ.centroid = psContext.vJ.center;
- psContext.vOneOverW.centroid = psContext.vOneOverW.center;
-
- // interpolate and quantize z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
- psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- simdmask clipCoverageMask = coverageMask & MASK;
- // interpolate user clip distance if available
- if(rastState.clipDistanceMask)
- {
- clipCoverageMask &= ~ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.center, psContext.vJ.center);
- }
-
- simdscalar vCoverageMask = vMask(clipCoverageMask);
- simdscalar depthPassMask = vCoverageMask;
- simdscalar stencilPassMask = vCoverageMask;
-
- // Early-Z?
- if(T::bCanEarlyZ)
- {
- RDTSC_START(BEEarlyDepthTest);
- depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing,
- psContext.vZ, pDepthBase, vCoverageMask, pStencilBase, &stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- // early-exit if no pixels passed depth or earlyZ is forced on
- if(pPSState->forceEarlyZ || !_simd_movemask_ps(depthPassMask))
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
-
- if (!_simd_movemask_ps(depthPassMask))
- {
- goto Endtile;
- }
- }
- }
-
- psContext.sampleIndex = 0;
- psContext.activeMask = _simd_castps_si(vCoverageMask);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- UPDATE_STAT(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
-
- vCoverageMask = _simd_castsi_ps(psContext.activeMask);
-
- // late-Z
- if(!T::bCanEarlyZ)
- {
- RDTSC_START(BELateDepthTest);
- depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing,
- psContext.vZ, pDepthBase, vCoverageMask, pStencilBase, &stencilPassMask);
- RDTSC_STOP(BELateDepthTest, 0, 0);
-
- if(!_simd_movemask_ps(depthPassMask))
- {
- // need to call depth/stencil write for stencil write
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
- goto Endtile;
- }
- }
-
- uint32_t statMask = _simd_movemask_ps(depthPassMask);
- uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
-
- // output merger
- RDTSC_START(BEOutputMerger);
- OutputMerger(psContext, pColorBase, 0, pBlendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, pPSState->numRenderTargets);
-
- // do final depth write after all pixel kills
- if (!pPSState->forceEarlyZ)
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthBase, depthPassMask, vCoverageMask, pStencilBase, stencilPassMask);
- }
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
-
-Endtile:
- RDTSC_START(BEEndTile);
- coverageMask >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
- }
- RDTSC_STOP(BEEndTile, 0, 0);
- }
- }
- RDTSC_STOP(BESingleSampleBackend, 0, 0);
-}
-
-template<typename T>
-void BackendSampleRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
-{
- RDTSC_START(BESampleRateBackend);
- RDTSC_START(BESetup);
+ AR_BEGIN(BENullBackend, pDC->drawId);
+ ///@todo: handle center multisample pattern
+ AR_BEGIN(BESetup, pDC->drawId);
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
+ const API_STATE &state = GetApiState(pDC);
- // broadcast scalars
BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
+ SetupBarycentricCoeffs(&coeffs, work);
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
+ uint8_t *pDepthBuffer, *pStencilBuffer;
+ SetupRenderBuffers(NULL, &pDepthBuffer, &pStencilBuffer, 0, renderBuffers);
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
+ SWR_PS_CONTEXT psContext;
+ // skip SetupPixelShaderContext(&psContext, ...); // not needed here
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
+ AR_END(BESetup, 0);
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
+ simdscalar vYSamplePosUL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
+ const simdscalar dy = _simd_set1_ps(static_cast<float>(SIMD_TILE_Y_DIM));
+ const SWR_MULTISAMPLE_POS& samplePos = state.rastState.samplePositions;
+ for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
{
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
+ simdscalar vXSamplePosUL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x)));
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.pRecipW = work.pRecipW;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
-
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pSamplePosX = (const float*)&T::MultisampleT::samplePosX;
- psContext.pSamplePosY = (const float*)&T::MultisampleT::samplePosY;
+ const simdscalar dx = _simd_set1_ps(static_cast<float>(SIMD_TILE_X_DIM));
- for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- // UL pixel corner
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- // pixel center
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
-
for (uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
{
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // pixel center
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- RDTSC_START(BEBarycentric);
- CalcPixelBarycentrics(coeffs, psContext);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- if(T::bInputCoverage)
- {
- generateInputCoverage<T>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
-
- if(T::bCentroidPos)
- {
- ///@ todo: don't need to genererate input coverage 2x if input coverage and centroid
- RDTSC_START(BEBarycentric);
- if(T::bIsStandardPattern)
- {
- CalcCentroidPos<T>(psContext, &work.coverageMask[0], pBlendState->sampleMask, psContext.vX.UL, psContext.vY.UL);
- }
- else
- {
- psContext.vX.centroid = _simd_add_ps(psContext.vX.UL, _simd_set1_ps(0.5f));
- psContext.vY.centroid = _simd_add_ps(psContext.vY.UL, _simd_set1_ps(0.5f));
- }
- CalcCentroidBarycentrics(coeffs, psContext, psContext.vX.UL, psContext.vY.UL);
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
- else
+ // iterate over active samples
+ unsigned long sample = 0;
+ uint32_t sampleMask = state.blendState.sampleMask;
+ while (_BitScanForward(&sample, sampleMask))
{
- psContext.vX.centroid = psContext.vX.sample;
- psContext.vY.centroid = psContext.vY.sample;
- }
+ sampleMask &= ~(1 << sample);
- for(uint32_t sample = 0; sample < T::MultisampleT::numSamples; sample++)
- {
simdmask coverageMask = work.coverageMask[sample] & MASK;
+
if (coverageMask)
{
- RDTSC_START(BEBarycentric);
- // calculate per sample positions
- psContext.vX.sample = _simd_add_ps(psContext.vX.UL, T::MultisampleT::vX(sample));
- psContext.vY.sample = _simd_add_ps(psContext.vY.UL, T::MultisampleT::vY(sample));
-
- CalcSampleBarycentrics(coeffs, psContext);
-
- // interpolate and quantize z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample);
- psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- // interpolate user clip distance if available
- if (rastState.clipDistanceMask)
- {
- coverageMask &= ~ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.sample, psContext.vJ.sample);
- }
-
- simdscalar vCoverageMask = vMask(coverageMask);
- simdscalar depthPassMask = vCoverageMask;
- simdscalar stencilPassMask = vCoverageMask;
-
// offset depth/stencil buffers current sample
- uint8_t *pDepthSample = pDepthBase + RasterTileDepthOffset(sample);
- uint8_t *pStencilSample = pStencilBase + RasterTileStencilOffset(sample);
-
- // Early-Z?
- if (T::bCanEarlyZ)
- {
- RDTSC_START(BEEarlyDepthTest);
- depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing,
- psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
-
- // early-exit if no samples passed depth or earlyZ is forced on.
- if (pPSState->forceEarlyZ || !_simd_movemask_ps(depthPassMask))
- {
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
-
- if (!_simd_movemask_ps(depthPassMask))
- {
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- continue;
- }
- }
- }
-
- psContext.sampleIndex = sample;
- psContext.activeMask = _simd_castps_si(vCoverageMask);
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- UPDATE_STAT(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(vCoverageMask)));
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- RDTSC_STOP(BEPixelShader, 0, 0);
-
- vCoverageMask = _simd_castsi_ps(psContext.activeMask);
-
- // late-Z
- if (!T::bCanEarlyZ)
- {
- RDTSC_START(BELateDepthTest);
- depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing,
- psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- RDTSC_STOP(BELateDepthTest, 0, 0);
-
- if (!_simd_movemask_ps(depthPassMask))
- {
- // need to call depth/stencil write for stencil write
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
-
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- continue;
- }
- }
-
- uint32_t statMask = _simd_movemask_ps(depthPassMask);
- uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
+ uint8_t *pDepthSample = pDepthBuffer + RasterTileDepthOffset(sample);
+ uint8_t *pStencilSample = pStencilBuffer + RasterTileStencilOffset(sample);
- // output merger
- RDTSC_START(BEOutputMerger);
- OutputMerger(psContext, pColorBase, sample, pBlendState, state.pfnBlendFunc, vCoverageMask, depthPassMask, pPSState->numRenderTargets);
-
- // do final depth write after all pixel kills
- if (!pPSState->forceEarlyZ)
+ if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable)
{
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
- pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
- }
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- }
- RDTSC_START(BEEndTile);
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-
- for (uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
- }
- RDTSC_STOP(BEEndTile, 0, 0);
- }
- }
- RDTSC_STOP(BESampleRateBackend, 0, 0);
-}
-
-template<typename T>
-void BackendPixelRate(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
-{
- RDTSC_START(BEPixelRateBackend);
- RDTSC_START(BESetup);
-
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = state.rastState;
- const SWR_PS_STATE *pPSState = &state.psState;
- const SWR_BLEND_STATE *pBlendState = &state.blendState;
-
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
+ static_assert(KNOB_DEPTH_HOT_TILE_FORMAT == R32_FLOAT, "Unsupported depth hot tile format");
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
+ const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(pDepthSample));
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
+ const float minz = state.depthBoundsState.depthBoundsTestMinValue;
+ const float maxz = state.depthBoundsState.depthBoundsTestMaxValue;
- coeffs.vAOneOverW = _simd_broadcast_ss(&work.OneOverW[0]);
- coeffs.vBOneOverW = _simd_broadcast_ss(&work.OneOverW[1]);
- coeffs.vCOneOverW = _simd_broadcast_ss(&work.OneOverW[2]);
-
- uint8_t *pColorBase[SWR_NUM_RENDERTARGETS];
- uint32_t NumRT = state.psState.numRenderTargets;
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] = renderBuffers.pColor[rt];
- }
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- psContext.pAttribs = work.pAttribs;
- psContext.pPerspAttribs = work.pPerspAttribs;
- psContext.frontFace = work.triFlags.frontFacing;
- psContext.primID = work.triFlags.primID;
- psContext.pRecipW = work.pRecipW;
- // save Ia/Ib/Ic and Ja/Jb/Jc if we need to reevaluate i/j/k in the shader because of pull attribs
- psContext.I = work.I;
- psContext.J = work.J;
- psContext.recipDet = work.recipDet;
- psContext.pSamplePosX = (const float*)&T::MultisampleT::samplePosX;
- psContext.pSamplePosY = (const float*)&T::MultisampleT::samplePosY;
- psContext.sampleIndex = 0;
-
- PixelRateZTestLoop<T> PixelRateZTest(pDC, work, coeffs, state, pDepthBase, pStencilBase, rastState.clipDistanceMask);
-
- for(uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps((float)yy));
- for(uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
- {
- simdscalar activeLanes;
- if(!(work.anyCoveredSamples & MASK)) {goto Endtile;};
- activeLanes = vMask(work.anyCoveredSamples & MASK);
-
- psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
- // set pixel center positions
- psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps((float)xx));
-
- RDTSC_START(BEBarycentric);
- CalcPixelBarycentrics(coeffs, psContext);
- RDTSC_STOP(BEBarycentric, 0, 0);
-
- if (T::bInputCoverage)
- {
- generateInputCoverage<T>(&work.coverageMask[0], psContext.inputMask, pBlendState->sampleMask);
- }
-
- if(T::bCentroidPos)
- {
- ///@ todo: don't need to genererate input coverage 2x if input coverage and centroid
- RDTSC_START(BEBarycentric);
- if(T::bIsStandardPattern)
- {
- CalcCentroidPos<T>(psContext, &work.coverageMask[0], pBlendState->sampleMask, psContext.vX.UL, psContext.vY.UL);
- }
- else
- {
- psContext.vX.centroid = _simd_add_ps(psContext.vX.UL, _simd_set1_ps(0.5f));
- psContext.vY.centroid = _simd_add_ps(psContext.vY.UL, _simd_set1_ps(0.5f));
- }
-
- CalcCentroidBarycentrics(coeffs, psContext, psContext.vX.UL, psContext.vY.UL);
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
- else
- {
- psContext.vX.centroid = _simd_add_ps(psContext.vX.UL, _simd_set1_ps(0.5f));
- psContext.vY.centroid = _simd_add_ps(psContext.vY.UL, _simd_set1_ps(0.5f));
- }
-
- if(T::bForcedSampleCount)
- {
- // candidate pixels (that passed coverage) will cause shader invocation if any bits in the samplemask are set
- const simdscalar vSampleMask = _simd_castsi_ps(_simd_cmpgt_epi32(_simd_set1_epi32(pBlendState->sampleMask), _simd_setzero_si()));
- activeLanes = _simd_and_ps(activeLanes, vSampleMask);
- }
-
- // Early-Z?
- if(T::bCanEarlyZ && !T::bForcedSampleCount)
- {
- uint32_t depthPassCount = PixelRateZTest(activeLanes, psContext, BEEarlyDepthTest);
- UPDATE_STAT(DepthPassCount, depthPassCount);
- }
-
- // if we have no covered samples that passed depth at this point, go to next tile
- if(!_simd_movemask_ps(activeLanes)) { goto Endtile; };
-
- if(pPSState->usesSourceDepth)
- {
- RDTSC_START(BEBarycentric);
- // interpolate and quantize z
- psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.center, psContext.vJ.center);
- psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
- RDTSC_STOP(BEBarycentric, 0, 0);
- }
-
- // pixels that are currently active
- psContext.activeMask = _simd_castps_si(activeLanes);
- psContext.oMask = T::MultisampleT::FullSampleMask();
-
- // execute pixel shader
- RDTSC_START(BEPixelShader);
- state.psState.pfnPixelShader(GetPrivateState(pDC), &psContext);
- UPDATE_STAT(PsInvocations, _mm_popcnt_u32(_simd_movemask_ps(activeLanes)));
- RDTSC_STOP(BEPixelShader, 0, 0);
-
- // update active lanes to remove any discarded or oMask'd pixels
- activeLanes = _simd_castsi_ps(_simd_and_si(psContext.activeMask, _simd_cmpgt_epi32(psContext.oMask, _simd_setzero_si())));
- if(!_simd_movemask_ps(activeLanes)) { goto Endtile; };
-
- // late-Z
- if(!T::bCanEarlyZ && !T::bForcedSampleCount)
- {
- uint32_t depthPassCount = PixelRateZTest(activeLanes, psContext, BELateDepthTest);
- UPDATE_STAT(DepthPassCount, depthPassCount);
- }
-
- // if we have no covered samples that passed depth at this point, skip OM and go to next tile
- if(!_simd_movemask_ps(activeLanes)) { goto Endtile; };
-
- // output merger
- // loop over all samples, broadcasting the results of the PS to all passing pixels
- for(uint32_t sample = 0; sample < GetNumOMSamples<T>(pBlendState->sampleCount); sample++)
- {
- RDTSC_START(BEOutputMerger);
- // center pattern does a single coverage/depth/stencil test, standard pattern tests all samples
- uint32_t coverageSampleNum = (T::bIsStandardPattern) ? sample : 0;
- simdscalar coverageMask, depthMask;
- if(T::bForcedSampleCount)
- {
- coverageMask = depthMask = activeLanes;
- }
- else
- {
- coverageMask = PixelRateZTest.vCoverageMask[coverageSampleNum];
- depthMask = PixelRateZTest.depthPassMask[coverageSampleNum];
- if(!_simd_movemask_ps(depthMask))
- {
- // stencil should already have been written in early/lateZ tests
- RDTSC_STOP(BEOutputMerger, 0, 0);
- continue;
+ coverageMask &= CalcDepthBoundsAcceptMask(z, minz, maxz);
}
- }
-
- // broadcast the results of the PS to all passing pixels
- OutputMerger(psContext, pColorBase, sample, pBlendState, state.pfnBlendFunc, coverageMask, depthMask, pPSState->numRenderTargets);
-
- if(!pPSState->forceEarlyZ && !T::bForcedSampleCount)
- {
- uint8_t *pDepthSample = pDepthBase + RasterTileDepthOffset(sample);
- uint8_t * pStencilSample = pStencilBase + RasterTileStencilOffset(sample);
-
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, PixelRateZTest.vZ[coverageSampleNum],
- pDepthSample, depthMask, coverageMask, pStencilSample, PixelRateZTest.stencilPassMask[coverageSampleNum]);
- }
- RDTSC_STOP(BEOutputMerger, 0, 0);
- }
-Endtile:
- RDTSC_START(BEEndTile);
- for(uint32_t sample = 0; sample < T::MultisampleT::numCoverageSamples; sample++)
- {
- work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- }
-
- work.anyCoveredSamples >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
-
- for(uint32_t rt = 0; rt < NumRT; ++rt)
- {
- pColorBase[rt] += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_COLOR_HOT_TILE_FORMAT>::bpp) / 8;
- }
- RDTSC_STOP(BEEndTile, 0, 0);
- }
- }
- RDTSC_STOP(BEPixelRateBackend, 0, 0);
-}
-// optimized backend flow with NULL PS
-template<uint32_t sampleCountT>
-void BackendNullPS(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t x, uint32_t y, SWR_TRIANGLE_DESC &work, RenderOutputBuffers &renderBuffers)
-{
- RDTSC_START(BENullBackend);
- ///@todo: handle center multisample pattern
- typedef SwrBackendTraits<sampleCountT, SWR_MSAA_STANDARD_PATTERN> T;
- RDTSC_START(BESetup);
-
- SWR_CONTEXT *pContext = pDC->pContext;
- const API_STATE& state = GetApiState(pDC);
- const SWR_RASTSTATE& rastState = pDC->pState->state.rastState;
-
- // broadcast scalars
- BarycentricCoeffs coeffs;
- coeffs.vIa = _simd_broadcast_ss(&work.I[0]);
- coeffs.vIb = _simd_broadcast_ss(&work.I[1]);
- coeffs.vIc = _simd_broadcast_ss(&work.I[2]);
-
- coeffs.vJa = _simd_broadcast_ss(&work.J[0]);
- coeffs.vJb = _simd_broadcast_ss(&work.J[1]);
- coeffs.vJc = _simd_broadcast_ss(&work.J[2]);
-
- coeffs.vZa = _simd_broadcast_ss(&work.Z[0]);
- coeffs.vZb = _simd_broadcast_ss(&work.Z[1]);
- coeffs.vZc = _simd_broadcast_ss(&work.Z[2]);
-
- coeffs.vRecipDet = _simd_broadcast_ss(&work.recipDet);
-
- uint8_t *pDepthBase = renderBuffers.pDepth, *pStencilBase = renderBuffers.pStencil;
-
- RDTSC_STOP(BESetup, 0, 0);
-
- SWR_PS_CONTEXT psContext;
- for (uint32_t yy = y; yy < y + KNOB_TILE_Y_DIM; yy += SIMD_TILE_Y_DIM)
- {
- // UL pixel corner
- simdscalar vYSamplePosUL = _simd_add_ps(vULOffsetsY, _simd_set1_ps((float)yy));
- for (uint32_t xx = x; xx < x + KNOB_TILE_X_DIM; xx += SIMD_TILE_X_DIM)
- {
- // UL pixel corners
- simdscalar vXSamplePosUL = _simd_add_ps(vULOffsetsX, _simd_set1_ps((float)xx));
+ AR_BEGIN(BEBarycentric, pDC->drawId);
- // iterate over active samples
- unsigned long sample = 0;
- uint32_t sampleMask = state.blendState.sampleMask;
- while (_BitScanForward(&sample, sampleMask))
- {
- sampleMask &= ~(1 << sample);
- simdmask coverageMask = work.coverageMask[sample] & MASK;
- if (coverageMask)
- {
- RDTSC_START(BEBarycentric);
// calculate per sample positions
- psContext.vX.sample = _simd_add_ps(vXSamplePosUL, T::MultisampleT::vX(sample));
- psContext.vY.sample = _simd_add_ps(vYSamplePosUL, T::MultisampleT::vY(sample));
+ psContext.vX.sample = _simd_add_ps(vXSamplePosUL, samplePos.vX(sample));
+ psContext.vY.sample = _simd_add_ps(vYSamplePosUL, samplePos.vY(sample));
CalcSampleBarycentrics(coeffs, psContext);
psContext.vZ = vplaneps(coeffs.vZa, coeffs.vZb, coeffs.vZc, psContext.vI.sample, psContext.vJ.sample);
psContext.vZ = state.pfnQuantizeDepth(psContext.vZ);
- RDTSC_STOP(BEBarycentric, 0, 0);
+ AR_END(BEBarycentric, 0);
// interpolate user clip distance if available
- if (rastState.clipDistanceMask)
+ if (state.rastState.clipDistanceMask)
{
- coverageMask &= ~ComputeUserClipMask(rastState.clipDistanceMask, work.pUserClipBuffer,
- psContext.vI.sample, psContext.vJ.sample);
+ coverageMask &= ~ComputeUserClipMask(state.rastState.clipDistanceMask, work.pUserClipBuffer, psContext.vI.sample, psContext.vJ.sample);
}
simdscalar vCoverageMask = vMask(coverageMask);
simdscalar stencilPassMask = vCoverageMask;
- // offset depth/stencil buffers current sample
- uint8_t *pDepthSample = pDepthBase + RasterTileDepthOffset(sample);
- uint8_t *pStencilSample = pStencilBase + RasterTileStencilOffset(sample);
-
- RDTSC_START(BEEarlyDepthTest);
- simdscalar depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing,
+ AR_BEGIN(BEEarlyDepthTest, pDC->drawId);
+ simdscalar depthPassMask = DepthStencilTest(&state, work.triFlags.frontFacing, work.triFlags.viewportIndex,
psContext.vZ, pDepthSample, vCoverageMask, pStencilSample, &stencilPassMask);
- DepthStencilWrite(&state.vp[0], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
+ AR_EVENT(EarlyDepthStencilInfoNullPS(_simd_movemask_ps(depthPassMask), _simd_movemask_ps(stencilPassMask), _simd_movemask_ps(vCoverageMask)));
+ DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
pDepthSample, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
- RDTSC_STOP(BEEarlyDepthTest, 0, 0);
+ AR_END(BEEarlyDepthTest, 0);
uint32_t statMask = _simd_movemask_ps(depthPassMask);
uint32_t statCount = _mm_popcnt_u32(statMask);
- UPDATE_STAT(DepthPassCount, statCount);
+ UPDATE_STAT_BE(DepthPassCount, statCount);
}
+
+ Endtile:
+ ATTR_UNUSED;
work.coverageMask[sample] >>= (SIMD_TILE_Y_DIM * SIMD_TILE_X_DIM);
}
- pDepthBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
- pStencilBase += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
+
+ pDepthBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_DEPTH_HOT_TILE_FORMAT>::bpp) / 8;
+ pStencilBuffer += (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
+
+ vXSamplePosUL = _simd_add_ps(vXSamplePosUL, dx);
}
- }
- RDTSC_STOP(BENullBackend, 0, 0);
-}
-void InitClearTilesTable()
-{
- memset(sClearTilesTable, 0, sizeof(sClearTilesTable));
+ vYSamplePosUL = _simd_add_ps(vYSamplePosUL, dy);
+ }
- sClearTilesTable[R8G8B8A8_UNORM] = ClearMacroTile<R8G8B8A8_UNORM>;
- sClearTilesTable[B8G8R8A8_UNORM] = ClearMacroTile<B8G8R8A8_UNORM>;
- sClearTilesTable[R32_FLOAT] = ClearMacroTile<R32_FLOAT>;
- sClearTilesTable[R32G32B32A32_FLOAT] = ClearMacroTile<R32G32B32A32_FLOAT>;
- sClearTilesTable[R8_UINT] = ClearMacroTile<R8_UINT>;
+ AR_END(BENullBackend, 0);
}
-PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_MAX];
-PFN_BACKEND_FUNC gBackendSingleSample[2] // input coverage
+PFN_CLEAR_TILES gClearTilesTable[NUM_SWR_FORMATS] = {};
+PFN_BACKEND_FUNC gBackendNullPs[SWR_MULTISAMPLE_TYPE_COUNT];
+PFN_BACKEND_FUNC gBackendSingleSample[SWR_INPUT_COVERAGE_COUNT]
[2] // centroid
[2] // canEarlyZ
= {};
-PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_MAX]
- [SWR_MSAA_SAMPLE_PATTERN_MAX]
- [2] // input coverage
+PFN_BACKEND_FUNC gBackendPixelRateTable[SWR_MULTISAMPLE_TYPE_COUNT]
+ [2] // isCenterPattern
+ [SWR_INPUT_COVERAGE_COUNT]
[2] // centroid
[2] // forcedSampleCount
[2] // canEarlyZ
= {};
-PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_MAX]
- [2] // input coverage
+PFN_BACKEND_FUNC gBackendSampleRateTable[SWR_MULTISAMPLE_TYPE_COUNT]
+ [SWR_INPUT_COVERAGE_COUNT]
[2] // centroid
[2] // canEarlyZ
= {};
-// Recursive template used to auto-nest conditionals. Converts dynamic enum function
-// arguments to static template arguments.
-template <uint32_t... ArgsT>
-struct BEChooser
-{
- // Last Arg Terminator
- static PFN_BACKEND_FUNC GetFunc(SWR_BACKEND_FUNCS tArg)
- {
- switch(tArg)
- {
- case SWR_BACKEND_SINGLE_SAMPLE: return BackendSingleSample<SwrBackendTraits<ArgsT...>>; break;
- case SWR_BACKEND_MSAA_PIXEL_RATE: return BackendPixelRate<SwrBackendTraits<ArgsT...>>; break;
- case SWR_BACKEND_MSAA_SAMPLE_RATE: return BackendSampleRate<SwrBackendTraits<ArgsT...>>; break;
- default:
- SWR_ASSERT(0 && "Invalid backend func\n");
- return nullptr;
- break;
- }
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_BACKEND_FUNC GetFunc(SWR_MSAA_SAMPLE_PATTERN tArg, TArgsT... remainingArgs)
- {
- switch(tArg)
- {
- case SWR_MSAA_CENTER_PATTERN: return BEChooser<ArgsT..., SWR_MSAA_CENTER_PATTERN>::GetFunc(remainingArgs...); break;
- case SWR_MSAA_STANDARD_PATTERN: return BEChooser<ArgsT..., SWR_MSAA_STANDARD_PATTERN>::GetFunc(remainingArgs...); break;
- default:
- SWR_ASSERT(0 && "Invalid sample pattern\n");
- return BEChooser<ArgsT..., SWR_MSAA_STANDARD_PATTERN>::GetFunc(remainingArgs...);
- break;
- }
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_BACKEND_FUNC GetFunc(SWR_MULTISAMPLE_COUNT tArg, TArgsT... remainingArgs)
- {
- switch(tArg)
- {
- case SWR_MULTISAMPLE_1X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_2X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_2X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_4X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_4X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_8X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_8X>::GetFunc(remainingArgs...); break;
- case SWR_MULTISAMPLE_16X: return BEChooser<ArgsT..., SWR_MULTISAMPLE_16X>::GetFunc(remainingArgs...); break;
- default:
- SWR_ASSERT(0 && "Invalid sample count\n");
- return BEChooser<ArgsT..., SWR_MULTISAMPLE_1X>::GetFunc(remainingArgs...);
- break;
- }
- }
-
- // Recursively parse args
- template <typename... TArgsT>
- static PFN_BACKEND_FUNC GetFunc(bool tArg, TArgsT... remainingArgs)
- {
- if(tArg == true)
- {
- return BEChooser<ArgsT..., 1>::GetFunc(remainingArgs...);
- }
-
- return BEChooser<ArgsT..., 0>::GetFunc(remainingArgs...);
- }
-};
-
-void InitBackendSingleFuncTable(PFN_BACKEND_FUNC (&table)[2][2][2])
-{
- for(uint32_t inputCoverage = 0; inputCoverage < 2; inputCoverage++)
- {
- for(uint32_t isCentroid = 0; isCentroid < 2; isCentroid++)
- {
- for(uint32_t canEarlyZ = 0; canEarlyZ < 2; canEarlyZ++)
- {
- table[inputCoverage][isCentroid][canEarlyZ] =
- BEChooser<>::GetFunc(SWR_MULTISAMPLE_1X, SWR_MSAA_STANDARD_PATTERN, (inputCoverage > 0),
- (isCentroid > 0), false, (canEarlyZ > 0), SWR_BACKEND_SINGLE_SAMPLE);
- }
- }
- }
-}
-
-void InitBackendPixelFuncTable(PFN_BACKEND_FUNC (&table)[SWR_MULTISAMPLE_TYPE_MAX][SWR_MSAA_SAMPLE_PATTERN_MAX][2][2][2][2])
-{
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < SWR_MULTISAMPLE_TYPE_MAX; sampleCount++)
- {
- for(uint32_t samplePattern = SWR_MSAA_CENTER_PATTERN; samplePattern < SWR_MSAA_SAMPLE_PATTERN_MAX; samplePattern++)
- {
- for(uint32_t inputCoverage = 0; inputCoverage < 2; inputCoverage++)
- {
- for(uint32_t isCentroid = 0; isCentroid < 2; isCentroid++)
- {
- for(uint32_t forcedSampleCount = 0; forcedSampleCount < 2; forcedSampleCount++)
- {
- for(uint32_t canEarlyZ = 0; canEarlyZ < 2; canEarlyZ++)
- {
- table[sampleCount][samplePattern][inputCoverage][isCentroid][forcedSampleCount][canEarlyZ] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, (SWR_MSAA_SAMPLE_PATTERN)samplePattern, (inputCoverage > 0),
- (isCentroid > 0), (forcedSampleCount > 0), (canEarlyZ > 0), SWR_BACKEND_MSAA_PIXEL_RATE);
- }
- }
- }
- }
- }
- }
-}
-
-void InitBackendSampleFuncTable(PFN_BACKEND_FUNC (&table)[SWR_MULTISAMPLE_TYPE_MAX][2][2][2])
-{
- for(uint32_t sampleCount = SWR_MULTISAMPLE_1X; sampleCount < SWR_MULTISAMPLE_TYPE_MAX; sampleCount++)
- {
- for(uint32_t inputCoverage = 0; inputCoverage < 2; inputCoverage++)
- {
- for(uint32_t centroid = 0; centroid < 2; centroid++)
- {
- for(uint32_t canEarlyZ = 0; canEarlyZ < 2; canEarlyZ++)
- {
- table[sampleCount][inputCoverage][centroid][canEarlyZ] =
- BEChooser<>::GetFunc((SWR_MULTISAMPLE_COUNT)sampleCount, SWR_MSAA_STANDARD_PATTERN, (inputCoverage > 0),
- (centroid > 0), false, (canEarlyZ > 0), (SWR_BACKEND_FUNCS)SWR_BACKEND_MSAA_SAMPLE_RATE);
- }
- }
- }
- }
-}
-
void InitBackendFuncTables()
{
+ InitBackendPixelRate();
InitBackendSingleFuncTable(gBackendSingleSample);
- InitBackendPixelFuncTable(gBackendPixelRateTable);
InitBackendSampleFuncTable(gBackendSampleRateTable);
gBackendNullPs[SWR_MULTISAMPLE_1X] = &BackendNullPS < SWR_MULTISAMPLE_1X > ;