AR_END(BESetup, 0);
- PixelRateZTestLoop<T> PixelRateZTest(pDC, workerId, work, coeffs, state, pDepthBuffer, pStencilBuffer, state.rastState.clipDistanceMask);
+ PixelRateZTestLoop<T> PixelRateZTest(pDC, workerId, work, coeffs, state, pDepthBuffer, pStencilBuffer, state.backendState.clipDistanceMask);
psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y)));
psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y)));