/// @brief Primary function template for TrivialAcceptTest. Always returns
/// false, since it will only be called for degenerate tris, and as such
/// will never cover the entire raster tile
-template <typename ValidEdgeMaskT>
+template <typename ScissorEnableT>
INLINE bool TrivialAcceptTest(const int, const int, const int)
{
return false;
/// @brief AllEdgesValidT specialization for TrivialAcceptTest. Test all
/// edge masks for a fully covered raster tile
template <>
-INLINE bool TrivialAcceptTest<AllEdgesValidT>(const int mask0, const int mask1, const int mask2)
+INLINE bool TrivialAcceptTest<std::false_type>(const int mask0, const int mask1, const int mask2)
{
return ((mask0 & mask1 & mask2) == 0xf);
};
UpdateEdgeMasksInnerConservative<RT, typename RT::ValidEdgeMaskT, typename RT::InputCoverageT>
(vEdgeTileBbox, vEdgeFix16, vAi, vBi, mask0, mask1, mask2);
- if (TrivialAcceptTest<typename RT::ValidEdgeMaskT>(mask0, mask1, mask2))
+ // @todo Make this a bit smarter to allow use of trivial accept when:
+ // 1) scissor/vp intersection rect is raster tile aligned
+ // 2) raster tile is entirely within scissor/vp intersection rect
+ if (TrivialAcceptTest<typename RT::RasterizeScissorEdgesT>(mask0, mask1, mask2))
{
// trivial accept, all 4 corners of all 3 edges are negative
// i.e. raster tile completely inside triangle