#include "pipe/p_defines.h"
#include "util/u_memory.h"
-#include "os/os_time.h"
+#include "util/os_time.h"
#include "swr_context.h"
#include "swr_fence.h"
#include "swr_query.h"
switch (pq->type) {
/* Booleans */
case PIPE_QUERY_OCCLUSION_PREDICATE:
+ case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
result->b = pq->result.core.DepthPassCount != 0;
break;
case PIPE_QUERY_GPU_FINISHED: