swr_get_name(struct pipe_screen *screen)
{
static char buf[100];
- util_snprintf(buf, sizeof(buf), "SWR (LLVM %u.%u, %u bits)",
- HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
- lp_native_vector_width );
+ snprintf(buf, sizeof(buf), "SWR (LLVM %u.%u, %u bits)",
+ HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
+ lp_native_vector_width);
return buf;
}
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_OCCLUSION_QUERY:
return &screen->base;
}
-