// peform a gather to grab stipple words for each lane
Value *vStipple = GATHERDD(VUNDEF_I(), stipplePtr, vYstipple,
- VIMMED1(0xffffffff), C((char)4));
+ VIMMED1(0xffffffff), 4);
// create a mask with one bit corresponding to the x stipple
// and AND it with the pattern, to see if we have a bit