*size = elems * vb->stride;
} else if (vb->stride) {
elems = info->max_index - info->min_index + 1;
- *totelems = info->max_index + 1;
- *base = info->min_index * vb->stride;
+ *totelems = (info->max_index + info->index_bias) + 1;
+ *base = (info->min_index + info->index_bias) * vb->stride;
*size = elems * vb->stride;
} else {
*totelems = 1;
ctx->api.pfnSwrSetRastState(ctx->swrContext, rastState);
}
- /* Scissor */
- if (ctx->dirty & SWR_NEW_SCISSOR) {
- ctx->api.pfnSwrSetScissorRects(ctx->swrContext, 1, &ctx->swr_scissor);
- }
-
/* Viewport */
if (ctx->dirty & (SWR_NEW_VIEWPORT | SWR_NEW_FRAMEBUFFER
| SWR_NEW_RASTERIZER)) {
ctx->api.pfnSwrSetViewports(ctx->swrContext, 1, vp, vpm);
}
- /* Set vertex & index buffers
- * (using draw info if called by swr_draw_vbo)
- * If indexed draw, revalidate since index buffer comes from
- * pipe_draw_info.
- */
- if (ctx->dirty & SWR_NEW_VERTEX ||
- (p_draw_info && p_draw_info->index_size)) {
+ /* When called from swr_clear (p_draw_info = null), render targets,
+ * rasterState and viewports (dependent on render targets) are the only
+ * necessary validation. Defer remaining validation by setting
+ * post_update_dirty_flags and clear all dirty flags. BackendState is
+ * still unconditionally validated below */
+ if (!p_draw_info) {
+ post_update_dirty_flags = ctx->dirty & ~(SWR_NEW_FRAMEBUFFER |
+ SWR_NEW_RASTERIZER |
+ SWR_NEW_VIEWPORT);
+ ctx->dirty = 0;
+ }
+
+ /* Scissor */
+ if (ctx->dirty & SWR_NEW_SCISSOR) {
+ ctx->api.pfnSwrSetScissorRects(ctx->swrContext, 1, &ctx->swr_scissor);
+ }
- /* If being called by swr_draw_vbo, copy draw details */
- struct pipe_draw_info info = {0};
- if (p_draw_info)
- info = *p_draw_info;
+ /* Set vertex & index buffers */
+ if (ctx->dirty & SWR_NEW_VERTEX) {
+ const struct pipe_draw_info &info = *p_draw_info;
/* vertex buffers */
SWR_VERTEX_BUFFER_STATE swrVertexBuffers[PIPE_MAX_ATTRIBS];
uint32_t base;
swr_user_vbuf_range(&info, ctx->velems, vb, i, &elems, &base, &size);
partial_inbounds = 0;
- min_vertex_index = info.min_index;
+ min_vertex_index = info.min_index + info.index_bias;
size = AlignUp(size, 4);
/* If size of client memory copy is too large, don't copy. The
swrVertexBuffers[i] = {0};
swrVertexBuffers[i].index = i;
swrVertexBuffers[i].pitch = pitch;
- swrVertexBuffers[i].pData = p_data;
+ swrVertexBuffers[i].xpData = (gfxptr_t) p_data;
swrVertexBuffers[i].size = size;
swrVertexBuffers[i].minVertex = min_vertex_index;
swrVertexBuffers[i].maxVertex = elems;
SWR_INDEX_BUFFER_STATE swrIndexBuffer;
swrIndexBuffer.format = swr_convert_index_type(info.index_size);
- swrIndexBuffer.pIndices = p_data;
+ swrIndexBuffer.xpIndices = (gfxptr_t) p_data;
swrIndexBuffer.size = size;
ctx->api.pfnSwrSetIndexBuffer(ctx->swrContext, &swrIndexBuffer);