struct trace_shader *fs;
struct trace_shader *vs;
+ struct trace_texture *tex[PIPE_MAX_SAMPLERS];
+ unsigned num_texs;
+
+ struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned num_vert_texs;
+
unsigned nr_cbufs;
struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS];
struct trace_texture *zsbuf;
} curr;
+ struct {
+ struct trace_shader *fs;
+ struct trace_shader *vs;
+
+ struct trace_texture *tex;
+ struct trace_texture *surf;
+
+ int blocker;
+ } draw_rule;
+ unsigned draw_num_rules;
pipe_condvar draw_cond;
pipe_mutex draw_mutex;
int draw_blocker;