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v3d: Rename cleared/resolve to clear/store.
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
v3d_context.c
diff --git
a/src/gallium/drivers/v3d/v3d_context.c
b/src/gallium/drivers/v3d/v3d_context.c
index 6fb807b1aa8aa7d002ff381c95e0dec2848b35c0..2fd2fa0bbf3ef84f5382b70b0657d47bf2bb8ca4 100644
(file)
--- a/
src/gallium/drivers/v3d/v3d_context.c
+++ b/
src/gallium/drivers/v3d/v3d_context.c
@@
-81,7
+81,7
@@
v3d_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
struct v3d_job *job = entry->data;
if (job->key.zsbuf && job->key.zsbuf->texture == prsc)
- job->
resolv
e &= ~(PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL);
+ job->
stor
e &= ~(PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL);
}
static void