uint16_t tf_specs[16];
uint16_t tf_specs_psiz[16];
uint32_t num_tf_specs;
-
- /**
- * Flag for if the NIR in this shader originally came from TGSI. If
- * so, we need to do some fixups at compile time, due to missing
- * information in TGSI that exists in NIR.
- */
- bool was_tgsi;
};
struct v3d_compiled_shader {