util: use C99 declaration in the for-loop hash_table_foreach() macro
[mesa.git] / src / gallium / drivers / v3d / v3d_job.c
index 3645305f4f0878fbb1d19262426cf371981d51d9..8ba5c8996dc3b920b9f8ab3bb33c1f17de109131 100644 (file)
@@ -47,8 +47,6 @@ remove_from_ht(struct hash_table *ht, void *key)
 static void
 v3d_job_free(struct v3d_context *v3d, struct v3d_job *job)
 {
-        struct set_entry *entry;
-
         set_foreach(job->bos, entry) {
                 struct v3d_bo *bo = (struct v3d_bo *)entry->key;
                 v3d_bo_unreference(&bo);
@@ -57,8 +55,6 @@ v3d_job_free(struct v3d_context *v3d, struct v3d_job *job)
         remove_from_ht(v3d->jobs, &job->key);
 
         if (job->write_prscs) {
-                struct set_entry *entry;
-
                 set_foreach(job->write_prscs, entry) {
                         const struct pipe_resource *prsc = entry->key;
 
@@ -175,7 +171,6 @@ v3d_flush_jobs_reading_resource(struct v3d_context *v3d,
 
         v3d_flush_jobs_writing_resource(v3d, prsc);
 
-        struct hash_entry *entry;
         hash_table_foreach(v3d->jobs, entry) {
                 struct v3d_job *job = entry->data;
 
@@ -351,7 +346,6 @@ v3d_clif_dump(struct v3d_context *v3d, struct v3d_job *job)
                                                 stderr,
                                                 V3D_DEBUG & V3D_DEBUG_CL);
 
-        struct set_entry *entry;
         set_foreach(job->bos, entry) {
                 struct v3d_bo *bo = (void *)entry->key;
                 char *name = ralloc_asprintf(NULL, "%s_0x%x",