v3d: implement geometry shader instancing
[mesa.git] / src / gallium / drivers / v3d / v3d_query.c
index 72bb2e43c51a1c04a3d7e50dcf13517aaf7d4434..f8419605dc260e3f8d84529e477b27e631b0e35d 100644 (file)
@@ -143,10 +143,10 @@ v3d_get_query_result(struct pipe_context *pctx, struct pipe_query *query,
                 v3d_flush_jobs_using_bo(v3d, q->bo);
 
                 if (wait) {
-                        if (!v3d_bo_wait(q->bo, 0, "query"))
+                        if (!v3d_bo_wait(q->bo, ~0ull, "query"))
                                 return false;
                 } else {
-                        if (!v3d_bo_wait(q->bo, ~0ull, "query"))
+                        if (!v3d_bo_wait(q->bo, 0, "query"))
                                 return false;
                 }