u_blitter: add a msaa parameter to util_blitter_clear
[mesa.git] / src / gallium / drivers / v3d / v3d_resource.c
index 10abee4e8f68e7933f13ed55f7308772262ed0b2..30c4c2fc81268fe46b0cc90e813f9646828cc832 100644 (file)
@@ -179,7 +179,7 @@ v3d_map_usage_prep(struct pipe_context *pctx,
                 if (usage & PIPE_TRANSFER_WRITE)
                         v3d_flush_jobs_reading_resource(v3d, prsc);
                 else
-                        v3d_flush_jobs_writing_resource(v3d, prsc);
+                        v3d_flush_jobs_writing_resource(v3d, prsc, true);
         }
 
         if (usage & PIPE_TRANSFER_WRITE) {
@@ -366,7 +366,7 @@ v3d_resource_destroy(struct pipe_screen *pscreen,
         free(rsc);
 }
 
-static boolean
+static bool
 v3d_resource_get_handle(struct pipe_screen *pscreen,
                         struct pipe_context *pctx,
                         struct pipe_resource *prsc,
@@ -408,13 +408,13 @@ v3d_resource_get_handle(struct pipe_screen *pscreen,
                         return ok;
                 }
                 whandle->handle = bo->handle;
-                return TRUE;
+                return true;
         case WINSYS_HANDLE_TYPE_FD:
                 whandle->handle = v3d_bo_get_dmabuf(bo);
                 return whandle->handle != -1;
         }
 
-        return FALSE;
+        return false;
 }
 
 #define PAGE_UB_ROWS (VC5_UIFCFG_PAGE_SIZE / VC5_UIFBLOCK_ROW_SIZE)