swr: Use the default behavior of ALLOW_MAPPED_BUFFERS.
[mesa.git] / src / gallium / drivers / v3d / v3d_screen.c
index bafe730126695dad75127f1544aa4f95562b2c35..8d721da8a0c3cdcc1d068005c977ee16d9ee9917 100644 (file)
@@ -136,6 +136,7 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
         case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+        case PIPE_CAP_TGSI_TEXCOORD:
                 return 1;
 
         case PIPE_CAP_TEXTURE_QUERY_LOD:
@@ -374,6 +375,7 @@ v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
         case PIPE_SHADER_CAP_FP16:
         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
         case PIPE_SHADER_CAP_INT16:
+        case PIPE_SHADER_CAP_GLSL_16BIT_TEMPS:
         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: