* IN THE SOFTWARE.
*/
-#include "os/os_misc.h"
+#include "util/os_misc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_format.h"
#include "util/u_hash_table.h"
#include "util/u_screen.h"
+#include "util/u_transfer_helper.h"
#include "util/ralloc.h"
#include <xf86drm.h>
v3d_simulator_destroy(screen);
v3d_compiler_free(screen->compiler);
+ u_transfer_helper_destroy(pscreen->transfer_helper);
close(screen->fd);
ralloc_free(pscreen);
}
+static bool
+v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
+{
+ struct drm_v3d_get_param p = {
+ .param = feature,
+ };
+ int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
+
+ if (ret != 0)
+ return false;
+
+ return p.value;
+}
+
static int
v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
case PIPE_CAP_SM3:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_PRIMITIVE_RESTART:
- case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+ case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+ case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 1;
+ case PIPE_CAP_GENERATE_MIPMAP:
+ return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
+
case PIPE_CAP_INDEP_BLEND_ENABLE:
return screen->devinfo.ver >= 40;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ if (screen->devinfo.ver < 40)
+ return 0;
+ return 4;
+
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 400;
+ return 330;
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 140;
- case PIPE_CAP_MAX_VIEWPORTS:
- return 1;
-
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
-
- /* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- return 64;
-
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- return -8;
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- return 7;
-
- /* Unsupported features. */
- case PIPE_CAP_ANISOTROPIC_FILTER:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
- case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_TGSI_TEXCOORD:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- case PIPE_CAP_CONDITIONAL_RENDER:
- case PIPE_CAP_TEXTURE_BARRIER:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
- case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_FAKE_SW_MSAA:
- case PIPE_CAP_SAMPLE_SHADING:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
- case PIPE_CAP_CLIP_HALFZ:
- case PIPE_CAP_VERTEXID_NOBASE:
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
- case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
- case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
- case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_TGSI_TXQS:
- case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_CLEAR_TEXTURE:
- case PIPE_CAP_DRAW_PARAMETERS:
- case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
- case PIPE_CAP_INVALIDATE_BUFFER:
- case PIPE_CAP_GENERATE_MIPMAP:
- case PIPE_CAP_STRING_MARKER:
- case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_QUERY_MEMORY_INFO:
- case PIPE_CAP_PCI_GROUP:
- case PIPE_CAP_PCI_BUS:
- case PIPE_CAP_PCI_DEVICE:
- case PIPE_CAP_PCI_FUNCTION:
- case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
- case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
- case PIPE_CAP_CULL_DISTANCE:
- case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
- case PIPE_CAP_MAX_WINDOW_RECTANGLES:
- case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
- case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
- case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
- case PIPE_CAP_TGSI_FS_FBFETCH:
- case PIPE_CAP_INT64:
- case PIPE_CAP_INT64_DIVMOD:
- case PIPE_CAP_DOUBLES:
- case PIPE_CAP_BINDLESS_TEXTURE:
- case PIPE_CAP_POST_DEPTH_COVERAGE:
- case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
- case PIPE_CAP_TGSI_BALLOT:
- case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
- case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
- case PIPE_CAP_TGSI_CLOCK:
- case PIPE_CAP_TGSI_TEX_TXF_LZ:
- case PIPE_CAP_NATIVE_FENCE_FD:
- case PIPE_CAP_FENCE_SIGNAL:
- case PIPE_CAP_TGSI_MUL_ZERO_WINS:
- case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
- case PIPE_CAP_QUERY_SO_OVERFLOW:
- case PIPE_CAP_MEMOBJ:
- case PIPE_CAP_LOAD_CONSTBUF:
- case PIPE_CAP_TILE_RASTER_ORDER:
- case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
- case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
- case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
- case PIPE_CAP_CONTEXT_PRIORITY_MASK:
- case PIPE_CAP_CONSTBUF0_FLAGS:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
- case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
- case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
- case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
- case PIPE_CAP_PACKED_UNIFORMS:
- case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
- return 0;
- /* Geometry shader output, unsupported. */
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- case PIPE_CAP_MAX_GS_INVOCATIONS:
- return 0;
- case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
- return 1 << 27;
+ case PIPE_CAP_MAX_VARYINGS:
+ return V3D_MAX_FS_INPUTS / 4;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return VC5_MAX_MIP_LEVELS;
+ return V3D_MAX_MIP_LEVELS;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 2048;
case PIPE_CAP_MAX_RENDER_TARGETS:
return 4;
- /* Queries. */
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_QUERY_TIMESTAMP:
- return 0;
-
- case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
- return 2048;
-
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_LITTLE;
-
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
-
case PIPE_CAP_VENDOR_ID:
return 0x14E4;
- case PIPE_CAP_DEVICE_ID:
- return 0xFFFFFFFF;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY: {
v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
+ struct v3d_screen *screen = v3d_screen(pscreen);
+
if (shader != PIPE_SHADER_VERTEX &&
shader != PIPE_SHADER_FRAGMENT) {
return 0;
case PIPE_SHADER_CAP_MAX_INPUTS:
if (shader == PIPE_SHADER_FRAGMENT)
- return VC5_MAX_FS_INPUTS / 4;
+ return V3D_MAX_FS_INPUTS / 4;
else
- return VC5_MAX_ATTRIBUTES;
+ return V3D_MAX_VS_INPUTS / 4;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
if (shader == PIPE_SHADER_FRAGMENT)
return 4;
else
- return VC5_MAX_FS_INPUTS / 4;
+ return V3D_MAX_FS_INPUTS / 4;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
- case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ return V3D_MAX_TEXTURE_SAMPLERS;
+
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
- return VC5_MAX_TEXTURE_SAMPLERS;
+ return PIPE_MAX_SHADER_BUFFERS;
+
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ if (screen->devinfo.ver < 41)
+ return 0;
+ else
+ return PIPE_MAX_SHADER_IMAGES;
+
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
return false;
- if (sample_count > 1 && sample_count != VC5_MAX_SAMPLES)
+ if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
return FALSE;
if (target >= PIPE_MAX_TEXTURE_TYPES) {
}
}
+ /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
+ * of FRAMEBUFFER_MAX_SAMPLES
+ */
if ((usage & PIPE_BIND_RENDER_TARGET) &&
+ format != PIPE_FORMAT_NONE &&
!v3d_rt_format_supported(&screen->devinfo, format)) {
return FALSE;
}
uint32_t minor = (ident1.value >> 0) & 0xf;
screen->devinfo.ver = major * 10 + minor;
- screen->devinfo.vpm_size = (ident1.value >> 28 & 0xf) * 1024;
+ screen->devinfo.vpm_size = (ident1.value >> 28 & 0xf) * 8192;
switch (screen->devinfo.ver) {
case 33:
}
struct pipe_screen *
-v3d_screen_create(int fd)
+v3d_screen_create(int fd, struct renderonly *ro)
{
struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
struct pipe_screen *pscreen;
pscreen->is_format_supported = v3d_screen_is_format_supported;
screen->fd = fd;
+ if (ro) {
+ screen->ro = renderonly_dup(ro);
+ if (!screen->ro) {
+ fprintf(stderr, "Failed to dup renderonly object\n");
+ ralloc_free(screen);
+ return NULL;
+ }
+ }
list_inithead(&screen->bo_cache.time_list);
(void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);