radeonsi: use a compiler queue with a low priority for optimized shaders
[mesa.git] / src / gallium / drivers / vc4 / Makefile.sources
index e1496d1012af69c131ffd65ee1674d1aaa6a04f5..442d7a5617826c553c95a35ec8c015ac47a09380 100644 (file)
@@ -28,6 +28,7 @@ C_SOURCES := \
        vc4_opt_peephole_sf.c \
        vc4_opt_small_immediates.c \
        vc4_opt_vpm.c \
+       vc4_opt_coalesce_ff_writes.c \
        vc4_program.c \
        vc4_qir.c \
        vc4_qir_emit_uniform_stream_resets.c \
@@ -54,6 +55,8 @@ C_SOURCES := \
        vc4_simulator_validate.h \
        vc4_state.c \
        vc4_tiling.c \
+       vc4_tiling_lt.c \
+       vc4_tiling_lt_neon.c \
        vc4_tiling.h \
        vc4_uniforms.c \
        $()