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radeonsi: use a compiler queue with a low priority for optimized shaders
[mesa.git]
/
src
/
gallium
/
drivers
/
vc4
/
Makefile.sources
diff --git
a/src/gallium/drivers/vc4/Makefile.sources
b/src/gallium/drivers/vc4/Makefile.sources
index f09dac24848c3d95c0c80e522fed0001f415ba9d..442d7a5617826c553c95a35ec8c015ac47a09380 100644
(file)
--- a/
src/gallium/drivers/vc4/Makefile.sources
+++ b/
src/gallium/drivers/vc4/Makefile.sources
@@
-55,6
+55,8
@@
C_SOURCES := \
vc4_simulator_validate.h \
vc4_state.c \
vc4_tiling.c \
+ vc4_tiling_lt.c \
+ vc4_tiling_lt_neon.c \
vc4_tiling.h \
vc4_uniforms.c \
$()