vc4: Add simulator kernel validation for multithreaded fragment shaders.
[mesa.git] / src / gallium / drivers / vc4 / kernel / vc4_drv.h
index 90f45397d83110fa21324544bd63e442388e2d2f..8f5ed00d96ff61d0ea5a814c41d15070416a58c6 100644 (file)
@@ -150,6 +150,8 @@ struct vc4_validated_shader_info
 
        uint32_t num_uniform_addr_offsets;
        uint32_t *uniform_addr_offsets;
+
+       bool is_threaded;
 };
 
 /* vc4_validate.c */