vc4: Bring over cleanups from submitting to the kernel.
[mesa.git] / src / gallium / drivers / vc4 / kernel / vc4_validate.c
index b248831113cb2a0526cab235b7f9d8a7974774d2..a50e9c382616654b17de9be45c7a922c5ac81d4c 100644 (file)
@@ -47,7 +47,6 @@
        void *validated,                                \
        void *untrusted
 
-
 /** Return the width in pixels of a 64-byte microtile. */
 static uint32_t
 utile_width(int cpp)
@@ -191,7 +190,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
 
        if (size + offset < size ||
            size + offset > fbo->base.size) {
-               DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %d)\n",
+               DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
                          width, height,
                          aligned_width, aligned_height,
                          size, offset, fbo->base.size);
@@ -201,7 +200,6 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
        return true;
 }
 
-
 static int
 validate_flush(VALIDATE_ARGS)
 {
@@ -270,7 +268,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
 
        if (offset > ib->base.size ||
            (ib->base.size - offset) / index_size < length) {
-               DRM_ERROR("IB access overflow (%d + %d*%d > %d)\n",
+               DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
                          offset, length, index_size, ib->base.size);
                return -EINVAL;
        }
@@ -424,8 +422,8 @@ validate_gem_handles(VALIDATE_ARGS)
        return 0;
 }
 
-#define VC4_DEFINE_PACKET(packet, name, func) \
-       [packet] = { packet ## _SIZE, name, func }
+#define VC4_DEFINE_PACKET(packet, func) \
+       [packet] = { packet ## _SIZE, #packet, func }
 
 static const struct cmd_info {
        uint16_t len;
@@ -433,42 +431,42 @@ static const struct cmd_info {
        int (*func)(struct vc4_exec_info *exec, void *validated,
                    void *untrusted);
 } cmd_info[] = {
-       VC4_DEFINE_PACKET(VC4_PACKET_HALT, "halt", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_NOP, "nop", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, "flush", validate_flush),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, "flush all state", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING, "start tile binning", validate_start_tile_binning),
-       VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, "increment semaphore", validate_increment_semaphore),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, "Indexed Primitive List", validate_indexed_prim_list),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, "Vertex Array Primitives", validate_gl_array_primitive),
-
-       /* This is only used by clipped primitives (packets 48 and 49), which
-        * we don't support parsing yet.
-        */
-       VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, "primitive list format", NULL),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, "GL Shader State", validate_gl_shader_state),
-       /* We don't support validating NV shader states. */
-
-       VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, "configuration bits", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, "flat shade flags", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, "point size", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, "line width", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, "RHT X boundary", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, "Depth Offset", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, "Clip Window", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, "Viewport Offset", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, "Clipper XY Scaling", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_HALT, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_NOP, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, validate_flush),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING,
+                         validate_start_tile_binning),
+       VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE,
+                         validate_increment_semaphore),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE,
+                         validate_indexed_prim_list),
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE,
+                         validate_gl_array_primitive),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, NULL),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, validate_gl_shader_state),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, NULL),
        /* Note: The docs say this was also 105, but it was 106 in the
         * initial userland code drop.
         */
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, "Clipper Z Scale and Offset", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, NULL),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, "tile binning configuration", validate_tile_binning_config),
+       VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG,
+                         validate_tile_binning_config),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, "GEM handles", validate_gem_handles),
+       VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, validate_gem_handles),
 };
 
 int
@@ -500,11 +498,6 @@ vc4_validate_bin_cl(struct drm_device *dev,
                        return -EINVAL;
                }
 
-#if 0
-               DRM_INFO("0x%08x: packet %d (%s) size %d processing...\n",
-                        src_offset, cmd, info->name, info->len);
-#endif
-
                if (src_offset + info->len > len) {
                        DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
                                  "exceeds bounds (0x%08x)\n",
@@ -519,8 +512,7 @@ vc4_validate_bin_cl(struct drm_device *dev,
                if (info->func && info->func(exec,
                                             dst_pkt + 1,
                                             src_pkt + 1)) {
-                       DRM_ERROR("0x%08x: packet %d (%s) failed to "
-                                 "validate\n",
+                       DRM_ERROR("0x%08x: packet %d (%s) failed to validate\n",
                                  src_offset, cmd, info->name);
                        return -EINVAL;
                }
@@ -588,12 +580,14 @@ reloc_tex(struct vc4_exec_info *exec,
 
        if (sample->is_direct) {
                uint32_t remaining_size = tex->base.size - p0;
+
                if (p0 > tex->base.size - 4) {
                        DRM_ERROR("UBO offset greater than UBO size\n");
                        goto fail;
                }
                if (p1 > remaining_size - 4) {
-                       DRM_ERROR("UBO clamp would allow reads outside of UBO\n");
+                       DRM_ERROR("UBO clamp would allow reads "
+                                 "outside of UBO\n");
                        goto fail;
                }
                *validated_p0 = tex->paddr + p0;
@@ -875,7 +869,8 @@ validate_gl_shader_rec(struct drm_device *dev,
                        max_index = ((vbo->base.size - offset - attr_size) /
                                     stride);
                        if (state->max_index > max_index) {
-                               DRM_ERROR("primitives use index %d out of supplied %d\n",
+                               DRM_ERROR("primitives use index %d out of "
+                                         "supplied %d\n",
                                          state->max_index, max_index);
                                return -EINVAL;
                        }