void *validated, \
void *untrusted
-
/** Return the width in pixels of a 64-byte microtile. */
static uint32_t
utile_width(int cpp)
if (size + offset < size ||
size + offset > fbo->base.size) {
- DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %d)\n",
+ DRM_ERROR("Overflow in %dx%d (%dx%d) fbo size (%d + %d > %zd)\n",
width, height,
aligned_width, aligned_height,
size, offset, fbo->base.size);
return true;
}
-
static int
validate_flush(VALIDATE_ARGS)
{
if (offset > ib->base.size ||
(ib->base.size - offset) / index_size < length) {
- DRM_ERROR("IB access overflow (%d + %d*%d > %d)\n",
+ DRM_ERROR("IB access overflow (%d + %d*%d > %zd)\n",
offset, length, index_size, ib->base.size);
return -EINVAL;
}
return 0;
}
-#define VC4_DEFINE_PACKET(packet, name, func) \
- [packet] = { packet ## _SIZE, name, func }
+#define VC4_DEFINE_PACKET(packet, func) \
+ [packet] = { packet ## _SIZE, #packet, func }
static const struct cmd_info {
uint16_t len;
int (*func)(struct vc4_exec_info *exec, void *validated,
void *untrusted);
} cmd_info[] = {
- VC4_DEFINE_PACKET(VC4_PACKET_HALT, "halt", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_NOP, "nop", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, "flush", validate_flush),
- VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, "flush all state", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING, "start tile binning", validate_start_tile_binning),
- VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, "increment semaphore", validate_increment_semaphore),
-
- VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, "Indexed Primitive List", validate_indexed_prim_list),
-
- VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, "Vertex Array Primitives", validate_gl_array_primitive),
-
- /* This is only used by clipped primitives (packets 48 and 49), which
- * we don't support parsing yet.
- */
- VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, "primitive list format", NULL),
-
- VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, "GL Shader State", validate_gl_shader_state),
- /* We don't support validating NV shader states. */
-
- VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, "configuration bits", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, "flat shade flags", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, "point size", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, "line width", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, "RHT X boundary", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, "Depth Offset", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, "Clip Window", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, "Viewport Offset", NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, "Clipper XY Scaling", NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_HALT, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_NOP, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, validate_flush),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING,
+ validate_start_tile_binning),
+ VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE,
+ validate_increment_semaphore),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE,
+ validate_indexed_prim_list),
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE,
+ validate_gl_array_primitive),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, NULL),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, validate_gl_shader_state),
+
+ VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, NULL),
/* Note: The docs say this was also 105, but it was 106 in the
* initial userland code drop.
*/
- VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, "Clipper Z Scale and Offset", NULL),
+ VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, NULL),
- VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, "tile binning configuration", validate_tile_binning_config),
+ VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG,
+ validate_tile_binning_config),
- VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, "GEM handles", validate_gem_handles),
+ VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, validate_gem_handles),
};
int
return -EINVAL;
}
-#if 0
- DRM_INFO("0x%08x: packet %d (%s) size %d processing...\n",
- src_offset, cmd, info->name, info->len);
-#endif
-
if (src_offset + info->len > len) {
DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
"exceeds bounds (0x%08x)\n",
if (info->func && info->func(exec,
dst_pkt + 1,
src_pkt + 1)) {
- DRM_ERROR("0x%08x: packet %d (%s) failed to "
- "validate\n",
+ DRM_ERROR("0x%08x: packet %d (%s) failed to validate\n",
src_offset, cmd, info->name);
return -EINVAL;
}
if (sample->is_direct) {
uint32_t remaining_size = tex->base.size - p0;
+
if (p0 > tex->base.size - 4) {
DRM_ERROR("UBO offset greater than UBO size\n");
goto fail;
}
if (p1 > remaining_size - 4) {
- DRM_ERROR("UBO clamp would allow reads outside of UBO\n");
+ DRM_ERROR("UBO clamp would allow reads "
+ "outside of UBO\n");
goto fail;
}
*validated_p0 = tex->paddr + p0;
max_index = ((vbo->base.size - offset - attr_size) /
stride);
if (state->max_index > max_index) {
- DRM_ERROR("primitives use index %d out of supplied %d\n",
+ DRM_ERROR("primitives use index %d out of "
+ "supplied %d\n",
state->max_index, max_index);
return -EINVAL;
}