broadcom/vc4: Add pipe_reference debugging for vc4_bos.
[mesa.git] / src / gallium / drivers / vc4 / vc4_bufmgr.c
index 6cf7d163dd04718b77674f5577a5426f38d4c8fc..54f9d9c264264af46bf144a511464bc151818da3 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright © 2014 Broadcom
+ * Copyright © 2014-2015 Broadcom
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
 
 #include <errno.h>
 #include <err.h>
-#include <stdio.h>
 #include <sys/mman.h>
+#include <fcntl.h>
 #include <xf86drm.h>
 #include <xf86drmMode.h>
 
+#include "util/u_hash_table.h"
 #include "util/u_memory.h"
+#include "util/u_string.h"
+#include "util/ralloc.h"
 
 #include "vc4_context.h"
 #include "vc4_screen.h"
 
+#ifdef HAVE_VALGRIND
+#include <valgrind.h>
+#include <memcheck.h>
+#define VG(x) x
+#else
+#define VG(x)
+#endif
+
+static bool dump_stats = false;
+
+static void
+vc4_bo_cache_free_all(struct vc4_bo_cache *cache);
+
+void
+vc4_bo_debug_describe(char* buf, const struct vc4_bo *ptr)
+{
+   util_sprintf(buf, "vc4_bo<%s,%u,%u>", ptr->name ? ptr->name : "?",
+                ptr->handle, ptr->size);
+}
+
+void
+vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
+{
+        /* Perform BO labeling by default on debug builds (so that you get
+         * whole-system allocation information), or if VC4_DEBUG=surf is set
+         * (for debugging a single app's allocation).
+         */
+#ifndef DEBUG
+        if (!(vc4_debug & VC4_DEBUG_SURFACE))
+                return;
+#endif
+        va_list va;
+        va_start(va, fmt);
+        char *name = ralloc_vasprintf(NULL, fmt, va);
+        va_end(va);
+
+        struct drm_vc4_label_bo label = {
+                .handle = bo->handle,
+                .len = strlen(name),
+                .name = (uintptr_t)name,
+        };
+        vc4_ioctl(screen->fd, DRM_IOCTL_VC4_LABEL_BO, &label);
+
+        ralloc_free(name);
+}
+
+static void
+vc4_bo_dump_stats(struct vc4_screen *screen)
+{
+        struct vc4_bo_cache *cache = &screen->bo_cache;
+
+        fprintf(stderr, "  BOs allocated:   %d\n", screen->bo_count);
+        fprintf(stderr, "  BOs size:        %dkb\n", screen->bo_size / 1024);
+        fprintf(stderr, "  BOs cached:      %d\n", cache->bo_count);
+        fprintf(stderr, "  BOs cached size: %dkb\n", cache->bo_size / 1024);
+
+        if (!list_empty(&cache->time_list)) {
+                struct vc4_bo *first = LIST_ENTRY(struct vc4_bo,
+                                                  cache->time_list.next,
+                                                  time_list);
+                struct vc4_bo *last = LIST_ENTRY(struct vc4_bo,
+                                                  cache->time_list.prev,
+                                                  time_list);
+
+                fprintf(stderr, "  oldest cache time: %ld\n",
+                        (long)first->free_time);
+                fprintf(stderr, "  newest cache time: %ld\n",
+                        (long)last->free_time);
+
+                struct timespec time;
+                clock_gettime(CLOCK_MONOTONIC, &time);
+                fprintf(stderr, "  now:               %ld\n",
+                        time.tv_sec);
+        }
+}
+
+static void
+vc4_bo_remove_from_cache(struct vc4_bo_cache *cache, struct vc4_bo *bo)
+{
+        list_del(&bo->time_list);
+        list_del(&bo->size_list);
+        cache->bo_count--;
+        cache->bo_size -= bo->size;
+}
+
+static void vc4_bo_purgeable(struct vc4_bo *bo)
+{
+        struct drm_vc4_gem_madvise arg = {
+                .handle = bo->handle,
+                .madv = VC4_MADV_DONTNEED,
+        };
+
+       if (bo->screen->has_madvise)
+               vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_GEM_MADVISE, &arg);
+}
+
+static bool vc4_bo_unpurgeable(struct vc4_bo *bo)
+{
+        struct drm_vc4_gem_madvise arg = {
+                .handle = bo->handle,
+                .madv = VC4_MADV_WILLNEED,
+        };
+
+       if (!bo->screen->has_madvise)
+               return true;
+
+       if (vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_GEM_MADVISE, &arg))
+               return false;
+
+       return arg.retained;
+}
+
+static void
+vc4_bo_free(struct vc4_bo *bo)
+{
+        struct vc4_screen *screen = bo->screen;
+
+        if (bo->map) {
+                if (using_vc4_simulator && bo->name &&
+                    strcmp(bo->name, "winsys") == 0) {
+                        free(bo->map);
+                } else {
+                        munmap(bo->map, bo->size);
+                        VG(VALGRIND_FREELIKE_BLOCK(bo->map, 0));
+                }
+        }
+
+        struct drm_gem_close c;
+        memset(&c, 0, sizeof(c));
+        c.handle = bo->handle;
+        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
+        if (ret != 0)
+                fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
+
+        screen->bo_count--;
+        screen->bo_size -= bo->size;
+
+        if (dump_stats) {
+                fprintf(stderr, "Freed %s%s%dkb:\n",
+                        bo->name ? bo->name : "",
+                        bo->name ? " " : "",
+                        bo->size / 1024);
+                vc4_bo_dump_stats(screen);
+        }
+
+        free(bo);
+}
+
+static struct vc4_bo *
+vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name)
+{
+        struct vc4_bo_cache *cache = &screen->bo_cache;
+        uint32_t page_index = size / 4096 - 1;
+        struct vc4_bo *iter, *tmp, *bo = NULL;
+
+        if (cache->size_list_size <= page_index)
+                return NULL;
+
+        mtx_lock(&cache->lock);
+       LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &cache->size_list[page_index],
+                                size_list) {
+                /* Check that the BO has gone idle.  If not, then none of the
+                 * other BOs (pushed to the list after later rendering) are
+                 * likely to be idle, either.
+                 */
+                if (!vc4_bo_wait(iter, 0, NULL))
+                        break;
+
+                if (!vc4_bo_unpurgeable(iter)) {
+                        /* The BO has been purged. Free it and try to find
+                         * another one in the cache.
+                         */
+                        vc4_bo_remove_from_cache(cache, iter);
+                        vc4_bo_free(iter);
+                        continue;
+               }
+
+                bo = iter;
+                pipe_reference_init(&bo->reference, 1);
+                vc4_bo_remove_from_cache(cache, bo);
+
+                vc4_bo_label(screen, bo, "%s", name);
+                bo->name = name;
+                break;
+        }
+        mtx_unlock(&cache->lock);
+        return bo;
+}
+
 struct vc4_bo *
 vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
 {
-        struct vc4_bo *bo = CALLOC_STRUCT(vc4_bo);
+        bool cleared_and_retried = false;
+        struct drm_vc4_create_bo create;
+        struct vc4_bo *bo;
+        int ret;
+
+        size = align(size, 4096);
+
+        bo = vc4_bo_from_cache(screen, size, name);
+        if (bo) {
+                if (dump_stats) {
+                        fprintf(stderr, "Allocated %s %dkb from cache:\n",
+                                name, size / 1024);
+                        vc4_bo_dump_stats(screen);
+                }
+                return bo;
+        }
+
+        bo = CALLOC_STRUCT(vc4_bo);
         if (!bo)
                 return NULL;
 
@@ -44,96 +253,280 @@ vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
         bo->screen = screen;
         bo->size = size;
         bo->name = name;
+        bo->private = true;
 
-#ifndef USE_VC4_SIMULATOR
-        struct drm_mode_create_dumb create;
+ retry:
         memset(&create, 0, sizeof(create));
+        create.size = size;
 
-        create.width = 128;
-        create.bpp = 8;
-        create.height = (size + 127) / 128;
+        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
+        bo->handle = create.handle;
 
-        int ret = drmIoctl(screen->fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
-        if (ret != 0)
-                errx(1, "create ioctl");
+        if (ret != 0) {
+                if (!list_empty(&screen->bo_cache.time_list) &&
+                    !cleared_and_retried) {
+                        cleared_and_retried = true;
+                        vc4_bo_cache_free_all(&screen->bo_cache);
+                        goto retry;
+                }
 
-        bo->handle = create.handle;
-        assert(create.size >= size);
-#else /* USE_VC4_SIMULATOR */
-        bo->map = vc4_simulator_alloc(screen, size);
-#endif /* USE_VC4_SIMULATOR */
+                free(bo);
+                return NULL;
+        }
+
+        screen->bo_count++;
+        screen->bo_size += bo->size;
+        if (dump_stats) {
+                fprintf(stderr, "Allocated %s %dkb:\n", name, size / 1024);
+                vc4_bo_dump_stats(screen);
+        }
+
+        vc4_bo_label(screen, bo, "%s", name);
 
         return bo;
 }
 
 void
-vc4_bo_free(struct vc4_bo *bo)
+vc4_bo_last_unreference(struct vc4_bo *bo)
 {
-#ifndef USE_VC4_SIMULATOR
         struct vc4_screen *screen = bo->screen;
 
-        struct drm_gem_close c;
-        c.handle = bo->handle;
-        int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
-        if (ret != 0)
-                fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
+        struct timespec time;
+        clock_gettime(CLOCK_MONOTONIC, &time);
+        mtx_lock(&screen->bo_cache.lock);
+        vc4_bo_last_unreference_locked_timed(bo, time.tv_sec);
+        mtx_unlock(&screen->bo_cache.lock);
+}
+
+static void
+free_stale_bos(struct vc4_screen *screen, time_t time)
+{
+        struct vc4_bo_cache *cache = &screen->bo_cache;
+        bool freed_any = false;
+
+        list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list,
+                                 time_list) {
+                if (dump_stats && !freed_any) {
+                        fprintf(stderr, "Freeing stale BOs:\n");
+                        vc4_bo_dump_stats(screen);
+                        freed_any = true;
+                }
+
+                /* If it's more than a second old, free it. */
+                if (time - bo->free_time > 2) {
+                        vc4_bo_remove_from_cache(cache, bo);
+                        vc4_bo_free(bo);
+                } else {
+                        break;
+                }
+        }
+
+        if (dump_stats && freed_any) {
+                fprintf(stderr, "Freed stale BOs:\n");
+                vc4_bo_dump_stats(screen);
+        }
+}
+
+static void
+vc4_bo_cache_free_all(struct vc4_bo_cache *cache)
+{
+        mtx_lock(&cache->lock);
+        list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list,
+                                 time_list) {
+                vc4_bo_remove_from_cache(cache, bo);
+                vc4_bo_free(bo);
+        }
+        mtx_unlock(&cache->lock);
+}
+
+void
+vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time)
+{
+        struct vc4_screen *screen = bo->screen;
+        struct vc4_bo_cache *cache = &screen->bo_cache;
+        uint32_t page_index = bo->size / 4096 - 1;
+
+        if (!bo->private) {
+                vc4_bo_free(bo);
+                return;
+        }
+
+        if (cache->size_list_size <= page_index) {
+                struct list_head *new_list =
+                        ralloc_array(screen, struct list_head, page_index + 1);
+
+                /* Move old list contents over (since the array has moved, and
+                 * therefore the pointers to the list heads have to change).
+                 */
+                for (int i = 0; i < cache->size_list_size; i++)
+                        list_replace(&cache->size_list[i], &new_list[i]);
+                for (int i = cache->size_list_size; i < page_index + 1; i++)
+                        list_inithead(&new_list[i]);
+
+                cache->size_list = new_list;
+                cache->size_list_size = page_index + 1;
+        }
+
+        vc4_bo_purgeable(bo);
+        bo->free_time = time;
+        list_addtail(&bo->size_list, &cache->size_list[page_index]);
+        list_addtail(&bo->time_list, &cache->time_list);
+        cache->bo_count++;
+        cache->bo_size += bo->size;
+        if (dump_stats) {
+                fprintf(stderr, "Freed %s %dkb to cache:\n",
+                        bo->name, bo->size / 1024);
+                vc4_bo_dump_stats(screen);
+        }
+        bo->name = NULL;
+        vc4_bo_label(screen, bo, "mesa cache");
+
+        free_stale_bos(screen, time);
+}
+
+static struct vc4_bo *
+vc4_bo_open_handle(struct vc4_screen *screen,
+                   uint32_t winsys_stride,
+                   uint32_t handle, uint32_t size)
+{
+        struct vc4_bo *bo;
+
+        assert(size);
+
+        mtx_lock(&screen->bo_handles_mutex);
+
+        bo = util_hash_table_get(screen->bo_handles, (void*)(uintptr_t)handle);
+        if (bo) {
+                vc4_bo_reference(bo);
+                goto done;
+        }
+
+        bo = CALLOC_STRUCT(vc4_bo);
+        pipe_reference_init(&bo->reference, 1);
+        bo->screen = screen;
+        bo->handle = handle;
+        bo->size = size;
+        bo->name = "winsys";
+        bo->private = false;
+
+#ifdef USE_VC4_SIMULATOR
+        vc4_simulator_open_from_handle(screen->fd, winsys_stride,
+                                       bo->handle, bo->size);
+        bo->map = malloc(bo->size);
 #endif
 
-        free(bo);
+        util_hash_table_set(screen->bo_handles, (void *)(uintptr_t)handle, bo);
+
+done:
+        mtx_unlock(&screen->bo_handles_mutex);
+        return bo;
 }
 
 struct vc4_bo *
 vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
                  uint32_t winsys_stride)
 {
-        struct vc4_bo *bo = CALLOC_STRUCT(vc4_bo);
-
-        struct drm_gem_open o;
-        o.name = name;
-        int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
+        struct drm_gem_open o = {
+                .name = name
+        };
+        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
         if (ret) {
                 fprintf(stderr, "Failed to open bo %d: %s\n",
                         name, strerror(errno));
-                free(bo);
                 return NULL;
         }
 
-        pipe_reference_init(&bo->reference, 1);
-        bo->screen = screen;
-        bo->handle = o.handle;
-        bo->size = o.size;
+        return vc4_bo_open_handle(screen, winsys_stride, o.handle, o.size);
+}
 
-#ifdef USE_VC4_SIMULATOR
-        vc4_bo_map(bo);
-        bo->simulator_winsys_map = bo->map;
-        bo->simulator_winsys_stride = winsys_stride;
-        bo->map = vc4_simulator_alloc(screen, bo->size);
-#endif
+struct vc4_bo *
+vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd, uint32_t winsys_stride)
+{
+        uint32_t handle;
+        int ret = drmPrimeFDToHandle(screen->fd, fd, &handle);
+        int size;
+        if (ret) {
+                fprintf(stderr, "Failed to get vc4 handle for dmabuf %d\n", fd);
+                return NULL;
+        }
 
-        return bo;
+        /* Determine the size of the bo we were handed. */
+        size = lseek(fd, 0, SEEK_END);
+        if (size == -1) {
+                fprintf(stderr, "Couldn't get size of dmabuf fd %d.\n", fd);
+                return NULL;
+        }
+
+        return vc4_bo_open_handle(screen, winsys_stride, handle, size);
+}
+
+int
+vc4_bo_get_dmabuf(struct vc4_bo *bo)
+{
+        int fd;
+        int ret = drmPrimeHandleToFD(bo->screen->fd, bo->handle,
+                                     O_CLOEXEC, &fd);
+        if (ret != 0) {
+                fprintf(stderr, "Failed to export gem bo %d to dmabuf\n",
+                        bo->handle);
+                return -1;
+        }
+
+        mtx_lock(&bo->screen->bo_handles_mutex);
+        bo->private = false;
+        util_hash_table_set(bo->screen->bo_handles, (void *)(uintptr_t)bo->handle, bo);
+        mtx_unlock(&bo->screen->bo_handles_mutex);
+
+        return fd;
 }
 
 struct vc4_bo *
-vc4_bo_alloc_mem(struct vc4_screen *screen, const void *data, uint32_t size,
-                 const char *name)
+vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, uint32_t size)
 {
-        void *map;
         struct vc4_bo *bo;
+        int ret;
+
+        bo = CALLOC_STRUCT(vc4_bo);
+        if (!bo)
+                return NULL;
+
+        pipe_reference_init(&bo->reference, 1);
+        bo->screen = screen;
+        bo->size = align(size, 4096);
+        bo->name = "code";
+        bo->private = false; /* Make sure it doesn't go back to the cache. */
+
+        struct drm_vc4_create_shader_bo create = {
+                .size = size,
+                .data = (uintptr_t)data,
+        };
+
+        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_SHADER_BO,
+                        &create);
+        bo->handle = create.handle;
+
+        if (ret != 0) {
+                fprintf(stderr, "create shader ioctl failure\n");
+                abort();
+        }
+
+        screen->bo_count++;
+        screen->bo_size += bo->size;
+        if (dump_stats) {
+                fprintf(stderr, "Allocated shader %dkb:\n", bo->size / 1024);
+                vc4_bo_dump_stats(screen);
+        }
 
-        bo = vc4_bo_alloc(screen, size, name);
-        map = vc4_bo_map(bo);
-        memcpy(map, data, size);
         return bo;
 }
 
 bool
 vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
 {
-#ifndef USE_VC4_SIMULATOR
         struct drm_gem_flink flink = {
                 .handle = bo->handle,
         };
-        int ret = drmIoctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
+        int ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
         if (ret) {
                 fprintf(stderr, "Failed to flink bo %d: %s\n",
                         bo->handle, strerror(errno));
@@ -141,33 +534,148 @@ vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
                 return false;
         }
 
+        bo->private = false;
         *name = flink.name;
-#endif /* USE_VC4_SIMULATOR */
+
+        return true;
+}
+
+static int vc4_wait_seqno_ioctl(int fd, uint64_t seqno, uint64_t timeout_ns)
+{
+        struct drm_vc4_wait_seqno wait = {
+                .seqno = seqno,
+                .timeout_ns = timeout_ns,
+        };
+        int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_SEQNO, &wait);
+        if (ret == -1)
+                return -errno;
+        else
+                return 0;
+
+}
+
+bool
+vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
+               const char *reason)
+{
+        if (screen->finished_seqno >= seqno)
+                return true;
+
+        if (unlikely(vc4_debug & VC4_DEBUG_PERF) && timeout_ns && reason) {
+                if (vc4_wait_seqno_ioctl(screen->fd, seqno, 0) == -ETIME) {
+                        fprintf(stderr, "Blocking on seqno %lld for %s\n",
+                                (long long)seqno, reason);
+                }
+        }
+
+        int ret = vc4_wait_seqno_ioctl(screen->fd, seqno, timeout_ns);
+        if (ret) {
+                if (ret != -ETIME) {
+                        fprintf(stderr, "wait failed: %d\n", ret);
+                        abort();
+                }
+
+                return false;
+        }
+
+        screen->finished_seqno = seqno;
+        return true;
+}
+
+static int vc4_wait_bo_ioctl(int fd, uint32_t handle, uint64_t timeout_ns)
+{
+        struct drm_vc4_wait_bo wait = {
+                .handle = handle,
+                .timeout_ns = timeout_ns,
+        };
+        int ret = vc4_ioctl(fd, DRM_IOCTL_VC4_WAIT_BO, &wait);
+        if (ret == -1)
+                return -errno;
+        else
+                return 0;
+
+}
+
+bool
+vc4_bo_wait(struct vc4_bo *bo, uint64_t timeout_ns, const char *reason)
+{
+        struct vc4_screen *screen = bo->screen;
+
+        if (unlikely(vc4_debug & VC4_DEBUG_PERF) && timeout_ns && reason) {
+                if (vc4_wait_bo_ioctl(screen->fd, bo->handle, 0) == -ETIME) {
+                        fprintf(stderr, "Blocking on %s BO for %s\n",
+                                bo->name, reason);
+                }
+        }
+
+        int ret = vc4_wait_bo_ioctl(screen->fd, bo->handle, timeout_ns);
+        if (ret) {
+                if (ret != -ETIME) {
+                        fprintf(stderr, "wait failed: %d\n", ret);
+                        abort();
+                }
+
+                return false;
+        }
 
         return true;
 }
 
 void *
-vc4_bo_map(struct vc4_bo *bo)
+vc4_bo_map_unsynchronized(struct vc4_bo *bo)
 {
+        uint64_t offset;
         int ret;
 
         if (bo->map)
                 return bo->map;
 
-        struct drm_mode_map_dumb map;
+        struct drm_vc4_mmap_bo map;
         memset(&map, 0, sizeof(map));
         map.handle = bo->handle;
-        ret = drmIoctl(bo->screen->fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
-        if (ret != 0)
-                errx(1, "map ioctl");
+        ret = vc4_ioctl(bo->screen->fd, DRM_IOCTL_VC4_MMAP_BO, &map);
+        offset = map.offset;
+        if (ret != 0) {
+                fprintf(stderr, "map ioctl failure\n");
+                abort();
+        }
 
         bo->map = mmap(NULL, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
-                       bo->screen->fd, map.offset);
+                       bo->screen->fd, offset);
         if (bo->map == MAP_FAILED) {
-                errx(1, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
-                     bo->handle, (long long)map.offset, bo->size);
+                fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
+                        bo->handle, (long long)offset, bo->size);
+                abort();
         }
+        VG(VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, false));
 
         return bo->map;
 }
+
+void *
+vc4_bo_map(struct vc4_bo *bo)
+{
+        void *map = vc4_bo_map_unsynchronized(bo);
+
+        bool ok = vc4_bo_wait(bo, PIPE_TIMEOUT_INFINITE, "bo map");
+        if (!ok) {
+                fprintf(stderr, "BO wait for map failed\n");
+                abort();
+        }
+
+        return map;
+}
+
+void
+vc4_bufmgr_destroy(struct pipe_screen *pscreen)
+{
+        struct vc4_screen *screen = vc4_screen(pscreen);
+        struct vc4_bo_cache *cache = &screen->bo_cache;
+
+        vc4_bo_cache_free_all(cache);
+
+        if (dump_stats) {
+                fprintf(stderr, "BO stats after screen destroy:\n");
+                vc4_bo_dump_stats(screen);
+        }
+}