static void
vc4_bo_cache_free_all(struct vc4_bo_cache *cache);
+void
+vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...)
+{
+ /* Perform BO labeling by default on debug builds (so that you get
+ * whole-system allocation information), or if VC4_DEBUG=surf is set
+ * (for debugging a single app's allocation).
+ */
+#ifndef DEBUG
+ if (!(vc4_debug & VC4_DEBUG_SURFACE))
+ return;
+#endif
+ va_list va;
+ va_start(va, fmt);
+ char *name = ralloc_vasprintf(NULL, fmt, va);
+ va_end(va);
+
+ struct drm_vc4_label_bo label = {
+ .handle = bo->handle,
+ .len = strlen(name),
+ .name = (uintptr_t)name,
+ };
+ drmIoctl(screen->fd, DRM_IOCTL_VC4_LABEL_BO, &label);
+
+ ralloc_free(name);
+}
+
static void
vc4_bo_dump_stats(struct vc4_screen *screen)
{
return NULL;
struct vc4_bo *bo = NULL;
- pipe_mutex_lock(cache->lock);
+ mtx_lock(&cache->lock);
if (!list_empty(&cache->size_list[page_index])) {
bo = LIST_ENTRY(struct vc4_bo, cache->size_list[page_index].next,
size_list);
* user will proceed to CPU map it and fill it with stuff.
*/
if (!vc4_bo_wait(bo, 0, NULL)) {
- pipe_mutex_unlock(cache->lock);
+ mtx_unlock(&cache->lock);
return NULL;
}
pipe_reference_init(&bo->reference, 1);
vc4_bo_remove_from_cache(cache, bo);
+ vc4_bo_label(screen, bo, "%s", name);
bo->name = name;
}
- pipe_mutex_unlock(cache->lock);
+ mtx_unlock(&cache->lock);
return bo;
}
struct vc4_bo *
vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
{
+ bool cleared_and_retried = false;
+ struct drm_vc4_create_bo create;
struct vc4_bo *bo;
int ret;
bo->private = true;
retry:
- ;
-
- bool cleared_and_retried = false;
- struct drm_vc4_create_bo create = {
- .size = size
- };
+ memset(&create, 0, sizeof(create));
+ create.size = size;
ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
bo->handle = create.handle;
vc4_bo_dump_stats(screen);
}
+ vc4_bo_label(screen, bo, "%s", name);
+
return bo;
}
struct timespec time;
clock_gettime(CLOCK_MONOTONIC, &time);
- pipe_mutex_lock(screen->bo_cache.lock);
+ mtx_lock(&screen->bo_cache.lock);
vc4_bo_last_unreference_locked_timed(bo, time.tv_sec);
- pipe_mutex_unlock(screen->bo_cache.lock);
+ mtx_unlock(&screen->bo_cache.lock);
}
static void
static void
vc4_bo_cache_free_all(struct vc4_bo_cache *cache)
{
- pipe_mutex_lock(cache->lock);
+ mtx_lock(&cache->lock);
list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list,
time_list) {
vc4_bo_remove_from_cache(cache, bo);
vc4_bo_free(bo);
}
- pipe_mutex_unlock(cache->lock);
+ mtx_unlock(&cache->lock);
}
void
/* Move old list contents over (since the array has moved, and
* therefore the pointers to the list heads have to change).
*/
- for (int i = 0; i < cache->size_list_size; i++) {
- struct list_head *old_head = &cache->size_list[i];
- if (list_empty(old_head))
- list_inithead(&new_list[i]);
- else {
- new_list[i].next = old_head->next;
- new_list[i].prev = old_head->prev;
- new_list[i].next->prev = &new_list[i];
- new_list[i].prev->next = &new_list[i];
- }
- }
+ for (int i = 0; i < cache->size_list_size; i++)
+ list_replace(&cache->size_list[i], &new_list[i]);
for (int i = cache->size_list_size; i < page_index + 1; i++)
list_inithead(&new_list[i]);
vc4_bo_dump_stats(screen);
}
bo->name = NULL;
+ vc4_bo_label(screen, bo, "mesa cache");
free_stale_bos(screen, time);
}
assert(size);
- pipe_mutex_lock(screen->bo_handles_mutex);
+ mtx_lock(&screen->bo_handles_mutex);
bo = util_hash_table_get(screen->bo_handles, (void*)(uintptr_t)handle);
if (bo) {
util_hash_table_set(screen->bo_handles, (void *)(uintptr_t)handle, bo);
done:
- pipe_mutex_unlock(screen->bo_handles_mutex);
+ mtx_unlock(&screen->bo_handles_mutex);
return bo;
}
return -1;
}
- pipe_mutex_lock(bo->screen->bo_handles_mutex);
+ mtx_lock(&bo->screen->bo_handles_mutex);
bo->private = false;
util_hash_table_set(bo->screen->bo_handles, (void *)(uintptr_t)bo->handle, bo);
- pipe_mutex_unlock(bo->screen->bo_handles_mutex);
+ mtx_unlock(&bo->screen->bo_handles_mutex);
return fd;
}